Major AAA companies regularly ship unfinished or buggy as hell games, patch on day one, sell the finished parts as DLCs, yet here we are complaining about an indie porn-game developer funded via patreon support.
If the industry standard was reputable, I'd understand the critique, but since the videogame industry is just a clusterfuck of cash-grab microtransaction gamble-like schemes as of late I can't even fathom why so much animosity for a person who develops a game which the majority of people here probably play for free.
I'm not particularly referring to you, of course, but seeing so many complaints for issues which, in my opinion, are inherent for a project of this kind and size makes me wonder.
I think the most intellectually honest stance is to hold patreon devs to reasonable standards for indie and usually newbie devs. You can pour as much money as you want, their skill is what it is and you can't expect it to spike up. Besides, they're paid to put their effort and time on the task, not to offer you a flawless product. Not even big corporations nowadays offer any quality product on release...