Barbadoslim

Newbie
Nov 7, 2021
26
43
Yeaahhh this update is pretty disappointing. Somehow Audrey ended up being the only completed cell while the main focus character gets shafted. I don't care what that moron on patreon says. One heroine's route completed each update is what Sunset has been doing for quite some time now so making sure that Diana's cell was completely done and integrated should've been top priority over the the other girls.
 

Lorenz1

Active Member
Nov 1, 2017
912
2,416
Wait, still no Zatanna, WW still looks like a bodybuilder gone broke AND no sex scene with her? AHAHAHAH

Folks, there is a perfect Kim Possible game being actively developed with art to kill for and actual writing. Just... go there, if you want cartoon porn. Throw you money at the dev who actually works for it.
 

MyNameChef123

New Member
Oct 2, 2017
8
20
im sorry but patrons are seriously okay with the content that has been released on this patch?

i understand that maybe it becomes more difficult with how janked the code is... but over 3 months+ there isnt a chance in hell the code is that poorly scripted as a full time programmer over 9 years, training 20 year olds for 5 years it isnt that difficult to fix.

if the art takes 3 months+ at the salary SU makes fair enough i guess? but working 9am-5pm just doesnt seem remotely realistic at this point, im not even fucked about porn games in general but from someone that works in the industry this is a load of shite lmfao, cancel your subs and force him to idk? focus on the rebuild of his script and release a full game that people need to pay for or something because at this point patrons are paying money for a genuine work of fiction that takes 3+ months, rant over.
 

Cumshoe112

Member
Aug 12, 2020
108
335
Wait, still no Zatanna, WW still looks like a bodybuilder gone broke AND no sex scene with her? AHAHAHAH

Folks, there is a perfect Kim Possible game being actively developed with art to kill for and actual writing. Just... go there, if you want cartoon porn. Throw you money at the dev who actually works for it.
What Kim Possible game
 

festerloves

Member
Oct 6, 2017
141
301
The idea that Cumtoke thinks he needs the resources of Unity to make a [checks notes] management sim with image slideshows just proves he really, really really shouldn't be using Unity. This was a game perfect for Ren'py or even Twine. Very low resource usage, very simple coding. Persisting in Unity at this point is several years of sunk cost fallacy.
Invisigirl has entered the ring! ;)
And we're not pirates, we're beta testers that are smart enough to not pay for the privilege. Guntbloke should be thanking us to be honest.
 

petur

Member
Jul 29, 2017
234
385
A lot of people in this thread don't seem very bright and clearly have trouble in understanding how developing a game like that works let me sprincle some truth your way. The more costumes a character has the more difficult becomes the update. The more unique are the new interactions or the way might change the game. Every consutme means extra work. Also... There is posing, dilogue boxes, dialogue planning, scene planning, drawing and coding that stiches everything together. I personally like the many different constumes that some characters have since the different costumes give different flavor to scenes, they baloon the replayability of the scenes.

I guess that this is one of those rare cases where ignorance does not equate bliss.
Since the more ignorant a poster is here the more salty they are.
funny shit.jpg
 

Cumshoe112

Member
Aug 12, 2020
108
335
A lot of people in this thread don't seem very bright and clearly have trouble in understanding how developing a game like that works let me sprincle some truth your way. The more costumes a character has the more difficult becomes the update. The more unique are the new interactions or the way might change the game. Every consutme means extra work. Also... There is posing, dilogue boxes, dialogue planning, scene planning, drawing and coding that stiches everything together. I personally like the many different constumes that some characters have since the different costumes give different flavor to scenes, they baloon the replayability of the scenes.

I guess that this is one of those rare cases where ignorance does not equate bliss.
Since the more ignorant a poster is here the more salty they are.
View attachment 1525883
Its so hard to code a powerpoint presentation, gonna cry?
 

jond2760

Member
Oct 23, 2018
353
731
Max out the 2 versions of Harley
Set Harley 1 as your henchwoman, then go to Harley 2 cell, you will have an extra menu called "Harley" with the dual scenes
Thank you for the reply, but I don't see an option called 'anal'. I only see option 'scissor' 'dildo' and 'dual leash'.
 

