The X-Ray Picture shows a lot of flesh. Please remember that this picture simulates a visual cut of a human body. Somewhere the body ends...
And if you make it too big you have to give more details or have it really clean; this is more difficult if you want an organic look. I am only worrying. For WIP it looks good.
Features 1-6: This more realistic approach looks solid. Maybe we can optimize some timings later to have more fun, but the "character’s womb has a capacity of 18" should give a good feeling of accomplishment.
With so much detail, I can only hope there will be something like a skill-system supporting this some day. So you can feel more individualized and have a weak to strong part of a rpg game.
Thanks a lot for everyone contributing and Nayenezgani for implementing this system. It is nice to see good progress on something you are anticipating.
And if you make it too big you have to give more details or have it really clean; this is more difficult if you want an organic look. I am only worrying. For WIP it looks good.
Features 1-6: This more realistic approach looks solid. Maybe we can optimize some timings later to have more fun, but the "character’s womb has a capacity of 18" should give a good feeling of accomplishment.
With so much detail, I can only hope there will be something like a skill-system supporting this some day. So you can feel more individualized and have a weak to strong part of a rpg game.
Thanks a lot for everyone contributing and Nayenezgani for implementing this system. It is nice to see good progress on something you are anticipating.