Spell System - By holding Q down, you can draw magic from the environment towards you. Only by having the correct elements nearby can you cast spells
Changed Spell Formulas - Some spells have been changed to be simpler to cast. This is probably going to continue. With more deadly spells requiring more elements, and less deadly and crowd control spells requiring less elements.
Reduced Stamina Cost - Most spells now cost less stamina to cast. I don't want to over burden the player.
Changes to Puzzle area - Made a few small changes to the puzzle area to work with the reduced magic available. It now uses more FIRE.
Enemies can drown - Throwing enemies into the deep water SHOULD kill them, as goblins don't swim.
Hid a few more dirty animations - I put a few more dirty animations around the village. I'm sorry these really don't have a lot of context, but once I've gotten a few more characters/npcs created, I can make more contextual stuff.