ich0

Member
Dec 14, 2018
148
78
The X-Ray Picture shows a lot of flesh. Please remember that this picture simulates a visual cut of a human body. Somewhere the body ends...
And if you make it too big you have to give more details or have it really clean; this is more difficult if you want an organic look. I am only worrying. For WIP it looks good.

Features 1-6: This more realistic approach looks solid. Maybe we can optimize some timings later to have more fun, but the "character’s womb has a capacity of 18" should give a good feeling of accomplishment.

With so much detail, I can only hope there will be something like a skill-system supporting this some day. So you can feel more individualized and have a weak to strong part of a rpg game.

Thanks a lot for everyone contributing and Nayenezgani for implementing this system. It is nice to see good progress on something you are anticipating.
 
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BingoDingo123

Member
Jan 24, 2022
313
333
I want to thank everyone who is contributing to this feature!

Special thanks to NeedSomeSleep for helping me come up with this system as well as providing code samples :)

If anyone wants to suggest something else or changes now is the time!


These two mechanics will be entirely optional, with no presence in the story - no dialogues, no quests. To access them, players must enable them in the settings; otherwise, they will remain unseen. That said, both systems are designed with depth and complexity for those who enjoy them. They are not just features to check off but carefully crafted mechanics shaped by deliberate design choices.

Additional optional mechanics will be introduced, provided they align with the Biopunk genre, just as these do.


X-RAY (WIP)

View attachment 4512654


This shows the internal view of the characters during animation scenes, I’ve decided to go with a 2D approach as it can be drawn and animated separately. This will take 25% of the canvas and be shown on the right side of the screen.


Repetitive Pregnancy System (Parasitic)

View attachment 4512651

Once you turn on this feature…

1) Your character experiences a reproductive cycle, generating a new ovum every few minutes.

2) During animation scenes, you will have the option to trigger a pregnancy mechanic. The amount of liquid released is measured in milliliters (see the stats window below), and an available ovum is required for the process to be successful, of course you can release the liquid and then wait for it to be available, but you are wasting valuable time.

3) The seed remains viable for a few minutes, and at regular intervals, it will attempt to fertilize an available ovum. If successful…

4) A fertilized egg is formed, initiating the growth of a fetus that develops to a specific size based on the type of creature it will become. This process triggers visual changes in the character, such as belly expansion, along with potential buffs or debuffs (e.g., reduced jump height, to be implemented later).

Keep in mind, your character’s womb has a capacity of 18, which can be increased with certain items. This allows multiple fetuses to develop simultaneously.

5) Once a fetus fully matures, you can spawn a creature to fight alongside you for a limited time. During the seed’s viable lifespan of a few minutes, it will continue attempting to trigger fertilization.

6) If you wish to clear the liquid inside, you can use a specific tonic item or visit a designated location for cleansing.

Again, these mechanics are optional and will not influence your progression.

View attachment 4512650


A few other things that are tied…

Notifications

I’ve finally made a system to display notifications for a limited time at different parts of the screen. The systems above show notifications, which you can turn on / off from the settings.

View attachment 4512649


Settings

Saving your settings will display “You have unsaved changes” message.

Engine update

This is a preparation for a bigger update, finally on the latest version of this one, which allowed me to update navigation and audio systems for better features and performance.

Checkpoints

Added more checkpoints, so you don't have to restart the level if you die.
Looks good. One thing I'd suggest, if it isn't already in the works, is that the X-Ray mechanic should show the womb too and ties in with the pregnancy mechanic. Other than that, can't wait for the update.
 

Nayenezgani

Member
Jan 5, 2024
107
292
The X-Ray Picture shows a lot of flesh. Please remember that this picture simulates a visual cut of a human body. Somewhere the body ends...
And if you make it too big you have to give more details or have it really clean; this is more difficult if you want an organic look. I am only worrying. For WIP it looks good.

Features 1-6: This more realistic approach looks solid. Maybe we can optimize some timings later to have more fun, but the "character’s womb has a capacity of 18" should give a good feeling of accomplishment.

With so much detail, I can only hope there will be something like a skill-system supporting this some day. So you can feel more individualized and have a weak to strong part of a rpg game.

Thanks a lot for everyone contributing and Nayenezgani for implementing this system. It is nice to see good progress on something you are anticipating.

I just have to ask a question about timing (in seconds)

1) How much time do you think it should take for the character to ovulate?
2) How any ovums per ovulation should be released?
3) How long until an ovum dies
4) How long until a sperm dies
5) How long until a sperm fertilizes an ovum
6) How long until a fertilized egg grows into a creature you can spawn
 

Nayenezgani

Member
Jan 5, 2024
107
292
Also about the x-ray the idea is this... Please tell me what you think (+ dick to be added soon). The flesh you saw on the up and right side earlier is for weird screen resolutions to have something instead of empty space.

The womb will only be visible when the dick enters and cums

preview.png
 

ich0

Member
Dec 14, 2018
148
78
The picture (x-ray) could have some border. It looks nice. Let's see how it looks if the penis is moving and the vagina is not animated.

