Perniciousducks

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Aug 21, 2018
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Oh, and since I forgot to talk about the assets, it's not like SR7 has to redraw everything. When I did it I used a tool that pulled all of the assets out of SU. Those assets consist of a ton of images that are like layers and you have to stack them all and align them correctly in the correct order and pixel alignment to get everything to line up. There are usually like 3-12 images per picture you look at, plus different costume variants, more if there is even that minor animation. It's just tedious. Or at least the way I did it was, though I did make it harder on myself because I wanted to mix and match the options I had even more. So to do what was existing wouldn't be too horrible? I swear I spent hours just getting the dolls that pop up for the dialogue all aligned correctly... I also added like 4 other expressions for fun.

It sounds like they're using the re-exported images from the android version at first and slowly re-exporting them at higher resolution from the psd's going forward over time. If that's the case, then Henshin is doing it differently than I did, maybe it's easier... (but my version did the pan up and down thing without a hitch... so hah! (Henshin's a cool dude, I'm just being snarky))

I definitely made it harder than it had to be because part of me even trying it was I wanted it to do other things that weren't included in the game... which is a thing that will be easy to mod if and when this thing comes out in ren'py... dear crap I can't wait for a ren'py version of this just to fuck with in my own time...

Everyone dumps on the art for doing head swaps and shit, but it's secretly going to be so fucking handy for moders that have very little art skills that want to add onto the game themselves. I pretty easily just stole mouths from other characters to do different expressions, added more to whatever sex scene I was working on. Once you do the work to get it all there, which is time consuming, it can be easy to extend.
 

Swallows999

Grind Less, Fap More
Game Developer
Aug 2, 2017
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Oh, and since I forgot to talk about the assets, it's not like SR7 has to redraw everything. When I did it I used a tool that pulled all of the assets out of SU. Those assets consist of a ton of images that are like layers and you have to stack them all and align them correctly in the correct order and pixel alignment to get everything to line up. There are usually like 3-12 images per picture you look at, plus different costume variants, more if there is even that minor animation. It's just tedious. Or at least the way I did it was, though I did make it harder on myself because I wanted to mix and match the options I had even more. So to do what was existing wouldn't be too horrible? I swear I spent hours just getting the dolls that pop up for the dialogue all aligned correctly... I also added like 4 other expressions for fun.

It sounds like they're using the re-exported images from the android version at first and slowly re-exporting them at higher resolution from the psd's going forward over time. If that's the case, then Henshin is doing it differently than I did, maybe it's easier... (but my version did the pan up and down thing without a hitch... so hah! (Henshin's a cool dude, I'm just being snarky))

I definitely made it harder than it had to be because part of me even trying it was I wanted it to do other things that weren't included in the game... which is a thing that will be easy to mod if and when this thing comes out in ren'py... dear crap I can't wait for a ren'py version of this just to fuck with in my own time...

Everyone dumps on the art for doing head swaps and shit, but it's secretly going to be so fucking handy for moders that have very little art skills that want to add onto the game themselves. I pretty easily just stole mouths from other characters to do different expressions, added more to whatever sex scene I was working on. Once you do the work to get it all there, which is time consuming, it can be easy to extend.
Going to casually remind everyone to check out the fan-art thread because there are some really great edits in there, some people have crafted whole stories too which I love to see. My favorite is the Stargirl Hypnosis one by An Anon 42; I was always disappointed that this game moved away from mind control, so it's nice to see it used with this game's art.
 
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He covered this above, but hiring reliable work is not cheap or easy in this particular field. For the exact same reason the vast majority of games around here fail, turn into Patreon milking garbage with no actual output (which is different than SU, which has just built a decade of technical debt they’re finally attempting to pay off. And yes, I’ve bugged them about ditching fungus and moving to ren’py for a while). It’s the same reason most of the reworks of SU also fail, though props to Mendoza for his stubborn commitment to continuing on. People burn out, people get bored, people are fucking annoying to deal with, people randomly ghost you. Nearly every successful game on here has 1-2 people working on it, and it doesn’t scale well from there.

