TheSinful

Member
Jun 11, 2018
467
634
So he was defending this one dude and "@ everyone" was a lazy way to mention those who shit talked this one dude?
Id say it was a noble act, yet inefficient. Unless its not?
Sorry, I didn't explain well and you misunderstood.

The one dude did the @ everyone just to shit talk people "You all suck and everything wrong with your life is your fault". Lotta people got pissed at him for the unprovoked shit-talking. Then a mod came in and insisted anyone who "has a problem with" that dude will be banned.
 
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Erebus69

Member
Mar 28, 2019
467
673
My guy, telling people that you're at X point in development is not project management, that's just trying to look like you have things in order, a fucking CHILD can do it.
''Guys, I've established a checkpoint system!"
The fuck it's not _SOME_ sort of project management, its a linear flow with stage gates as defined in the PMP cert. Hopefully it will be better than whatever the fuck they were doing before. This also shows how disorganized they have been if this revolutionary to them.
 
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Edtron

The Horny Robot
Donor
Apr 6, 2017
22
612
Everyone complaining about how little content is released every update and how long the wait time is for said content is valid and everyone should be able to vent those frustrations in a civilized and respectful manner, however, this is the direct result of what happens when a specific product (Something Unlimited) has no meaningful competition. Everyone should recognize that no other dev in this niche genre have the same amount of content and audience that Gunsmoke Games has and they know that. They also know that the subscribers that leave is insignificant compared to the subscribers that stay, so they have no reason to improve in any substantial way.

This is the exact situation for Dead by Daylight, it has no competitors in the asymmetrical horror genre. Friday the 13th: The Game (dead), The Texas Chainsaw Massacre (dead), Evil Dead: The Game (dead), Killer Klowns From Outer Space: The Game (dead), etc.

Compare this with every game similar to Something Unlimited. Rogue-Like: Evolution (not as popular), Project Winter Heroines (abandoned), Doomination (not as popular), Behind the Doom (abandoned), and every Teen Titans game (abandoned)... yeah, those games aren't taking the spotlight from them, they have nothing to worry about. They'll release Bend or Break 2 before they ever consider someone's constructive criticism from F95 lol. Comp.png
 
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Jyusan

Newbie
Jul 19, 2018
25
39
Honestly, I feel like complete radio silence is a less stupid form of developer communication with the playerbase than communicating primarily through adding emoji reactions to forum comments

At the very least then people could assume that you're playing Monster Hunter or some shit to slack off from the job you're paid incredibly well for despite not making any real headway on, rather than that you have enough free time and nothing to waste it on that you're posting the frowny face emoji about someone saying that you can only get away with your laziness because there's no meaningful competition in the same niche.
 
Aug 23, 2018
78
130
Everyone complaining about how little content is released every update and how long the wait time is for said content is valid and everyone should be able to vent those frustrations in a civilized and respectful manner, however, this is the direct result of what happens when a specific product (Something Unlimited) has no meaningful competition. Everyone should recognize that no other dev in this niche genre have the same amount of content and audience that Gunsmoke Games has and they know that. They also know that the subscribers that leave is insignificant compared to the subscribers that stay, so they have no reason to improve in any substantial way.

This is the exact situation for Dead by Daylight, it has no competitors in the asymmetrical horror genre. Friday the 13th: The Game (dead), The Texas Chainsaw Massacre (dead), Evil Dead: The Game (dead), Killer Klowns From Outer Space: The Game (dead), etc.

Compare this with every game similar to Something Unlimited. Rogue-Like: Evolution (not as popular), Project Winter Heroines (abandoned), Doomination (not as popular), Behind the Doom (abandoned), and every Teen Titans game (abandoned)... yeah, those games aren't taking the spotlight from them, they have nothing to worry about. They'll release Bend or Break 2 before they ever consider someone's constructive criticism from F95 lol. View attachment 4622628
Assume I don't like the wait and lack of communication as much as the next f95 user. But playing devil's advocate, every step takes time and only so much could be cut down even if GSG hired a team with all that money they're soaking up forum member tears with.

Concept writing can be cut down by having a team to bounce ideas off of but took many cooks spoil the broth too, not to mention is one of the worst stages for causing burnout if you spend days at a time banging your head against the wall just trying to figure out how to write the next step, even for something as miniscule as trying to find just the right word you're looking for or trying to avoid using the same one horribly fitting word for the 20th time in a row.

I've seen people talking about AI being used to make the art but I don't know on way or the other so I'm going to assume it isn't given my history with AI art generation's lack of consistency to the extent that only someone who can't draw would use it since you'd probably spend a good amount of time patching it up too. Drawing is massively time-consuming, can be cut down with more artists but you wouldn't keep a staff of artists for the second step when the first can vary so much. Maybe keep a list of your favourite freelancers? but this is also the step that causes most mangaka to burnout. I'll defer to where Mark admits writing a single manga chapter ended up taking several months to finish even though he outsourced all of the art creation. (shoestring budgets obviously don't help in his case but it's still an interesting insight).

Coding... I honestly can't weigh-in too much on since all of these tools are alien to me despite the relative simplicity of the genre. If you can't code you're stuck using workarounds though I'll absolutely agree with this being a good spot to get freelancers since it doesn't require as much input from the creative lead as the art step, for example.

Implementation is one of the biggest headaches of an update, especially if you're using tools that are the software equivalent of duct tape and zip ties and is a back and forth until things are shown to work properly in...

