- Jun 17, 2017
- 5,910
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EXCEPT that as it currently stands, you can't do this stuff once you've entered the Bot Configurator. Which you should be able to do, as EVERY TIME you enter and exit the Bot Configurator, this WILL cost you one hour of time, WHETHER OR NOT you do anything at all. It's not entering the lab that costs you an hour (as someone wrongfully suggested earlier), it's entering the configurator....or they just do the sensible thing and check their Inventory BEFORE entering the Bot Lab in the first place.
I don't think there are that many that use the Bot Lab to micro manage their entire stock instead of the preped Console with additional functionality
All in the Console... why are you refuseing to use it and complain about those mechanics missing?
Most of your ideas seem to increase the clicks required to get anything done opposing to reduceing them as you claim is your goal.
Other than 'just hasn't been done yet' having view/sort options in the BOT CONFIGURATOR, and more sort options, when you are actually WORKING with the parts instead of just checking your inventory, is desirable. Not everyone will play the game exactly like the way you play it, and not everyone has a photographic memory, just sayin'.
My solution works, should y'all bother to want to try it. It's not perfect (the 'need a cortex before you can actually pick a part instead of just checking the list of heads or whatever' message needs to be implemented in a different fashion, but it works for me, so I already solved my own problem. Whether y'all see the benefit of this or not is a you problem.
And the 'sort by condition' is STILL not an option anywhere, despite what you may say, and there are NO sort options inside of the Bot Configurator, WHICH is what I'm suggesting should be added. This way, you don't need to scroll through a bunch of parts just to TRY to spot the Military Grade or Tier 3 parts or whatever. So extra scrolling...
YES, these options ARE in the console, but NOT in the Bot Configurator which also would benefit greatly by having them.
No matter, I've passed on my suggestions to the developer, it's up to him whether it's worthwhile for how he wants the game to play or not.
I have my own stuff going on atm (note the GAME DEVELOPER tag). These were just friendly suggestions, y'all do with said suggestions what you want!I'm a beta tester. So are some others here. You are apparently not one. Why don't you become one and express your ideas in that, more appropriate, environment instead of long code posts on this thread? You might find that things being implemented are already working well. Your ideas will be heard more directly, there.