NSoull

Member
Mar 2, 2017
473
1,226
A lot of people in this thread don't seem very bright and clearly have trouble in understanding how developing a game like that works let me sprincle some truth your way. The more costumes a character has the more difficult becomes the update. The more unique are the new interactions or the way might change the game. Every consutme means extra work. Also... There is posing, dilogue boxes, dialogue planning, scene planning, drawing and coding that stiches everything together. I personally like the many different constumes that some characters have since the different costumes give different flavor to scenes, they baloon the replayability of the scenes.

I guess that this is one of those rare cases where ignorance does not equate bliss.
Since the more ignorant a poster is here the more salty they are.
Jesus mate, you couldn't have been more pretentious about something that YOU clearly don't know anything about if you tried.

Games bigger than this have been finished faster and with a much smaller budget.
That is not to say that this game isn't good or that the quality is bad, but to sit here and pretend that common sim game with 2d images is some kind of herculean task is ridiculous.

All of those things that you just said are literally the bare minimum for ANY game. As fun as Something Unlimited is, it is not breaking any new grounds as far as game development goes.
Lets not pretend this is some literary masterpiece and that SR is spending sleepless nights writing Shakespearean dialogue or plotlines.

I mean, fucks sake, the main complaint recently isn't even the speed, it is just that he promised something and failed to deliver. That has nothing to do with how much effort a game takes and more to do with coordinated project management.


Argument aside tho, I really think he should get help to do the more menial stuff in the game so he can focus on what people actually care about the game for, which is the art.
Too many of these patreon games have this problem where the person involved just wants to be a one-man army while making more money than an entire indie-game team.
 

Krieger Season 1-6

Active Member
Aug 1, 2017
629
717
Jesus mate, you couldn't have been more pretentious about something that YOU clearly don't know anything about if you tried.

Games bigger than this have been finished faster and with a much smaller budget.
That is not to say that this game isn't good or that the quality is bad, but to sit here and pretend that common sim game with 2d images is some kind of herculean task is ridiculous.

All of those things that you just said are literally the bare minimum for ANY game. As fun as Something Unlimited is, it is not breaking any new grounds as far as game development goes.
Lets not pretend this is some literary masterpiece and that SR is spending sleepless nights writing Shakespearean dialogue or plotlines.

I mean, fucks sake, the main complaint recently isn't even the speed, it is just that he promised something and failed to deliver. That has nothing to do with how much effort a game takes and more to do with coordinated project management.


Argument aside tho, I really think he should get help to do the more menial stuff in the game so he can focus on what people actually care about the game for, which is the art.
Too many of these patreon games have this problem where the person involved just wants to be a one-man army while making more money than an entire indie-game team.
Problem is he don't want the help. Wringing patreons for as little content as possible out of laziness and lack of creativity is his goal. Tis a good thing JSK Studio just released his new game as well. For some reason they always release around the same time each year. Now that's a developer I like to support. You pay for each finished game, quality doesn't decreases much from each game, and you just know this is a developer that tries. Not one whose most creative thing this year was a blowjob with tied hands.

Also, not that I want it at all, but wasn't one of the arguments for his delays that there was gonna be another halloween event that nobody wanted? (Ps. Notice the copy paste with the harleys?)
 

MyNameChef123

New Member
Oct 2, 2017
8
20
A lot of people in this thread don't seem very bright and clearly have trouble in understanding how developing a game like that works let me sprincle some truth your way. The more costumes a character has the more difficult becomes the update. The more unique are the new interactions or the way might change the game. Every consutme means extra work. Also... There is posing, dilogue boxes, dialogue planning, scene planning, drawing and coding that stiches everything together. I personally like the many different constumes that some characters have since the different costumes give different flavor to scenes, they baloon the replayability of the scenes.

