MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
1,099
3,832
453
oh man that sucks to read. They were already kind of the edge of being to big well not a big deal I don't play for looks anyways. Thankfully I like her cause she is my favorite character and not cause she is hot :ROFLMAO: :ROFLMAO: :ROFLMAO:
It was done more to correct an inconsistency between them when she's wearing a bra and not. Without getting technical about it, they appeared a lot smaller when she was naked so I fixed it up a little. Think in practice you won't notice much of a difference when they are finally swinging in your face.

Hey MakinWaves, this will be a slightly strange note, maybe it's even me intruding on something you ended up giving up on since me finding this relied on external tools, but


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The extra dialog is just meant to play from the glamour route. I'll check it out to see if it's working or not, thanks!
 

Tinman021

Member
Sep 25, 2021
409
305
238
hmmm. why my last save didnt trigger any new main story event?

update: nvm, found it, friday night
 
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Jan 17, 2021
225
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Anyone else getting an error when trying to "Work: Manage the Bar" with Evelyn? As soon as the first image pops up, I get an exception error that I can't ignore and keep going.
 

K5434

Member
Sep 30, 2023
109
172
180
Hmm, after two years, shouldnt there be a little more you know "spicy" content? I tried this new Version but there still isnt so much going on, if i didnt miss it.
 
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marvelfreak3000

Well-Known Member
Sep 27, 2023
1,048
1,014
338
Is it just me or is this game getting boring especially with the slow burn for Evelyn and Harley even if you arent on their sharing paths? I mean I keep getting the same non-sexual content for both of them and it is getting tedious and boring fast.
 
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biervampir

Member
Nov 2, 2020
107
63
142
i dont like this "combat" system, its way to complicated and confusing.All these skills and at the beginning the 3 4 5 symbols to select...also the player has 4 huge bars. The enemy has 1 tiny not really seeable hp bar.

My idea for a much cooler system:
Use the 3 attributes as types, like the redis weak to blue, blue is weak to green...you do more dmg then.
You get some detect skill where you can find out wich type the enemy is.
Attack skills fast with each type
heavy attack that needs 1 round to charge up.
A skill for weaken the enemy defens.
A skill for some dot dmg that makes more dmg the more you apply it.
A skill to stun the enemy. wich you can use when the enemy prepares a heavy attack to abort it.

that would a cool and easy understandable system ;)
 
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Superocco

Member
Apr 16, 2025
331
753
153
I'm not sure if this has been mentioned, but the variables for Hazel's sleepover event are not tracking properly. Even though I chose all Virtue options with her prior to that moment, in the end the event unfolded with the Vice route. I had to change the Virtue variable from false to true by using URM. I know that this still doesn't lock you out of a path with her, but just to clarify.

Also, and this might be a personal bias from me, but since disabling sharing content locks any option regarding that type of stuff and hence you don't get any sort of dialogue regarding that, I don't know if it'd be a good idea to change something when you're browsing through Hazel's PC. I mean, even if you don't indulge in said content, it's clear that she views Tom as more than a father figure and fantasizes about him. Thus, even if you disable sharing, that plot bleeds into the story, which sort of defeats the purpose a bit. Again, this is just bias and preference from my part, I'm not saying that it should be written or done a certain way, just that it might be a good idea since, if you don't want sharing, knowing about her 'daddy issues' doesn't really matter towards your relationship with her, and for me personally it makes her less 'appealing'.
 

Lord Bradley

Well-Known Member
May 28, 2019
1,391
3,594
502
I don't remember if I commented about this game recently, so forgive me if I did, but I gotta say this game have spectacular atmosphere and vampire theme is very dear to my heart. I was a bit iffy about the character designs at first, but they do grow on you and there are some traditional beauty standards in the game as well. Interface might seem complex from previews or initial experiences, but is actually well designed both mechanically and ergonomically. I never felt confused or lost or felt like I need to read some instruction manual to play, and I am pretty casual noob I'm not ashamed to say. I found the game looking for my kinks, such as sharing, and even tho I can't say that it's a strong point of the game yet, I really like the foundations set. The issue for me is the scenes available feel a bit cold and mechanical so far, but I believe there is big potential for these kinks to flourish. Besides all that it's enjoyable experience so I would recommend it to people with variety of tastes, it's a fun game that is well designed and have its own identity. Best of luck dev team!
 

MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
1,099
3,832
453
I'm not sure if this has been mentioned, but the variables for Hazel's sleepover event are not tracking properly. Even though I chose all Virtue options with her prior to that moment, in the end the event unfolded with the Vice route. I had to change the Virtue variable from false to true by using URM. I know that this still doesn't lock you out of a path with her, but just to clarify.

Also, and this might be a personal bias from me, but since disabling sharing content locks any option regarding that type of stuff and hence you don't get any sort of dialogue regarding that, I don't know if it'd be a good idea to change something when you're browsing through Hazel's PC. I mean, even if you don't indulge in said content, it's clear that she views Tom as more than a father figure and fantasizes about him. Thus, even if you disable sharing, that plot bleeds into the story, which sort of defeats the purpose a bit. Again, this is just bias and preference from my part, I'm not saying that it should be written or done a certain way, just that it might be a good idea since, if you don't want sharing, knowing about her 'daddy issues' doesn't really matter towards your relationship with her, and for me personally it makes her less 'appealing'.
Thanks for reporting I'll take a look at that. Regarding her dad, I understand where you are coming from, but I can't really be so overly cautious about it. I don't really want the characters to entirely revolve around the mc without any sort of thoughts / desires of their own. If you have sharing turned off, you won't have anything to worry about.

Sorry, I didn't quite understand. Are we playing as a cock-sucking vampire unable to resist anyone?
View attachment 5440866 View attachment 5440868 View attachment 5440870
You're starting at the bottom and working your way up. If you got that ending with the scamps, it's because you lost the fight / weren't strong enough. There are routes there where you don't get your ass kicked.
 

Gollok69

Newbie
Dec 10, 2024
55
107
152
You're starting at the bottom and working your way up. If you got that ending with the scamps, it's because you lost the fight / weren't strong enough. There are routes there where you don't get your ass kicked.
Should I have chosen a different option at the beginning? (At the beginning of the game )
1763280927028.png
The outcome of the battle is not affected by training and is not affected by equipped weapons.
1763280998751.png 1763281025261.jpeg
 
4.00 star(s) 48 Votes