4.30 star(s) 59 Votes

BeefnQueef

New Member
May 2, 2023
3
5
so far i've seen the ant boss and shroom boss in part 2, are there any other bosses? because it seems like i still have 2 locked entries in the demonicon, i also can't find the crow thing for the last needle
The crow thing circles around you at a random time in the final quarter of level 1. You have to check your minimap at the top left after every turn and click on the crows when they show up. If you hire the mercenary birdman (he's holding the mandolin/guitar) and he's still alive when you encounter the crows, something special happens.

I'm also missing 2 locked entries.
 
  • Like
Reactions: dernaldo2

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
359
897
so far i've seen the ant boss and shroom boss in part 2, are there any other bosses? because it seems like i still have 2 locked entries in the demonicon, i also can't find the crow thing for the last needle
The locks are because level 2 isn’t finished yet, there’s still one map left to add to it that we’re currently working on. (You should check out our roadmaps we post publicly on patreon.)
 
  • Heart
Reactions: Goatman129

unl33shd

New Member
Feb 28, 2024
6
6
were there any plans on updating the steam demo to at least bring in the balance and QoL changes to that version? it's pretty outdated from the public release and even though it's a demo and is expected to have less content than the more up-to-date version, the gameplay feel already differs quite a lot; could lead to people getting the wrong impression of the project.
that aside, this game is oozing with passion and love, it's rather deep on the gameplay elements and it's pretty damn fun to play! i just wish to see the current hiccups with girls' portrait animations to be cleaned up (janky breasts mostly) and whatever else that you guys have cooked up on the art front.
 
Last edited:
  • Like
Reactions: Goatman129

CardinalRed

Amazing Dev
Donor
Game Developer
Sep 8, 2021
299
917
were there any plans on updating the steam demo to at least bring in the balance and QoL changes to that version? it's pretty outdated from the public release and even though it's a demo and is expected to have less content than the more up-to-date version, the gameplay feel already differs quite a lot; could lead to people getting the wrong impression of the project.
that aside, this game is oozing with passion and love, it's rather deep on the gameplay elements and it's pretty damn fun to play! i just wish to see the current hiccups with girls' portrait animations to be cleaned up (janky breasts mostly) and whatever else that you guys have cooked up on the art front.
I'll look into updating the demo after the current update is ready
 

Jibber Jabber

New Member
Jun 4, 2017
3
2
My gallery keeps wiping every time I exit and re-open game, even when it "saves" after a failed run. Is there a fix for that? I enjoy collecting them all which is hard to do with wipes at every exit.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
359
897
My gallery keeps wiping every time I exit and re-open game, even when it "saves" after a failed run. Is there a fix for that? I enjoy collecting them all which is hard to do with wipes at every exit.
very weird, is this the main menu gallery or your demonicon, or both?
 

Jibber Jabber

New Member
Jun 4, 2017
3
2
very weird, is this the main menu gallery or your demonicon, or both?
Just the Demonomicon. The gallery is still fine. I wonder if I tripped some flag or something in memory and am thinking about deleting all data and starting completely fresh to see if that fixes it. I tried to start a new game already without deleting memory, but the problem persisted through to the new game.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
359
897
Just the Demonomicon. The gallery is still fine. I wonder if I tripped some flag or something in memory and am thinking about deleting all data and starting completely fresh to see if that fixes it. I tried to start a new game already without deleting memory, but the problem persisted through to the new game.
To do this, go into your program files, should look like this:
File location:
C:\Users\(Your username)\AppData\LocalLow\Sinful Salad\Heroine Tower Long Name Game

then delete everything.
BUT before you do, upload your save and log all here so Cardinal can check them when he reads these.
 

Jibber Jabber

New Member
Jun 4, 2017
3
2
To do this, go into your program files, should look like this:
File location:
C:\Users\(Your username)\AppData\LocalLow\Sinful Salad\Heroine Tower Long Name Game

then delete everything.
BUT before you do, upload your save and log all here so Cardinal can check them when he reads these.
Here it is, the files within are persistent.data, Player.log, Player-prev.log, and save.data . I shall now proceed with the deletion and look forward to filling up that demonomicon again, the little snippets from each of the heroines on entries are great.
 

Revenant6537

Newbie
Aug 2, 2021
98
50
This game is Wild, Game mechanics are a potential 10/10 since its still WIP, Art is unique/charming i couldn't care less what y'all think but it catches the eye. The humor matches the art along with the story.
All in all, The Art, The story, the Gameplay, The progression, Every factor complements each other so well that I'm mesmerized with it.

