- Aug 18, 2017
- 1,256
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I should be able to figure it, if I can't, I'll make a post. Main problem is me being rusty and not having touched SugarCube/JS at all for a long time (all the "coding" I do in my day job is some simple Python/R/STATA/SAS).As far as scripting issues you mentioned, there's a tons of modders on these forums. Just ask and someone will probably able to assist you.
Thanks for the encouragement. I do personally feel bad about not delivering, but it's not conductive to worry about it - my emotions are a bit out of whack and I kind of regret my comment where I lashed out by now.Sorry to read about the life troubles you're currently going through, stay strong!
I don't think so? Last time I checked, there were basically none, which is also a big part of the reason I ended up writing this. Glad to hear you liked the story!Damn this is good.. any txt based game similar to this?
I'm sorry for any inconvinience I may cause, my words was never directed at you personally.In any case, this is the last time I'll comment on this—please let the thread stay on-topic. If anyone has any questions about the game itself or any feedback on the update, let me know.
Precognition? A super power? It seems like you really did know it would be updated, that's quite amazing...DUDE I WAS THINKING ABOUT THIS GAME WHEN I WOKE UP AND LO AND BEHOLD! sorry for all caps but this was wild man.
I think I've seen you comment on it before, glad to see you're still interested in it ^^ If you've forgotten the story, you can just start over - that's a slight benefit of my snail-pace release speed.Oh nice, nice. This is one of those games that stays in the back of my mind, and every once in a while I just wonder if it's still alive. Good to see it be updated.
There are a couple of types of relationships where money is exchanged. "Pay for service" is only one of them. "Let me buy you a coffee" is another.If I take money from someone I consider myself in debt till I do the thing I was paid for.
No, because my slow release pace I'm only working on the main route now. I still have a collection of notes for that path but it's not written out. That path doesn't really suit my personal tastes so it's not a priority for me (though I do want to write it at some point, because it could be challenging/fun to go out of my comfort zone).Just out of curiosity, is the "stern" path viable now? I remember asking years ago, Idk if something changed in the meantime
I know, sorry. Thanks for checking back in on the game, though.Too bad, I liked the choice and the possibility of an alernative playthrough
Really thinked you died, thank you for your work.New update is out. My Patreon post can be foundYou must be registered to see the links.
This update focuses on life at home and the reaction to the date; they discuss it with each other, and then life goes on.
The last scene of the day is supposed to convey them somehow growing closer, but simultaneously, having a rift develop in the way they see each other. I hope I managed to do this right; I was quite rusty when writing this scene due to my extended absence, and it took some time to get back into the groove.
I'm pretty happy with how the update turned out, and I didn't edit it as much as I would've liked due to time constraints (it's the weekend now; I plan to get some rest and spend time with friends and family).I would have liked to make an "engine" improvement to change the way the text conversation was rendered between Sarah and the boy, as well as to make the "blue/brown" selection a little better (the link at the footer should only be clickable/visible after you click blue or brown), but I need to think of how to do this, and I don't want to delay getting this update out.
She's cute indeed. Let me know if you liked it; thanks for giving it a chance.The girl on the cover is cute! It's why I opened the game. Normally I'm not rly too much a fan of text game, but I decided I will try your game because I like the tags and the description.
I grew up poor too, luckily if I ever have children they won't have to worry about that—it's not fun, and it was my primary drive during childhood to work hard and crawl out of it (of course, it doesn't just involve working hard—everyone's circumstances are different and some luck is required).Thank you for letting me experience this world and I eagerly await to read the conclusion of this tale.
I'm alive, yes. I remember you commenting on the game in the past, thanks for continuing to follow the development!Really thinked you died, thank you for your work.