In theory the new charm system is better, but in practice, it is worse.
I didn't like the constant clicking of E, as it wears out the mouse, hurts my finger after a while and another enemy can come and totally interrupt it.
The new system is nice in that the old stuff are gone, but it is really hard to actually charm things. Specifically:
1. It is hard to tell the boundaries of the spell
2. It is hard to tell how long the spell will last
3. It takes a lot of forethought in placement, as it takes 4-5 seconds to cast the spell and then you have to lure enemies into it, and hope the spell lasts long enough to capture them
Some solutions:
1] If the ground was lit up, say bright yellow, at the edges of the spell, then I'd know the entire size of the hitbox, of the spell for luring enemies to it
2] If the cloud visibly changed colors, fading out, more and more, then I'd know when the spell is about to elapse. Or have the border (above) slowly darken to black, to indicate when the spell is about to wear off.
3] It would be nice to "pre-charge" a cloud. So, whenever you are alone, masturbate to charge up a charm cloud. Then be able to deploy it instantly, at a moment's thought, often catching enemies unawares (much like how a Tarantula spews a stream of webs at its foes, when it gets close enough, catching them offguard). This pre-charged cloud could dissappear after say 15 seconds, so you'd have to ready a new one periodically.
4] It would be nice to have a way to specifically target an enemy, and lure them to the cloud. Say a telepathic attack that grabs them and only them, and they rush towards where you stand... likely in the cloud.
5] It would also be good that if you masturbated, or had sex in the cloud, this would refresh the duration of the cloud. This would allow you to potentially capture multiple foes with one cloud, and be able to not have to go through a lengthy time period to "pre-charge" another one.
It would also be good if after having sex with you, they remain charmed and loyal. Maybe having sex with minions, gives them a temporary combat buff as they were able to relieve their sexual stress (from being around such an attractive, barely dressed, female). Also maybe have them become hostile again, if you don't address their sexual stress (which could build up over time).
Just my ideas on how to improve it though. Doubt the developer will see this though. The developer seems to be very good at modelling and sound design, but terrible at game design or user interfaces. I happen to be pretty good at game design, though, and not good with modelling and sound design. Anyway...