pantil

Member
Apr 21, 2019
128
159
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Since no one seems to be able to play past a certain point, no clue. I don't see any 'swinging' in the game thus far.

See first answer.
Swinging is when the MC swaps girls with another man; the MC sleeps with the other man's girlfriend, and the other man sleeps with the MC's girlfriend. This is just a couple swap. (A swinging couple may practice other types of fetishes, such as cuckolding and bull roles, BDSM, open marriage, among others. Not all swingers participate in other fetishes and share their girl with a single man.) Netorase is when the MC lets his girl have sex with other men and enjoys it. (This doesn't preclude having other fetishes like humiliation, SPH, sadomasochism, femdom.)

Small compared to what? Does he have a 3-foot penis? No. Looks average for porn games, which is pretty big. There's always someone with a bigger one in these games though.
We're talking about a game, and logically, it's not about comparing it within the game world to other sexually active men. If the MC has a penis that reaches his knee, but all the other men have penises that drag on the ground, then the MC has a small penis. It might seem silly, but it speaks to the focus of the game, the way the MC is built. If the MC is built for NTR , he has a smaller penis; if it's for romance/harem, if it's average for the game with small variations of 1 to 3 cm, he's trying to balance the content. And the excuse that the MC is average 12 cm according to the International Association of Urology doesn't convince anyone anymore.

It's a one person project (I think) so slow development is justified IMO. Looked at the code and it isn't simple. Looks like three branches with various paths. Not easy to code. I'm doing a much simpler game and I'm lucky to get one chapter done a month. Heck, some animations take a day on a 4080S. I say, give him a break.
First, I'm not talking about release schedules, whether it's monthly or semi-annually, that doesn't bother me. I play some games where the developer releases annually, and it never bothers me.

What bothers me is when it clearly starts to disregard the path I'm playing, failing to create adequate content. This includes scene transitions, conversations, environments, and character behavior. It's not enough to just cut out the netorare content and change one or two lines of dialogue like most games do, since the rest of the content is screaming NTR at the player.

No developer is obligated to create other routes, but if they intend to, they should do it well, unlike most games that aim to blend romance/harem and netorase/netorare/sharing paths... It's not enough to be honest, it has to seem honest. This is where many developers fail; in the scene where a guy approaches a girl, the behavior and dynamics of the scene will be different. There's no point in creating a scene for romance/harem and changing two lines to make it NTR.

The questions are designed to determine the main path; everyone has their own tastes and favorite fetishes, and this always becomes visible throughout the game, evident in the details and whimsy that each path takes.

There are phrases that are quite cliché when we know that the romage/harem route will be relegated to the background:

The romance/harem route is realistic.
The romance/harem path is a slow burn.
The MC is like that so the player can identify with him.
The MC is no longer realistic, which is why the sex scenes are like that.
The MC isn't the guy with the magic penis.

It would be easier for everyone if the developers were honest about their preferences and focus in the game, what their fetish and intended content are, and the forum tags don't help either.

I've never actually programmed a game in Ren'Py; my area of expertise is legacy financial systems and banking systems.
 
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MakinWaves

Sins Of Night || Love & Vice
Game Developer
Nov 25, 2020
1,081
3,769
427
oh man that sucks to read. They were already kind of the edge of being to big well not a big deal I don't play for looks anyways. Thankfully I like her cause she is my favorite character and not cause she is hot :ROFLMAO: :ROFLMAO: :ROFLMAO:
It was done more to correct an inconsistency between them when she's wearing a bra and not. Without getting technical about it, they appeared a lot smaller when she was naked so I fixed it up a little. Think in practice you won't notice much of a difference when they are finally swinging in your face.

Hey MakinWaves, this will be a slightly strange note, maybe it's even me intruding on something you ended up giving up on since me finding this relied on external tools, but


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The extra dialog is just meant to play from the glamour route. I'll check it out to see if it's working or not, thanks!
 
Jan 17, 2021
213
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Anyone else getting an error when trying to "Work: Manage the Bar" with Evelyn? As soon as the first image pops up, I get an exception error that I can't ignore and keep going.
 

K5434

Member
Sep 30, 2023
105
171
129
Hmm, after two years, shouldnt there be a little more you know "spicy" content? I tried this new Version but there still isnt so much going on, if i didnt miss it.
 
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marvelfreak3000

Active Member
Sep 27, 2023
918
902
217
Is it just me or is this game getting boring especially with the slow burn for Evelyn and Harley even if you arent on their sharing paths? I mean I keep getting the same non-sexual content for both of them and it is getting tedious and boring fast.
 
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biervampir

Member
Nov 2, 2020
100
59
142
i dont like this "combat" system, its way to complicated and confusing.All these skills and at the beginning the 3 4 5 symbols to select...also the player has 4 huge bars. The enemy has 1 tiny not really seeable hp bar.

My idea for a much cooler system:
Use the 3 attributes as types, like the redis weak to blue, blue is weak to green...you do more dmg then.
You get some detect skill where you can find out wich type the enemy is.
Attack skills fast with each type
heavy attack that needs 1 round to charge up.
A skill for weaken the enemy defens.
A skill for some dot dmg that makes more dmg the more you apply it.
A skill to stun the enemy. wich you can use when the enemy prepares a heavy attack to abort it.

that would a cool and easy understandable system ;)
 
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Superocco

Member
Apr 16, 2025
254
516
102
I'm not sure if this has been mentioned, but the variables for Hazel's sleepover event are not tracking properly. Even though I chose all Virtue options with her prior to that moment, in the end the event unfolded with the Vice route. I had to change the Virtue variable from false to true by using URM. I know that this still doesn't lock you out of a path with her, but just to clarify.

Also, and this might be a personal bias from me, but since disabling sharing content locks any option regarding that type of stuff and hence you don't get any sort of dialogue regarding that, I don't know if it'd be a good idea to change something when you're browsing through Hazel's PC. I mean, even if you don't indulge in said content, it's clear that she views Tom as more than a father figure and fantasizes about him. Thus, even if you disable sharing, that plot bleeds into the story, which sort of defeats the purpose a bit. Again, this is just bias and preference from my part, I'm not saying that it should be written or done a certain way, just that it might be a good idea since, if you don't want sharing, knowing about her 'daddy issues' doesn't really matter towards your relationship with her, and for me personally it makes her less 'appealing'.
 

Lord Bradley

Well-Known Member
May 28, 2019
1,311
3,381
451
I don't remember if I commented about this game recently, so forgive me if I did, but I gotta say this game have spectacular atmosphere and vampire theme is very dear to my heart. I was a bit iffy about the character designs at first, but they do grow on you and there are some traditional beauty standards in the game as well. Interface might seem complex from previews or initial experiences, but is actually well designed both mechanically and ergonomically. I never felt confused or lost or felt like I need to read some instruction manual to play, and I am pretty casual noob I'm not ashamed to say. I found the game looking for my kinks, such as sharing, and even tho I can't say that it's a strong point of the game yet, I really like the foundations set. The issue for me is the scenes available feel a bit cold and mechanical so far, but I believe there is big potential for these kinks to flourish. Besides all that it's enjoyable experience so I would recommend it to people with variety of tastes, it's a fun game that is well designed and have its own identity. Best of luck dev team!
 
4.00 star(s) 46 Votes