Hmm, could it be because it's what feel natural ?
In the vast majority of games I've played, and I'm playing since the early 80's, you manage and use your components from the same screen.
It's also less works on the coding and designing side, since you've only one (set of) screen to works on.
And what if one don't want to scrap/sell, because (s)he mostly don't care about the quality and just want to sell a lot of bot quickly ?
Of course, it's not optimized, but I'm relatively confident in the fact that at least half the players are doing it that way. They don't care about optimization, especially on the adult gaming scene. Their initial intent is to play a game with lewd content, not to challenge themselves or fill an achievement list. And if the bot creation add some depth to the gameplay, to their eyes it also add a lot of grinding, especially due to the way too frequent save compatibility issues.
While
OhWee and I rarely agree, simply discarding the opinion of someone who have years of experience regarding adult games players expectation and behavior is not really wise.
You say it feels natural... I disagree it feels forced... I had accept this as differing opinions, but claiming these are mayor facts instead are what's riling me up here.
Well this is neither my first game with management elements nor the first large area storage system I have seen... if anything trying to fit everything in a single place is bound to confuse people more, makeing them miss the tree in the woods and adds a mayor effort to controll and organize your stuff.
Not sure how many people do that... given the comments on Patreon and the inofficial challenge to post your most valuable bot as a screenshot that we had here before I would counter that most people DO care.
You always have the palyers that come for the porn and those that come for the game...
I counter your point that you don't really need to bother much with the Bot configurator for the main story... all you need is one illegal bot with a value of 100k+ and 150+ int... all other bot Quests are optional and still can be completed with scrap bots as you mentioned... dealing with bots is a fun Bonus nothing more.
I wasn't simply discardeing his opinion... if anything that's what you are doing.
I challenged him to give reason for his complaints after checking all the facts... as he discarded several mechanisms of the game simply by not useing them and than claim they were missing.
And what makes you think I don't have years of user experience in Adult games myself, we agree to disagree... that's fine but you'd first have a solid argument before starting a discussion.
Quoting both conversations for emphasis.
The last paragraph is a gross misrepresentation of why I suggested what I did (adding sort options to the BOT CONFIGURATOR) and your statement r.e if I was I was using the sort options in the CONSOLE was very misrepresentative as well (I use the sort options in the console regularly, I just don't have a photographic memory). Anyone that follows any of my mod efforts (Brothel King comes immediately to mind, also SU ReImagined) is aware that I've always been of the philosophy 'don't force players to do in 20 clicks what you can do in 5' and 'don't force the player to have to move around and scroll excessively to find minor bits of information if you can make the information more easily available, within the context of the situation of course!'
As Anne points out, reinforced by the fact that you have a bot assistant floating about, it JUST MAKES SENSE to have more sort options in the BOT CONFIGURATOR, as that's what costs you an hour to use.
In any case, as I said before, my suggestions were intended for the developer to consider, not you, and it sounds like there will be something new along these lines in the next update. Note that as I said before I'm saving 0.7 for when I'm burned out on coding other stuff and need a break. I use games like this to relax, and avoid games with unnecessarily excessive grind.
I still stand my latest suggestion of moving bot related stuff out of the console completely, and just handling all of that in the Bot Configurator with tabs to switch between modes, repurposing the console for something else altogether. As YOU pointed out the lab has other uses, so that console would be a great place to put non-bot related science-y stuff! Consolidating the robotics stuff into a single lab 'click' location, as Anne mentions, just feels more natural, and there's room on the Bot Configurator screen for extra tabs.
And I can even justify a methodology for unpacking crates in the lab as well as in the cargo hold. Your robot buddy could fetch them from the cargo hold for you! I mean, if you can open bot crates during trader negotiations when on another ship entirely, WHY NOT in the lab as well?
I could apply that logic to bot crates that you purchase from the station bar as well, that could also save a tiny bit of grind, but with the way the purchase interface is set up in the station bar, that'd be a bit more work to add such functionality, so I can live with that.
I get that you like all of that extra clicking walking back and forth between consoles and even entire parts of the ship, but after the first couple of times it's just unnecessarily annoying.
This would also apply to ship upgrades, i.e. it'd be nice if you could purchase and install components while in the engineering section as well as the cargo hold, that's what online shopping is for after all! But at least you only work with the Ship Configurator in Engineering a few times, not pretty much daily...
Again, the whole point of this is to reduce the 'back and forth' between locations gameplay grind a bit when it really isn't necessary and makes sense within the setting. SOME players appreciate it when developers find ways to reduce the grind a bit.
I'm looking forward to see what the developer has come up with for 0.8 when that eventually drops! In the meantime, as I said, I already have a temporary solution for my own problem, although I'm not sure how much is changed in 0.7 yet which might relate to those changes. Since we pretty much have to start from the beginning, AGAIN, as I said when I need a break from coding stuff, I'll check out 0.7 then.