I started new game. Game look much better with the
LIGHTING CHANGES. It seems the game behave differently at the beginning of the game and later on after completing quest.
- First thing i did after tutorial i went to find hideout. I was not sure where the exit is
.(inside) I had to go to mansion.
- I went to mansion for the first time at morning time but it was little darker. That got fixed later in the game.
- At night the light outside did not work at the begining.
At hideout i bough lamp and teleport (from 100 stones):
- At night the light started working properly, maybe its depend on the time of day.
I encounter 2 black screens after cutscene - by pressing F i can heard sound and see menu button at top right/
- Minami Midday (2-part-Day) get grabbed to get put in her panties. -> You can only see mini-screen, and black screen (in the past she walk and crush some tiny close to the bus). After success you end up with black screen and menu button.
- Maria escape in the city. This worked 2 times without issue then i see the map for 2-3s before menu button show up after that black screen - F make a sound. I think i am walking around town, but black screen hide it.
The game is more like open world, but SizePlay Walkthrough is not longer being update. It would be great if there was some document with all the cutscene and information how to trigger them. Patch notes are good. (something similar to 'The Minimum Project Affinities / Scenes Guide')
I'm glad you like the changes!
And thank you so much for those bug reports, I'll get onto fixing them!
Sadly I don't have time to write a guide as I'm busy with IRL job as well and I don't know how I manage to get everything done in time anyway

As for patch notes, with each patch note I try to give a clue on how to unlock new scenes and/or their conditions and there is an extensive list of them on this site.
just my oppinion im personally not a fan of the lighting changes it makes events that events that were fun before tedius the flashlight may be more realistic but at the end of the day its a game. games should be enjoyable. this is made wors by the fact tthat some of these events are random and i prefer to avoid them. doing them makes me want to get off the game. you have a solid game if you cant see it what is the point
I assume you're talking about "inside body" scenes? You can upgrade your flashlight to see more area in front of you.
Also in the future I'll possibly add an upgrade that will allow you to see in the dark.
Sadly the link doesn't seems to work, it gives me this message:
This XML file does not appear to have any style information associated with it. The document tree is shown below.
---------------
<Error>
<Code>NoSuchKey</Code>
<Message>The specified key does not exist.</Message>
</Error>
---------------
Still I tried to find where the file where to put "?" was located, and I'm quite sure is in map 148-149-150-156-157. But I really don't know what to do after this.
I will probably start a new save with the next uptade, still I can appreciate how hard it is to make a game after things like this.
So good work.
For curiosity, why would it break the game doing a change like this?
Does that error appear in the game once you move the file into the "data" folder?
Many events are based on time, so if players were to change time in middle of events it would break the game completely and flood my inbox with bug reports that were player caused.
I could restrict the usage during events, but that's means I would have to go through the whole game's code (again x2) to add new conditions. While making the new update, it took me over a week to change parts of older code into new code. Just too much content in the game.
On top of that, it goes hard against my intended plan for the game and brings it closer to visual novel rather than open world game.
What I have planned though is to add some form of transportation to improve the speed of the player (fast travel is already somewhat in the game).