Skyrim Patreon mods

5.00 star(s) 2 Votes

ViudoRojo

Newbie
Jan 16, 2023
15
3
Hello, can anyone suggest me some location mods for screen archery and "other stuff"
(other than Aether suite and gomaper land)
 

tg320a

New Member
Aug 9, 2020
13
58
Has anyone got the title 'Easy Woman for Everyone' from BaboDialogue?
I'm using a translator, so please understand even if the sentence is weird
 

TheRegvlator

Member
Apr 16, 2022
156
255
Anyone have and/or ? This last one is pretty hard to find it seems =/
 
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juanito

Active Member
Jun 19, 2017
805
569
u can refer to this link



Great! Another one I found quite useful is this one:
 
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Salazar12769

New Member
Jun 12, 2018
4
4
It's an old one - but does anyone have the ancient nord Super Cleavage BHUNP bodyslide files?


Every link I can find for them is either a dead archive or the schaken link.
 

anonskyrim99

Newbie
Aug 21, 2022
34
85
Hi, I want to let you know that Pandora, the new engine that will replace Nemesis and FNIS, is now compatible with ZAZ 8 animations and more. For those who need a faster and more stable engine, like me, with over 116k animations and Nemesis simply exploding when trying to generate them, with Pandora, you just press a button, and it supports everything: creatures, magic, and more. On the Nexus page, I made a program to manually patch them, but it’s no longer necessary—just install it from the original creator, and you’re good to go. Thank you, guys! You also helped me identify the error, along with many others. I’m grateful from the bottom of my heart. Now, back to making animations—I’ll start creating my own animations in Blender, obviously for SL and Ostim. See you around!
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wiffe

Member
Oct 21, 2021
108
40
Hi, I want to let you know that Pandora, the new engine that will replace Nemesis and FNIS, is now compatible with ZAZ 8 animations and more. For those who need a faster and more stable engine, like me, with over 116k animations and Nemesis simply exploding when trying to generate them, with Pandora, you just press a button, and it supports everything: creatures, magic, and more. On the Nexus page, I made a program to manually patch them, but it’s no longer necessary—just install it from the original creator, and you’re good to go. Thank you, guys! You also helped me identify the error, along with many others. I’m grateful from the bottom of my heart. Now, back to making animations—I’ll start creating my own animations in Blender, obviously for SL and Ostim. See you around!
the new version dont need any patch again? like tk dodge?
 
5.00 star(s) 2 Votes