The mission (voise In the head) where can I continue it? I have played it and interacted with most things but I can't find where to start it. Can you help me?
That's a main quest that is not finished yet. I started focusing on character stories but main story will come after I've added sufficient character story content to keep players happy until main story is developed, which will include playable giantess character (Sapphire), so at the moment it's not possible to complete it.
admin when will the game be completely released?
That's a hard question to answer, it's a very ambitious project. For example, my goal is to not have "generic" characters and populate the world with "named" characters.
Aside from that, I want to make main story and I am constantly making character stories so players can get to know their favorite character and play with them for longer.
I'm also adding several variants in an area. For example, you enter a room and X character is sitting. Next time you enter, they might be doing something else, same events having different results based on player choices etc... A lot of things besides this as well, but these things take a lot of time to implement.
I also have plenty of stuff that's "rough" which I will polish in time, but I also have a job IRL which takes a hefty amount of my time as well.
TLDR, I don't have a full release date.
How do the public builds differ from supporter builds from say several months back differ? Curious what supporter versions differ from free versions. Is it outright paywalled content for the higher tiers that will never be available to lower tiers (tier 3 vs 2?)
Curious how your system of subbed vs non subbed works. Does the "Giantess" Tier with "Exclusive minigames" mean that that content isn't open to anyone else even at a later date? What do these minigames entail/sort of content/etc?
Genuinely interested what sorts of content subscribers get from lower tier/free in regards to the game (I understand the high tiers get commissioned content, thinking in regards to the lower tiers)
My supporter tiers have names, but for the sake of simplicity I call them "Tier 1, 2 and 3".
Tier 1:
Public version and Tier 1 version don't have any differences, except Tier 1 supporters have "early access" to the newest version. 14-16 days after I release patreon version, I release older version for public.
For example, newest version right now is 07.24. In 6-7 days, I'll release 06.24 version (previous patreon version) publicly.
Tier 2:
Tier 2 gives you in-game rewards to kick-start your game. It gives you few levels to all skills and currency items. But as I'm focusing on other content as well besides the game (renders, comics, animations etc..) tier 2 also gives you access to alternative versions of non-commissioned renders.
Tier 3:
Tier 3 "exclusive minigames" are exclusive to tier 3 supporters and won't be free ever in the future.
But there is some tier 3 content that will be free, for example at the moment "Memory viewer" (scene replay function) is in development and is only available to Tier 3 supporters, but it will be free for everyone in future once it's finished.
Tier 3 also gives you exclusive outfits for certain characters. Nox, Amelia and Sapphire have them at the moment. But these outfits are not visible in all minigames (minigames that were released before outfits, minigames with specific outfit etc..) - But they will be visible in the future.
Aside from this, Tier 3 also gives access to animations that are not visible to public.
Tiers above this are mostly commission tiers with different benefits that are unrelated to the game, exceptions being two tiers which allow you to name a random character in the game and highest tier which allows you to create a custom character to add into the game. (Nox, Nyx, Amelia, Ryoko, Janine are custom characters).