How do you manage this in normal gameplay? I understand if people are making videos that they'll take the time to set things up so they look perfectly aligned - but if you're playing the game and fire a sexlab animation, having these types of animations in your game along with "normal" ones will result in having to correct alignment all the time. I've noticed some recent animation packs having a mix of scaled and non scaled animations in the same SLAL pack, making it necessary to screen the animation lists and disable those that will result in obvious misalignment. The same is true for futa animations, aligned for schlongs attached to the female skeleton. If you have a normal game, even with a few futa characters, but not all, from my experience the game keeps picking futa tagged animations even when no futa characters are involved (I think it totally depends on the mod triggering the animation, and most mods simply don't assume futas are or aren't involved, so they don't add such tags to either include or exclude). The result is you can't have a normal playthrough with mix of all types of animations, sexlab and mods that use it just can't make a reliable pick to ensure a good alignment. Or can you?