A lot of people in this thread don't seem very bright and clearly have trouble in understanding how developing a game like that works let me sprincle some truth your way. The more costumes a character has the more difficult becomes the update. The more unique are the new interactions or the way might change the game. Every consutme means extra work. Also... There is posing, dilogue boxes, dialogue planning, scene planning, drawing and coding that stiches everything together. I personally like the many different constumes that some characters have since the different costumes give different flavor to scenes, they baloon the replayability of the scenes.
I guess that this is one of those rare cases where ignorance does not equate bliss.
Since the more ignorant a poster is here the more salty they are.
View attachment 1525883