Bug report:
A. When leaving the desert level via escape, the brightness of the level persists in the camp
B. Nomicon bug/mechanic, when you escape a run. All monsters caught will not register in the book
 

Hvallur

Member
May 2, 2023
121
97
Bug report:
A. When leaving the desert level via escape, the brightness of the level persists in the camp
B. Nomicon bug/mechanic, when you escape a run. All monsters caught will not register in the book
You must complete the run to unlock pics in the book, either win both levels or lose. Just leaving the run won't give you any coins too, and you need those
 
  • Like
Reactions: Revenant6537

lenoobfier

New Member
Feb 26, 2022
4
3
Hi,
just want to share my experience and thoughts with this game.

I tried the demo one or two years ago, but difficulty, bugs, and mostly no tuto made me quit it. I just didn't understood what was sex resist, clothes, in which way it was important (armor how it reduce ? attack or sex ? how much it will decrease incoming damage ? Better spell on life or sex resist ? Which one is better / what combo ?) and everything like that. And so many bugs OMG (at that time), mostly with traps, or selections/buttons bug, and one time 3 ppl moving at same time (the funniest bug actually, in a turn based game having everyone moving together was quite mind break)... But still, good gameplay, good music, good art, so I kept this game in a corner of my head.
I returned to it few months ago, with SO MANY more things compared to other games in development !

INCLUDING A TUTORIAL !! Yeah ok this one is not a huge hype, but actually enough to make me try this game a little harder.

And that was fun. I'm not gonna spoil, gameplay will change depending on each (team ninja here, don't rly like archer with random crits to make dmg, I like ninja and warrior with collision dmg). I fcking love the few intergame interactions, it help returning to the game even if stage 2 finished.

At some point I wanted to unlock clothes (more for art stuff than changing stats), which is quite simple : finish a level with some clothes durability. Theoretically easy, but such a pain in the ass !

Here's an example of a game / strat i used for clothes grinding, in a spoiler because a little too long aha.
You don't have permission to view the spoiler content. Log in or register now.

So now my PERSONNAL expectations / thoughts for the futur :
You don't have permission to view the spoiler content. Log in or register now.

Conclusion :
good game
 

reynold.biplane

Textwall Jackson
Game Developer
Dec 11, 2018
586
1,632
Really cool game so far.
Here are some things that don't fit in a review and that I think the devs should know.

Bugs:
Screenshot 2025-05-18 094021.png Screenshot 2025-05-18 094029.png
In this screen I can't choose to go to the next destination, because the button appears to be blocked by a tooltip from the encounter I'm currently in. There was a buffed enemy in the exact same location on the battle screen "under" the map. Even if I hover the cursor slightly over to the side so that the tooltip disappears, I still can't click on that destination. I had to abandon that run.

Screenshot 2025-05-18 094213.png
This one should be self-explanatory. It happens in "who are you" and "holy lands" topics.

Besides the bugs above, I've also frequently observed that AOE attacks sometimes don't do damage to some of the enemies they hit. And I don't mean that the damage gets blocked by the pentagram thing from the scarecrows or by the shields from the blockroaches. The hits simply appear to not register.

Also, I can't put minus speed on clothes (if that's intentional, then the icon shouldn't be there).


A few suggestions:
Please extend the gallery so that every sexy graphic is included. So not just heroines and enemies, but also characters that are encountered outside of combat for instance.

Somebody already mentioned a setting to increase game speed. That would greatly mitigate the grindy nature of this game, especially while there are game-breaking bugs in place that can erase your progress.

Please especially make the claw in the claw game move faster. I always skip that minigame because it's just so torturously slow (and also because I don't think the rewards are worth the coint cost, even if you play perfectly).

Please give us a greater selection of skills to choose from at the start of a run. If you don't get a good selection, then you are already shafted. I always restart the game until I get a decent loadout of skills. I'm sure many others do that too. Might as well spare us that hassle and just give us more skills to choose from.

Not all skills are equally good. I'm not sure if that's by design or not, but I'm sure that it would be a fool's errand to try to balance them to the point where they are all equally strong. Items are also obviously not all equally good and that IS intentional.
Now here is my problem: Some of the skills and items that can be unlocked before a run are traps of sorts. They are obviously not as good as the others, but if you purchase them you can't unpurchase them, and they reduce the chance of more desirable skills and items to be dropped. There needs to be a feature that allows players to "un-unlock" items and skills, so that they don't show up in a run.

Also, the game could be a tad easier for my taste, but maybe I just need to git gud. I haven't been able to beat the second floor yet.
 
Last edited:
  • Like
Reactions: bucefala

Hvallur

Member
May 2, 2023
121
97
Really cool game so far.
Here are some things that don't fit in a review and that I think the devs should know.