The testing step. Obviously the best place to have as many hands as possibly just poking at everything you can find. As much as I don't like this mindset of "Well X doesn't..." considering publishing companies worth hundreds of millions of dollars make the choice to offload the beta test to paying players, I can't reasonably hold an indie dev to a higher standard, personally.

Communication, yes it needs work but I've also seen over-sharing, over-promising dev leads crucified for saying too much. If you're scared of saying too much, the smartest choice is to say nothing at all. Cryptic emoji from limited selection of 11 is certainly an odd choice... and I've genuinely got nothing on this but as a fan of chaotic intentions and results, I find myself laughing when I see a reaction from GSG far more than getting annoyed.

So yes, things could be better... quite a bit so but every game I'm following on here has update cycles of multiple months, if not somewhere around the year mark, all of them are earning more than Something Unlimited is and that generous sum isn't GSG's fault either. If subs stay subbed because they make enough that they don't even blink at having several subs going at once or are too stupid to notice the repeated amount going out of their account, that's on them. Can't blame the player for taking money that's being thrown at them, god knows enough creators in the NSFW field do it. Plus, as you said, where's the competition? GSG has no reason to light a fire under their own arse and risking burnout if no-one else is doing what they're doing. Hell, I can only dream of earning 20k/m by coasting at my job but I'd absolutely do it if I could, mostly because "fuck managers making my job harder for me". If GSG has worked any of the shit I have over the years, more respect to them for finding their screw now.
 

Hater Supreme

Member
Apr 16, 2020
210
654
Everyone complaining about how little content is released every update and how long the wait time is for said content is valid and everyone should be able to vent those frustrations in a civilized and respectful manner, however, this is the direct result of what happens when a specific product (Something Unlimited) has no meaningful competition. Everyone should recognize that no other dev in this niche genre have the same amount of content and audience that Gunsmoke Games has and they know that. They also know that the subscribers that leave is insignificant compared to the subscribers that stay, so they have no reason to improve in any substantial way.

This is the exact situation for Dead by Daylight, it has no competitors in the asymmetrical horror genre. Friday the 13th: The Game (dead), The Texas Chainsaw Massacre (dead), Evil Dead: The Game (dead), Killer Klowns From Outer Space: The Game (dead), etc.

Compare this with every game similar to Something Unlimited. Rogue-Like: Evolution (not as popular), Project Winter Heroines (abandoned), Doomination (not as popular), Behind the Doom (abandoned), and every Teen Titans game (abandoned)... yeah, those games aren't taking the spotlight from them, they have nothing to worry about. They'll release Bend or Break 2 before they ever consider someone's constructive criticism from F95 lol. View attachment 4622628
The real problem with Rogue-Like is that the dev is somehow even more lazy and has even worse coding issues than SR ( just check the changelog, it's a riot), so you're right that it doesn't have competition in ''fuck superheroes'' I guess.
 

Kirara23

Member
May 14, 2023
119
119
So this is ''fuck superheroines'' genre now official? :unsure:
But seriously, what are we playing? Visual novel plus business simulator plus rule 34 arts. I just noticed that I prefer this, not necessarily with super girls, it can be the Avatar universe or some other cartoon or anime. But I hated OCs or when the characters do not behave like in the canon, like in Null Hypothesis. I also can’t stand it when an artist is crooked. As in Null Hypothesis.
 
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GGAdams

Newbie
Mar 19, 2022
62
304
The time of release of the updates isn't even in the top10 issues SU has currently. The issues are more like each updates have worse art, and add more gameplay elements that have nothing to do with the base game, or even worse that he never finish any content he started. We still don't have a Wonder Woman bordello content......
 
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LordEmping

Member
Jul 1, 2017
134
61
Everyone complaining about how little content is released every update and how long the wait time is for said content is valid and everyone should be able to vent those frustrations in a civilized and respectful manner, however, this is the direct result of what happens when a specific product (Something Unlimited) has no meaningful competition. Everyone should recognize that no other dev in this niche genre have the same amount of content and audience that Gunsmoke Games has and they know that. They also know that the subscribers that leave is insignificant compared to the subscribers that stay, so they have no reason to improve in any substantial way.

This is the exact situation for Dead by Daylight, it has no competitors in the asymmetrical horror genre. Friday the 13th: The Game (dead), The Texas Chainsaw Massacre (dead), Evil Dead: The Game (dead), Killer Klowns From Outer Space: The Game (dead), etc.

Compare this with every game similar to Something Unlimited. Rogue-Like: Evolution (not as popular), Project Winter Heroines (abandoned), Doomination (not as popular), Behind the Doom (abandoned), and every Teen Titans game (abandoned)... yeah, those games aren't taking the spotlight from them, they have nothing to worry about. They'll release Bend or Break 2 before they ever consider someone's constructive criticism from F95 lol. View attachment 4622628
There another game like DBD tho and still going (even with esport thing) it`s called Identity V
 

Barnarge

Newbie
Apr 27, 2023
15
7
Compare this with every game similar to Something Unlimited. Rogue-Like: Evolution (not as popular), Project Winter Heroines (abandoned), Doomination (not as popular), Behind the Doom (abandoned), and every Teen Titans game (abandoned)... yeah, those games aren't taking the spotlight from them, they have nothing to worry about. They'll release Bend or Break 2 before they ever consider someone's constructive criticism from F95 lol.
Nah, Something Unlimited benefited that SS7 started as a fanartist doing Rule 34 of the timverse and avatar, that boosted the popularity of the game. That's it. Also Rogue-Like has a direct competitor much more polished like The Null Hypothesis and Oni barely has improved R-L in a meaningfull way.
 
4.00 star(s) 168 Votes