SU has a fuck ton of content. I don’t know of any 2D art based game that comes remotely close. We can all quibble about the details of that volume, (I don’t like the Amazon style personally) but not the actual quantity. The quantity is crushing the original version. It’s why so little is done with the cells at this point. That version of fungus is a buggy mess that breaks for no reason. So they work on content that doesn’t get added because fungus does something weird. We know that’s the case because we’ve seen the content be made in streams. There is no reason to believe they wouldn’t add it if it was easy.

It’s not that SR7 is a bad coder and wrote spaghetti code. He’s not a programmer at all, so when shit breaks it’s a nightmare because it never makes sense as to why. This is also why spelling errors persist or graphical issues, especially in the cells, because they dread touching that section. Who knows what the fuck fungus will do. They’ve just avoided it like the plague, that’s why we get events now, the clusters are smaller and less prone to shitting the bed. They pushed off the change for as long as they could, then longer. Now they’re doing it. I’m sure they lament the months of time wasted fighting with fungus, but that’s coming to an end and having worked with ren’py, they get how much less time they will burn debugging.

The other game actually works out well, imo, to put something out for patrons while they wait on getting that mountain rebuilt. As long as it stays small, it’s not a huge coding investment and is more of an art investment. Yeah, it extends the SU update a bit, but it’s not like it’s entirely on hold.

People just need to understand how small the scope is for powerslave.

This is just how I see it as someone who often disagrees with their choices, but mostly enjoys the art and big chunks of the game, and wrote my own stupid 20 page doc on how I would build SU from scratch from the ground up that everyone would hate because I think multiple outfits are a waste of time and if these bitches were just naked all the time I could much more easily head swap assets to give girls way more content even if the positions are shared.
I appreciate the transparency but have you considered instead of using the old cells, maybe have like an expansion focused on a new type of cell content where its in a new location where all the heroines are moved so you dont have to rely on the old fungus code as this is completely brand new and its more of developing the heroine's arcs abit more beyond just the events and parties. Like you can introduce the underwater Legion of Doom HQ from SuperFriends.

But of course the remake is important, but its just an idea i thought about where beyond just corrupting the heroines for Lex's 'entertainment' maybe they would serve more to the story where they could be corrupted enough to become henchwomen and help Lex in his war against the Justice League.
 

Gunsmoke Games

Something Unlimited
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Sep 5, 2018
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Oh, and since I forgot to talk about the assets, it's not like SR7 has to redraw everything. When I did it I used a tool that pulled all of the assets out of SU. Those assets consist of a ton of images that are like layers and you have to stack them all and align them correctly in the correct order and pixel alignment to get everything to line up. There are usually like 3-12 images per picture you look at, plus different costume variants, more if there is even that minor animation. It's just tedious. Or at least the way I did it was, though I did make it harder on myself because I wanted to mix and match the options I had even more. So to do what was existing wouldn't be too horrible? I swear I spent hours just getting the dolls that pop up for the dialogue all aligned correctly... I also added like 4 other expressions for fun.

It sounds like they're using the re-exported images from the android version at first and slowly re-exporting them at higher resolution from the psd's going forward over time. If that's the case, then Henshin is doing it differently than I did, maybe it's easier... (but my version did the pan up and down thing without a hitch... so hah! (Henshin's a cool dude, I'm just being snarky))

I definitely made it harder than it had to be because part of me even trying it was I wanted it to do other things that weren't included in the game... which is a thing that will be easy to mod if and when this thing comes out in ren'py... dear crap I can't wait for a ren'py version of this just to fuck with in my own time...

Everyone dumps on the art for doing head swaps and shit, but it's secretly going to be so fucking handy for moders that have very little art skills that want to add onto the game themselves. I pretty easily just stole mouths from other characters to do different expressions, added more to whatever sex scene I was working on. Once you do the work to get it all there, which is time consuming, it can be easy to extend.
Ducks is 100% correct with everything he has stated here. I do want to address why what he did wouldn't be any different from our decision.

- Henshin re-exporting the images at a higher resolution: This is due to us choosing Android initially. If I was going to do PC and only PC we would have to do the same thing for android now (lower quality to fit the requirements). It's a this or that decsion due to SU size. plain and simple. I would argue Android is much more difficult to deal with, and if we went PC first we would have most likely never done an Android version.

