enkephalin07

Active Member
Dec 13, 2017
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In this context "natural" refers to Natural Language Interface term - a user interface in which the user and the system communicate via a natural (human) language. But under the hood it's just radial menu button clicker, and game does not like auto-clickers. It is buggy and for that reason it is disabled by default. It remains in the mod for technical reasons.
Well, I've used natural language interface before, but this doesn't quite accept natural language, it's just a simple command line interface with english words. But it doesn't have to be genuine NLI, just a good command line. If I enter 'pay her', it should unambiguously match that to the same command the dial activates. 'pay her for sex' should also be unambiguous, esp considering one of the suggestions provided when it rejects that is the same as that string.
Guidance values are not important in this context.
But what exactly does guidance do? What's the difference between guided and unguided pools?
 

qwertyuq123

Newbie
Dec 21, 2017
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342
it should unambiguously match that to the same command the dial activates
And I agree that it could be better. But when I saw that sometimes it breaks menu, and I've got no way to fix it, I just abandoned idea of text commands.

What's the difference between guided and unguided pools?
Unguided pool produces genes that based on values and their ratings. It is normal mode.

Guided pool uses config to "guide" gene values. Depending on settings, it restricts genes to some range(through value attribute) and shifts genes towards specific values(guidance attribute). At this moment lots of personality genes are locked. Unguided pool will ignore those restrictions and will try to guess new value direction using rating only.

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Guidance is configured for personality pools only, because otherwise it is slow and chaotic.
 

Pchit

Member
Jan 24, 2018
183
176
yes i need help
When you extracted the game files, you had to create a new folder to put them in, correct? Well you extract the files of the Monkey mod in this folder that you created, it's as simple as that

Your game folder should look like this :
 
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enkephalin07

Active Member
Dec 13, 2017
562
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qwertyuq123 Could you add a volume slider for The Flat and The Bedroom videos? Does that require Monkey support? And and I assume the interactive console and 'gio' commands are part of your mod, since they save/load Better_Exchange files. What does 'gio' stand for, and is the random generation drawn from your pools or the base game?
 

Thora

Member
Jan 2, 2018
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qwertyuq123
View attachment 2567080
You have Decay and Sensitivity reversed; Sensitivity is rate of increase with stimulation, Decay is how much the increase rate falls off as arousal rises. These settings make it impossible for a girl to climax.

I'd like to know how I can reconfigure genetics so that I don't have to manually adjust these for each character it's applied to.
While your interpretation of those UI sliders meaning is correct, I should stress here that this is a 'guess' on how T system works.

When you move the 'Generation' slider, it changes the value of 20 separate genes (ones that ends with EstimulatcionGenerada and SpotBonuses). In general the higher the slider value, the more 'stimulation' will be generated each time it triggers.

There are no 'decay' or 'sensitivity' gene in code. There is something called 'intervaloDeGeneracion'. It is a vector <min, max> that is used everywhere in code to control the frequency of generation of all emotions. Each slider control the min and max of 10 genes. (Note: min is sensitivity and internally reversed, so sensitivity 1, sets min to 0).

Those labels were created based on observed effects. Internally the game performs A LOT of operations on intervals as you interact with the model. The min/max values change overtime, which explains why some repeated actions like petting will not generate anything after a while.

So it is possible here that Q found some sets of values that 'works', even though they look odd in Monkey.

-T-
 
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qwertyuq123

Newbie
Dec 21, 2017
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Could you add a volume slider for The Flat and The Bedroom videos? Does that require Monkey support?
I'd ask asset author about this

What does 'gio' stand for, and is the random generation drawn from your pools or the base game?
Guest IO is subset of commands related to read/writing character's genes. Early toolkit to edit genes in notepad.

Randomizer just calls game to randomize genes of current char. It does not use any ratings, but it changes current(it isn't purely random output) genes using some internal logic. That internal logic prevents immediate generation of monsters.

Eve is a preset that game actually randomizes to generate new characters. And it describes one of the key personality flaws. Average personality is bad, instead of being neutral. And then 50% of values can make it even worse.
 

enkephalin07

Active Member
Dec 13, 2017
562
404
Eve is a preset that game actually randomizes to generate new characters. And it describes one of the key personality flaws. Average personality is bad, instead of being neutral. And then 50% of values can make it even worse.
So Eve is part of the base game? I wondered how to select a different initializer, or swap them in console to use different base for different groups.

EDIT: I noticed some remarkable biases in personality traits that were only caused by the Modeling group, even after removing the couple lines dealing with any personality traits. And after I fixed a typo to one of my edits, I noticed this line:
Code:
                    "0Personalidad_TraitHumano*TightnessEndurance#0":                { "Value": 0.01 },
That wasn't the cause, still trying to figure out what is, but is there a reason for the leading 0?
 
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PEANUT1125678

Newbie
Oct 6, 2022
33
15
When you extracted the game files, you had to create a new folder to put them in, correct? Well you extract the files of the Monkey mod in this folder that you created, it's as simple as that

Your game folder should look like this :
can you show how do i do mods on it
 

qwertyuq123

Newbie
Dec 21, 2017
92
342
So Eve is part of the base game?
Yeah, average genes aren't as good as game's defaults.

is there a reason for the leading 0?
It's weird way to disable pattern. Leading zero prevents matching any genes.

I wondered how to select a different initializer, or swap them in console to use different base for different groups.
There're 3 types of initializers: "eve", "center_eve" (where 0 and 1 replaced with 0.25 and 0.75) and "average" where everything is 0.5. Initializer takes effect only at first iteration when nothing is rated yet.

There is no integration with game's rating groups, but you can use console to create profiles manually.

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I noticed some remarkable biases
If we are talking about Grupo_*, then yes, AG does not change them, because rating(and mutating) them makes no sense. They map body parts to f,d,....aPlus groups. You can disable this behavior with "StandardizeGrupoGenes":false.

Other numbers are generated with mean 0.5 +-0.25. Which is actually not looking very good for personality.
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sig325

Newbie
Dec 23, 2018
59
55
Is there a way to save photos you take with your camera?
Hit "3", the camera appears, focus on the girls face, left click with mouse and a save message pops up with the girl's name. The photo is saved in the game's characters folder.
(Documents/TValle Games/Some Modeling Agency/Characters/v08/)
 
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