First off, tricky yet charming game! The art is great, the mood is fun, and the gameplay pretty brutal at first. Took two tries to get to the end, and a lot of that is due to rng (not all skills are created equal).
Sorry if this has been answered before, but is there any way to keep the new saucy attire if a heroine has been captured for the next run? Something about being able to change up the look as you get your grind on in a myriad of ways just does it for me, haha.
Plus it'd be fun if there was a way to unlock the swordswoman's helmet, though that kinda goes against a lot of the games writing. (Which is kind of on brand too, so whatever. Could end up a big tiddy elf with entirely too much hair that can't possibly fit under that helm, for example.) Anyway. Skins are great, but time consuming as heck.
Love the art. Love it.
I was kind of giddy when I met the lizard swordsmaster who commented on my weapons needing an upgrade, thinking a potential visual upgrade or twist was on the way. I don't hate the dojo, far from it, but still. Aw.
Also kind of want a spell or ability for the girls to breed the lizard to continue her line (magic dildo or magic meat. A cat is fine too.) Her story is played for laughs, but you can't help but feel for her.
...Kind of amazed there isn't a catgirl type to offset our kobold unicorn orc pound puppy hybrid.
For suggestions... why not a messed up version of monster taming? A girl learns to 'tame' a special critter or monster, of course, by shagging it, either locking her out of the fight or maybe just for the round at a time, so the player can choose which girl starts wearing them out, and it'd take multiple sessions. (Which is still kinda dicey because most of the while you need all girls on deck.)
When the critter is tamed, the player can choose which one the party takes with them on the next run, which has several random moves it employs occasionally that are (mostly) helpful, with the additional hiccup that they may take a random heroine to pound town for a round when they get pent up. (Less helpful.)