Going to casually remind everyone to check out the fan-art thread because there are some really great edits in there, some people have crafted whole stories too which I love to see. My favorite is the Stargirl Hypnosis one by An Anon 42; I was always disappointed that this game moved away from mind control, so it's nice to see it used with this game's art.
I'm going to piggy back your comment with that of Ducks regarding art editing. SR7 does use head swaps on characters, and there is no denying that. But what many don't realize is that we cannot get away with the level of quality from the editors. I want to put the hiearchy of trained eye into perspective. The fan editors (like Ducks, and many from that thread) are very well versed in knowledge of the assets of SU. But they come a distant 3rd to Henshin, who even he is a distant second to SR7. Let me give you an example. SR7 and Henshin can pick out where the editors got the pieces instantly, SR7 can tell what has been redrawn.

I invited a few fan editors to our team server to talk with us on how they do their work. First off fan editors spend 6-8+hrs on an image, this is additive to SR7 time. I shared a few of these images to SR7 and he immediately can see "oh that's Lex's leg from xyz, and he used the arm form the cell, notice how that leg is bigger than the other, it needs to be redrawn. Her body and shading aren't correct as they used a body from xyz and her foot wouldn't bend that way". I won't touch BG reusage, as many fan artists stick with very similar perspectives due to their inability to draw BGs. So yes, fan art and editors are great, and modding will be amazing but don't think for a second we wouldn't get crucified at the fucking stake if we released any of that. We have people trying to prove SR7 isn't that good daily here, some even use fan art as an example.

There are exceptions though. Some fan artists have artistic talent, and can redraw elements like legs, and alter shading. We worked with one fan editor who got an "it's alright" from SR7. Which is probably the highest complement he can give lol. Although that took several iterations, and a watchful eye of Henshin to cross the line.

SR7 style, and speed, and lower quality due to quantity approach, has birthed this great community. Mods will be awesome as well, and I have set up a section in our community for these types of things.

I appreciate the transparency but have you considered instead of using the old cells, maybe have like an expansion focused on a new type of cell content where its in a new location where all the heroines are moved so you dont have to rely on the old fungus code as this is completely brand new and its more of developing the heroine's arcs abit more beyond just the events and parties. Like you can introduce the underwater Legion of Doom HQ from SuperFriends.

But of course the remake is important, but its just an idea i thought about where beyond just corrupting the heroines for Lex's 'entertainment' maybe they would serve more to the story where they could be corrupted enough to become henchwomen and help Lex in his war against the Justice League.
You quoted Ducks, but I think you meant to reply to me. Sorry if that isn't the case.

We have talked internally about exactly what you have said. We could use the event structure as a way to create off shoots of the cell content. This could open up possibilities of fan led content, or other insane ideas. At this point though we are trying to tackle 10 years of techinical debt without creating anymore.
 
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SoulFoZoid

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Sorry all the results posted are false because I've seen them during the development and that Harley Blojob is notorious for being made in the old animation system in Unity all before chatgpt even existed. This just confirms other aspects such as being a very new member. May I suggest at least to download the HQ asset packs and check the date modified or created so that there is no doubt?
 

deadshots2842

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Apr 30, 2023
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You do have to figure out what the brotherhood is up to!



SU isn't going to ever be "finished" we will add to it forever. We're going to finish a plot, but there is still lots we can add to it forever. Also why can't there be more X-men games?
Never finished SU as long as there's different way to fuck women women and lot of other girl I like I'm good with this game never finishing just need quicker updates. Even is SR7 kids want to continue this game after. They can do that as well. Lol
 

Perniciousducks

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Aug 21, 2018
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Ducks is 100% correct with everything he has stated here. I do want to address why what he did wouldn't be any different from our decision.

- Henshin re-exporting the images at a higher resolution: This is due to us choosing Android initially. If I was going to do PC and only PC we would have to do the same thing for android now (lower quality to fit the requirements). It's a this or that decsion due to SU size. plain and simple. I would argue Android is much more difficult to deal with, and if we went PC first we would have most likely never done an Android version.