Bugs:
View attachment 4853990 View attachment 4853991
In this screen I can't choose to go to the next destination, because the button appears to be blocked by a tooltip from the encounter I'm currently in. There was a buffed enemy in the exact same location on the battle screen "under" the map. Even if I hover the cursor slightly over to the side so that the tooltip disappears, I still can't click on that destination. I had to abandon that run.

View attachment 4853992
This one should be self-explanatory. It happens in "who are you" and "holy lands" topics.

Besides the bugs above, I've also frequently observed that AOE attacks sometimes don't do damage to some of the enemies they hit. And I don't mean that the damage gets blocked by the pentagram thing from the scarecrows or by the shields from the blockroaches. The hits simply appear to not register.

Also, I can't put minus speed on clothes (if that's intentional, then the icon shouldn't be there).


A few suggestions:
Please extend the gallery so that every sexy graphic is included. So not just heroines and enemies, but also characters that are encountered outside of combat for instance.

Somebody already mentioned a setting to increase game speed. That would greatly mitigate the grindy nature of this game, especially while there are game-breaking bugs in place that can erase your progress.

Please especially make the claw in the claw game move faster. I always skip that minigame because it's just so torturously slow (and also because I don't think the rewards are worth the coint cost, even if you play perfectly).

Please give us a greater selection skills to choose from at that start of the run. If you don't get a good selection, then you are already shafted. I always restart the game until I get a decent loadout of skills. I'm sure many others do that too. Might as well spare us that hassle and just give us more skills to choose from.

Not all skills are equally good. I'm not sure if that's by design or not, but I'm sure that it would be a fool's errand to try to balance them to the point where they are all equally strong. Items are also obviously not all equally good and that IS intentional.
Now here is my problem: Some of the skills and items that can be unlocked before a run are traps of sorts. They are obviously not as good as the others, but if you purchase them you can't unpurchase them, and they reduce the chance of more desirable skills and items to be dropped. There needs to be a feature that allows players to "un-unlock" items and skills, so that they don't show up in a run.

Also, the game could be a tad easier for my taste, but maybe I just need to git gud. I haven't been able to beat the second floor yet.
I think discord is a better place for feedback and especially bug reports
 

Isy_42

Newbie
Jun 22, 2020
54
29
Really cool game so far.
Here are some things that don't fit in a review and that I think the devs should know.

Bugs:
View attachment 4853990 View attachment 4853991
In this screen I can't choose to go to the next destination, because the button appears to be blocked by a tooltip from the encounter I'm currently in. There was a buffed enemy in the exact same location on the battle screen "under" the map. Even if I hover the cursor slightly over to the side so that the tooltip disappears, I still can't click on that destination. I had to abandon that run.

View attachment 4853992
This one should be self-explanatory. It happens in "who are you" and "holy lands" topics.

Besides the bugs above, I've also frequently observed that AOE attacks sometimes don't do damage to some of the enemies they hit. And I don't mean that the damage gets blocked by the pentagram thing from the scarecrows or by the shields from the blockroaches. The hits simply appear to not register.

Also, I can't put minus speed on clothes (if that's intentional, then the icon shouldn't be there).


A few suggestions:
Please extend the gallery so that every sexy graphic is included. So not just heroines and enemies, but also characters that are encountered outside of combat for instance.

Somebody already mentioned a setting to increase game speed. That would greatly mitigate the grindy nature of this game, especially while there are game-breaking bugs in place that can erase your progress.

Please especially make the claw in the claw game move faster. I always skip that minigame because it's just so torturously slow (and also because I don't think the rewards are worth the coint cost, even if you play perfectly).

Please give us a greater selection skills to choose from at that start of the run. If you don't get a good selection, then you are already shafted. I always restart the game until I get a decent loadout of skills. I'm sure many others do that too. Might as well spare us that hassle and just give us more skills to choose from.

Not all skills are equally good. I'm not sure if that's by design or not, but I'm sure that it would be a fool's errand to try to balance them to the point where they are all equally strong. Items are also obviously not all equally good and that IS intentional.
Now here is my problem: Some of the skills and items that can be unlocked before a run are traps of sorts. They are obviously not as good as the others, but if you purchase them you can't unpurchase them, and they reduce the chance of more desirable skills and items to be dropped. There needs to be a feature that allows players to "un-unlock" items and skills, so that they don't show up in a run.

Also, the game could be a tad easier for my taste, but maybe I just need to git gud. I haven't been able to beat the second floor yet.
Honestly level 2 is easier than the first. I can see the mushroom variant getting chaotic and hard but if you are setup from level 1 the ant stage should be relatively easier. Also like the other guy said discord is the best for genuine feedback like this.
 
4.30 star(s) 59 Votes