4.10 star(s) 181 Votes

Evengar

Newbie
Jul 27, 2024
31
13
137
I am only the author of the Monkey mod and do not control the game menu language.

If you are talking about Monkey, I do not plan on providing localization. I have no way to properly test or translate into non-latin languages either. That said, I made sure the code uses proper localization rules so it should work regardless of system language.

-T-

hi. thx for Monkey - awesome tool.
pls help to find correct parameters that mystically modifies the "sluttify" button (and what else hotbuttons are hidden in monkey tool exept that in the top of gamescreen.).
first of all - parameters that teachs a girl to open her mouth. and second - gives her "experience".
 
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Arbitr007

New Member
Jun 1, 2022
2
0
11
Hi. Is there a way to start game with random girls bodies? As far as I remember, it was like that before, but now you need to choose the build of the girls and everyone will look like her.
 

Thora

Member
Jan 2, 2018
372
1,330
372
hi. thx for Monkey - awesome tool.
pls help to find correct parameters that mystically modifies the "sluttify" button (and what else hotbuttons are hidden in monkey tool exept that in the top of gamescreen.).
first of all - parameters that teachs a girl to open her mouth. and second - gives her "experience".
Thank you.

Monkey development is paused while I try to figure out where the dev wants the game to go. He also has not engaged with modders for over a year, which makes short/long term support difficult.

20.1 came with lots of changes (and bugs) and is clearly a work in progress. Specifically the emotions, buff and experience systems altered model behaviors and it is unclear at this point how the system will work with genes. Whatever change I would make would likely break again in the next version.

The mouth not opening appears to be mostly a bug - even with full experience and training, and the right genes, the avoidance code appears to take over in most cases. I'm not touching this until this code is more stable.

In the interim, Monkey is also a tool that supports custom mods. The json readme covers how you can add elements to Monkey - if you can find something in Unity Explorer that gives you the result you want, you can likely add this to Monkey via json.

-T-
 

dizvun

New Member
Jul 12, 2025
4
1
28
Thanks for the feedback.
I know that the game is very difficult for the player right now, you are supposed to be ugly and out of shape, so the girls don't like you that much. (Is there a tag/genre for this?). I'll have to work more on self-improvement mechanics for the player.
I think it was a mistake to hide the female emotion bars, players have no idea what to do.
Regarding the speed, the player moves quite slowly (when not running) since this speed was calculated thinking about sexual interactions, I am going to put an option for the player to decide what speed by default they want.
About painted clothes... I know it's true, I'm not an artist myself and I know it's no excuse, I'll see what to do about this.
For the hair, I will make the root more static and firm.
About the light, it's true lol, I got used to the intensity and forgot to calibrate it.
On performance, I'll make the low-quality option as fast as possible. Although this will not improve CPU performance, you still need a low-tier Ryzen or Intel equivalent.


if you are serious, this is a CRITICAL bug. lol


there are 3 options in Inputs for view sensibility, if you need the minimum to be slower, let me know. I'm glad you could run it smoothly.

Thanks you all for playing the game, I was very nervous, I know you are ruthless, lol.
The new version of the game made the oral sex mechanics harder- can't insert into the femalecharacter's mouth, and even with cheats, l can't get her to open it.
 

dizvun

New Member
Jul 12, 2025
4
1
28
I am only the author of the Monkey mod and do not control the game menu language.

If you are talking about Monkey, I do not plan on providing localization. I have no way to properly test or translate into non-latin languages either. That said, I made sure the code uses proper localization rules so it should work regardless of system language.

-T-
I've already added Chinese to the monky mod, I can share it if you need!"
 

Humlebien

Active Member
Donor
Nov 15, 2016
655
1,419
470
He also has not engaged with modders for over a year
And when you look as a non patron down on the post dates.... you don't really get a feeling of wanting to buy into it.
Last 2 is May 20'th 2025. Then Sep 1'st 2023. Now that could be as all the interaction is on Discord.
 

Evengar

Newbie
Jul 27, 2024
31
13
137
everyone please help to find more clothes.
big thanks to manniakk and other content creators, but this poor amount of clothes content is critically little.

and does anyone know if it is possible to add or convert models from other sources?
 
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Provo1980

Newbie
Jan 7, 2021
72
55
193
i have homework installed too , but it drops my fps crazy i dont have a good pc so even with LoseLess Scaling is meh , if i use the original office with LLS i have 70+ fps so animations look amazing , i wanted to try The bed and the Flat ones because ....
Have same issues with homework, have to tweak settings to get it to playable status... TBH the environment shouldn't be taking anything close to the resources it does. Optimization needs work, at least in V3 I played.

I have on my pc Flat v 2.5.0 New office 1.3.2 still in rar files I've downloaded in December 2024, if it helps let me know.
 

ZAAWARUDOO

Member
Oct 19, 2017
137
412
209
For the one or two people here that run games on Linux ;) ... I completely forgot in order to get BepInEx to work you have to tweak more than the compatibility layer for playing windows games (done by going into properties of non-steam game you add). Simply follow the instructions at Proton/Wine secion on (make sure you have protontricks installed and it's requirements). May seem involved but takes seconds to do once you know how.
struggling with this Trying to get it running on lutris using either proton experimental/ GE and its just not working. Can anyone help?
 
Apr 12, 2023
33
11
169
Okay so for those wanting to remove hired models and edit other stats like money etc without Monkey I made a save editor I have been using my self:

Link:

To remove a hired NPC:
- Click open to open your save (I'd recommend making a backup copy first)
- expand the bottom "m_children" node
- expand node [10]
- expand "m_children" node of node [10] (the m_id will say "Hired" this is the record of your hired NPCs)
- your models will be listed as the children of this node 10.
- right click to delete the node (models are listed in order of hiring but if you want to be sure you are deleting the right one you can find the names under the main m_children node [1] (NPCs) by searching through these child nodes you can find the names and match the IDs
- Save the file in your save folder as "Default.sav"
- load up the game and continue.

If things go wrong, open your backup save in the save editor and then without making any modifications click save and overwrite your Default.sav" to restore everything.

View attachment 4892445

I know this isn't the most user friendly for most but it does the job
File got moved to cold storage/dead link
 

MTLAP79

New Member
Jun 6, 2025
4
1
12
Does anyone know if there is a way to import the character models from the villain simulator to SMA? Has anyone tried? I like the realism of the models more in TVS.
 

Antarah

Newbie
Jan 19, 2018
16
21
74
My dude. Just add selection boxes with preconfigured things you can do with hand and finger and johnson

i.e. vertical box layout with (poke her eyes, finger in mouth, tickle her armpit, grab her ass , etc)

the current mode can remain under the heading "free mode"

this will instantly make your game 1000% more playable and successful
 

dsanta

New Member
Jun 7, 2017
1
0
274
struggling with this Trying to get it running on lutris using either proton experimental/ GE and its just not working. Can anyone help?
In lutris for the game you can open the Wine Configuration(in the config menu to the right of Play button, odd graph like button), Libraries tab, In the "New override for library:" add winhttp

It should show as winhttp (native, builtin)

It will then use the winhttp.dll in the base directory. You should have BepInEx, winhttp.dll, doorstop_config.ini, in the same directory as the Some Modeling Agency.exe.
 
4.10 star(s) 181 Votes