I'm going to piggy back your comment with that of Ducks regarding art editing. SR7 does use head swaps on characters, and there is no denying that. But what many don't realize is that we cannot get away with the level of quality from the editors. I want to put the hiearchy of trained eye into perspective. The fan editors (like Ducks, and many from that thread) are very well versed in knowledge of the assets of SU. But they come a distant 3rd to Henshin, who even he is a distant second to SR7. Let me give you an example. SR7 and Henshin can pick out where the editors got the pieces instantly, SR7 can tell what has been redrawn.

I invited a few fan editors to our team server to talk with us on how they do their work. First off fan editors spend 6-8+hrs on an image, this is additive to SR7 time. I shared a few of these images to SR7 and he immediately can see "oh that's Lex's leg from xyz, and he used the arm form the cell, notice how that leg is bigger than the other, it needs to be redrawn. Her body and shading aren't correct as they used a body from xyz and her foot wouldn't bend that way". I won't touch BG reusage, as many fan artists stick with very similar perspectives due to their inability to draw BGs. So yes, fan art and editors are great, and modding will be amazing but don't think for a second we wouldn't get crucified at the fucking stake if we released any of that. We have people trying to prove SR7 isn't that good daily here, some even use fan art as an example.

There are exceptions though. Some fan artists have artistic talent, and can redraw elements like legs, and alter shading. We worked with one fan editor who got an "it's alright" from SR7. Which is probably the highest complement he can give lol. Although that took several iterations, and a watchful eye of Henshin to cross the line.

SR7 style, and speed, and lower quality due to quantity approach, has birthed this great community. Mods will be awesome as well, and I have set up a section in our community for these types of things.



You quoted Ducks, but I think you meant to reply to me. Sorry if that isn't the case.

We have talked internally about exactly what you have said. We could use the event structure as a way to create off shoots of the cell content. This could open up possibilities of fan led content, or other insane ideas. At this point though we are trying to tackle 10 years of techinical debt without creating anymore.
To be fair to the folks doing edits, using ripped assets adds a level of complication to getting high quality edits. They already have things like that static filter applied that is a fucking nightmare to blend together (or was for me because I suck). I was given a source psd for 1 scene and it was 100x easier to work with.

But yeah, SR7 is the best at his own art. and yeah, the fan edits are great, but the second they become part of the game people would shit all over them. Some more than others, but I’m constantly surprised at what they come up with. It’s almost like nsfw lego masters…
 

Kirara23

Member
May 14, 2023
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Sorry all the results posted are false because I've seen them during the development and that Harley Blojob is notorious for being made in the old animation system in Unity all before chatgpt even existed. This just confirms other aspects such as being a very new member. May I suggest at least to download the HQ asset packs and check the date modified or created so that there is no doubt?
I know, this was a joke, right? Also discussion above about false ai detectors, I found the worst, it is what I related. Toyman picture is also from old comic. If this looked as a real accusation, I'm sorry.
 

Perniciousducks

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Aug 21, 2018
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I know, this was a joke, right? Also discussion above about false ai detectors, I found the worst, it is what I related. Toyman picture is also from old comic. If this looked as a real accusation, I'm sorry.
While I appreciate the sarcasm, people stupidly claim AI about the dumbest shit so frequently it’s almost impossible to tell if someone is serious or not.
 

Erebus69

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Mar 28, 2019
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While I appreciate the sarcasm, people stupidly claim AI about the dumbest shit so frequently it’s almost impossible to tell if someone is serious or not.
Its all AI, The dev is AI, everything here is AI, were all AI. This is all just part of the great simulation generating content for another AI
 
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Ducks is 100% correct with everything he has stated here. I do want to address why what he did wouldn't be any different from our decision.

- Henshin re-exporting the images at a higher resolution: This is due to us choosing Android initially. If I was going to do PC and only PC we would have to do the same thing for android now (lower quality to fit the requirements). It's a this or that decsion due to SU size. plain and simple. I would argue Android is much more difficult to deal with, and if we went PC first we would have most likely never done an Android version.