I guess that this is one of those rare cases where ignorance does not equate bliss.
Since the more ignorant a poster is here the more salty they are.
View attachment 1525883
are you an intern that hasnt actually worked on a project similar to any of this? cause i can see you with that opinion getting my coffee lmfao, while i agree you have a standing stating about the dialogue? i guess? but the actual coding for other costumes is fairly basic, the coding to access other dialogue is pretty simple. Im pretty happy with the update since i dont pay for it but anyone that pays any money for these updates is living a fairy tale, this is by no means 9-5, mon-fri work for 3+ months. But by all means, if this is your project teams output then fair enough. oh and P.S. the interactions the characters have is actually so straight forward a person in their second year of uni could manage the difference between coding lines while drunk :p not tryna upset you dude but you seem awfully missinformed
 

claralover

Engaged Member
Nov 2, 2017
2,906
7,669
Added ---------------------------------------

16 Backgrounds

- Audrey Content
- Cell Blowjob Scenes
- Cell Blowjob Cumshot Scenes
- Cell Sex Scenes
- Cell Anal Scenes

- Harley Content
- Harley 2 Anal Scenes
- Harley 2 Dual Leash Scenes

- Supergirl Content
- Batgirl Kissing Scenes
- Batgirl Licking Scenes
- Batgirl Sex Scenes
- Batgirl Dual Leash Scenes

- Superwoman Content
- Cell Dance Scenes
- Cell Strip Scenes
- Cell Titjob Scenes
- Cell Blowjob Scenes
- Cell Blowjob Cumshot Scenes
- Leash Scenes

- Wonder Woman Content
- Cell Dance Scenes
- Cell Strip Scenes
- Cell Titjob Scenes
- Cell Blowjob Scenes
- Cell Blowjob Cumshot Scenes
- Leash Scenes
What a dogshit update, this is a new low from sunset. I hope they lose a good chunk of patreons because of this, they don't deserve this shit.
 

MyNameChef123

New Member
Oct 2, 2017
8
20
Jesus mate, you couldn't have been more pretentious about something that YOU clearly don't know anything about if you tried.

Games bigger than this have been finished faster and with a much smaller budget.
That is not to say that this game isn't good or that the quality is bad, but to sit here and pretend that common sim game with 2d images is some kind of herculean task is ridiculous.

All of those things that you just said are literally the bare minimum for ANY game. As fun as Something Unlimited is, it is not breaking any new grounds as far as game development goes.
Lets not pretend this is some literary masterpiece and that SR is spending sleepless nights writing Shakespearean dialogue or plotlines.

I mean, fucks sake, the main complaint recently isn't even the speed, it is just that he promised something and failed to deliver. That has nothing to do with how much effort a game takes and more to do with coordinated project management.


Argument aside tho, I really think he should get help to do the more menial stuff in the game so he can focus on what people actually care about the game for, which is the art.
Too many of these patreon games have this problem where the person involved just wants to be a one-man army while making more money than an entire indie-game team.
well said lad, couldnt agree more
 
  • Angry
Reactions: Testerguy19
Oct 31, 2017
223
503
Well shit guys, I'm sorry.

I know I came in here wanting older game versions because I was genuinely baffled as how some of these bugs were coming about (but if Fungus is the actual tool being used, well that confirms a couple of thoughts I'd had). But after reading an update that effectively read as "Sunset couldn't figure out how to un-break everything, so here's a less broken version with less stuff in it," it's pretty clear that I went and invoked the gosh-durned monkey's paw with my talk.

So I'm really sorry for that. I mean, I'm probably getting what I asked for, but that's not fair to you guys. And as penance, I'm going to go off to my little corner and build that Win7 image I'd been really trying to avoid, as I can't seem to find and Unity extractors or de-compilers for Linux. Dagnabbit.
 
  • Like
Reactions: Testerguy19
4.10 star(s) 166 Votes