Some ideas for the timings. Hopefully other people can give suggestions. Under each point I give some easy method for variability.
1) I would choose a base time for the ovulation, because it determines the offspring count you can create.
-Maybe it can be increased with the total number of births or fertilization
2) The ovum count should not be too high at the beginning (max 3, if the children are not too weak).
-You could add a little randomness?
-Increased the amount of ejaculation of partners or orgasm in general
3) It feels sad to have it unused... For me the question would be: Is it ok to have it survive longer than the next ovulation period? I would say approximately 2-3?
As an alternative, you could not let them die and only reduce the release from point #2 to have a maximum of eggs after some inactivity.
4) ... Maybe you can have sperm as some automatic HP regeneration system and use the "lifeforce" (or the flexible material) of the semen. I personally would like to have the semen stay active longer (like 3 rounds of ovulation), but for the game mechanic this could be bad, so I will wait for a finished system to say more. To have some numbers, maybe 10% die after each fertilization attempt to simulate some wrong turns of the semen.
5) I would go with a chance approach to give all this work some meaning and a better feeling of realism. I would say at least 4 changes of fertilization between each ovulation.
-This point #5 and the point before #4 represent the strength (vitality) of the monster and maybe some technic the player character is using. It could be individual, for each monster.
6) something like 5 ovulation periods?
-I would hold this duration static until the rest is balanced. Later it could be shortened with more births.

For the Base value of point #1 (time between ovulation), I would give the player time for one or two fights and walking time between them. So that most sex encounters can be used for fertilization attempts. Maybe too short... Most people who want this pregnancy system would also like to see this fertilization happen, so it should frequently enough if the player has enough sex.

Some more ideas?
 

Nayenezgani

Member
Jan 5, 2024
107
292
Thanks for the ideas!

Are there any people here, who are experts in solo female masturbation scenes? If so send me a DM, I want to make such a scene for a specific case
 

AkagiVoid

Active Member
Feb 12, 2020
655
548
A skip button 4 all the dialog would be NOICE 4 those like me dat just wants 2 be dumped r8t into the action where U murder things. X3

And also tried skipping with CE speed hack and dat didn't work either. TwT
 

Nayenezgani

Member
Jan 5, 2024
107
292
A skip button 4 all the dialog would be NOICE 4 those like me dat just wants 2 be dumped r8t into the action where U murder things. X3

And also tried skipping with CE speed hack and dat didn't work either. TwT
Currently the best thing is just to spam "E" if you don't want to read the dialogues. They are short.
 
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AkagiVoid

Active Member
Feb 12, 2020
655
548
Currently the best thing is just to spam "E" if you don't want to read the dialogues. They are short.
I get 2 the second stage and theres no dialog explaining the minigame either, then get locked in the tutorial stage because I cant use skill since I have no points 2 do so. X3

Is there a console command 4 dat as well? ?w?
 
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AkagiVoid

Active Member
Feb 12, 2020
655
548
Note 2 Dev:
Please make it where the skill points already starts out with 20 or 40 points 2 prevent softlock. >w>
Also in future add a way 2 turn off sum post proccessing stuff as well. >w>
like dis hatching effect U got going on 1739402917354.png and dis "chromatic aberration" as well 1739402977715.png , both of those are sum wat annoying(and/or ugle 2 meh), and hides the game's good art work. X3


Bug reports:
1. Bug during first minigame where first sex scene happens as [Space Bar] key did nothing, and glitch after first minigame 2 the second part dat asks U 2 use a skill which requires the points 2 activate it. >w<

2. Bug after the sex edu tutorial, the port 2 leave the tutorial does NOTHING when I press [E] and it fills all the way up then just resets to 0. >w>



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I'm gonna skip dis game 4 now. >w>
 
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Nayenezgani

Member
Jan 5, 2024
107
292
Note 2 Dev:
Please make it where the skill points already starts out with 20 or 40 points 2 prevent softlock. >w>
Also in future add a way 2 turn off sum post proccessing stuff as well. >w>
like dis hatching effect U got going on View attachment 4544606 and dis "chromatic aberration" as well View attachment 4544608 , both of those are sum wat annoying(and/or ugle 2 meh), and hides the game's good art work. X3


Bug reports:
1. Bug during first minigame where first sex scene happens as [Space Bar] key did nothing, and glitch after first minigame 2 the second part dat asks U 2 use a skill which requires the points 2 activate it. >w<

2. Bug after the sex edu tutorial, the port 2 leave the tutorial does NOTHING when I press [E] and it fills all the way up then just resets to 0. >w>



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I'm gonna skip dis game 4 now. >w>
There might be a bug in the tutorial scene you found because it's deprecated and not a part of the game anymore. I will completely remove it and make a new one in the future.
 

CodeSin

Newbie
Mar 23, 2023
71
44
the game is interesting but there still need some work.

One example is item interactions on the first stage. The interacting with the rope is very annoying due to how small the hit box for these things are to register a interact button response. expand the size of the hit box to register interacting with them should be considered.
 

Nayenezgani

Member
Jan 5, 2024
107
292
the game is interesting but there still need some work.

One example is item interactions on the first stage. The interacting with the rope is very annoying due to how small the hit box for these things are to register a interact button response. expand the size of the hit box to register interacting with them should be considered.
This is already done and will be available for the next build
 

youraccount69

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Donor
Dec 30, 2020
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Sombionic-0.3.6
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Nayenezgani

Member
Jan 5, 2024
107
292
Hi,

I updated the thread and reported it twice in the past 2 days for more links, not sure why nobody responded maybe there are problems with the site, if so then I'm sorry.

If my reports were missing then somebody else can try do that and also please ask to add the tag "pregnancy" (its optional)

EDIT: I got a confirmation the queue is very long
 
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Nayenezgani

Member
Jan 5, 2024
107
292
What does the toggle between the joystick toggle and the exit button do?
If you mean during the animation scene toggle the joystick off to stop all mini games. Toggle the boxing glove off to stop "control mini games" where enemy can take control over the scene. On the new build when you enter an animation scene for a first time you will see it as a tutorial.
 
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