I'm going to piggy back your comment with that of Ducks regarding art editing. SR7 does use head swaps on characters, and there is no denying that. But what many don't realize is that we cannot get away with the level of quality from the editors. I want to put the hiearchy of trained eye into perspective. The fan editors (like Ducks, and many from that thread) are very well versed in knowledge of the assets of SU. But they come a distant 3rd to Henshin, who even he is a distant second to SR7. Let me give you an example. SR7 and Henshin can pick out where the editors got the pieces instantly, SR7 can tell what has been redrawn.

I invited a few fan editors to our team server to talk with us on how they do their work. First off fan editors spend 6-8+hrs on an image, this is additive to SR7 time. I shared a few of these images to SR7 and he immediately can see "oh that's Lex's leg from xyz, and he used the arm form the cell, notice how that leg is bigger than the other, it needs to be redrawn. Her body and shading aren't correct as they used a body from xyz and her foot wouldn't bend that way". I won't touch BG reusage, as many fan artists stick with very similar perspectives due to their inability to draw BGs. So yes, fan art and editors are great, and modding will be amazing but don't think for a second we wouldn't get crucified at the fucking stake if we released any of that. We have people trying to prove SR7 isn't that good daily here, some even use fan art as an example.

There are exceptions though. Some fan artists have artistic talent, and can redraw elements like legs, and alter shading. We worked with one fan editor who got an "it's alright" from SR7. Which is probably the highest complement he can give lol. Although that took several iterations, and a watchful eye of Henshin to cross the line.

SR7 style, and speed, and lower quality due to quantity approach, has birthed this great community. Mods will be awesome as well, and I have set up a section in our community for these types of things.



You quoted Ducks, but I think you meant to reply to me. Sorry if that isn't the case.

We have talked internally about exactly what you have said. We could use the event structure as a way to create off shoots of the cell content. This could open up possibilities of fan led content, or other insane ideas. At this point though we are trying to tackle 10 years of techinical debt without creating anymore.
Yeah it does feel like you need to offshoot that technical debt. Another idea I thought of is to finish the events that you have in mind (as well as that remake of the game that you are planning to do) and be finished with that game.

Then make Something Unlimited 2 (or subtitle like All Out War)which now the technical debt from the fungus is only on the first and now you have a continuation of the original. Maybe Lex gets found by the JL and he escapes to the Legion of Doom HQ and now the JL knows about what’s happening and it’s going to be an all out war, but the JL doesn’t know that Lex still have control devices still controlling the heroines so now Lex can be able to corrupt them more through pleasure as a way to get them to work for Lex and fight against the JL. Also you can add more heroines, set up a new club with Roulette that’s maybe in Khandaq with Black Adam making sure the JL doesn’t interfere and the heroines can get there through The control devices new upgrade where they can now teleport to the location you want them to go.

i can see Artemis joining the League of Assassins once she’s corrupted enough to join with her sister.
With Supergirl, she’s Kal El’s cousin and a major part to play against the JL, Galatea too.
Wonder Woman and the Amazons once corrupted would be an Asset against the JL.
There are many ways and we haven’t even approached the Anti Life Equation which maybe Lex and Darkseid are fighting each other to have it as Lex could use the equation to upgrade his devices to have his heroines do evil deeds.
 
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silverfur3

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Not at all, here is the link to PC, Mac, Android version of new content. Which was released at the end of April.*

https://f95zone.to/threads/something-unlimited-gotham-v0-51-gunsmoke-games.230134/

We also just released all new Gotham content into our Android port which is free. You can get that here. Which was release July 22.



*We're currently moving the Android version over to PC and depreciating the Unity version. The op only reflects the Unity version which was being depreciated as of January.

Thanks for the reply, so that means that the whole game is being moved to renpy because Unity is being a bad engine/platform. So the new Gotham events that are comming out separatly are doing so because you are making them in renpy and will incoporate then later to the full game when its done.I saw the game being remade in renpy alltohether and its finished. So does this mean you are just doing it to the android ver then you port the android ver to pc?
Or is it all going to be renpy soon?
Did I miss something?

Ty for reading guys

Im still confused tho
 
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