The Anax

Well-Known Member
Game Developer
Oct 24, 2017
1,535
2,280
518
Fake Count - OH OH ok, so what that is, is that some players did not want the women to be auto converted when reaching a new transformation level (I don't personally know why, but I always listen to feedback). In response, I had Mars add that system, so that int he Preferences Menu, players can turn off the auto conversion, and it will freeze the woman at whatever stage they are- UNTIL you hit the upgrade button. At least, I think that's what you mean.

As far as the extras, like that, you get specific unit bonuses for each woman fully converted/upgraded. As far as the sprites of them at what you call stage 4 or 5 (I think you mean T3 and T4?)would, indeed be too much work. And other players, even on this very forum, want them to stay at T1 or T2 even. Which, already the number of renders for each woman is more than some entire Renpy games have, and trying to do it for every Transformation Level would just be inhuman- even for something as inhuman as I am! So, I appreciate that you see, logically, why it is undoable. But, as I said, that's why I have so many Transformation Levels, so that people have at least ONE of them that they enjoy. You'll be happy to know that in Faction games (and any commissions as well as one of the bad ends in the Slugs and Bugs: Invasion Redux novel), T4 is where they will be. That is how I like them, myself. Here is Justine from the select screen for example:
ChoiceInfectulonJustineRO.png
 

mars112358

Newbie
Game Developer
Jan 3, 2019
33
16
76
Ok, going to answer a bunch of questions here. If I miss something, The Anax , let me know.

Biomass in story mode, I think I forgot to add as the main things it is used for don't actually do anything (upgrading units for combat and unlocking units), but thinking about it, I should add it for the normal chambers upgrades. I will add this with the update of the tech tree stuff.

Unit balance, as Anax said, this is still beta, so if there are units that you think aren't properly balanced right now, please make suggestions in the Discord of what needs to be changed.

For bad ends the current bad ends that can be unlocked are shown in the image below. The main unlock requirements are, getting captives to a specific corruption (Generally T5 but some are at T3), unlocking units (for game mode, either with biomass or breeding them for the first time), either seeing the scene where a boss is introced in story mode or actually beating them in game mode, and in some cases having seen a specific enemy unit intro scene.

SBC Bad Ends.jpg

As for the issue with Eve not playing her intro scenes for rooms, that is on my list to look into why that isn't working. If you really want to see the scenes, you can view them in the memory chamber for sure.
 

AmSidar

Newbie
Nov 10, 2020
23
9
158
I think I figures it out Anax. Evelyn won't progress in both the noise and feeder room because the visits are tallied to the indoctrination room. At least that happens in slow setting. I didn't try the others.
 
3.50 star(s) 18 Votes