I feel compelled to argue a philosophical matter here:
- if you work in engineering, then purchasing is the dark side, because the crappy suppliers they chose (and nominate far too late...) will cause all kind of series production issues and engineering has to come to the rescue but gets blamed regardless
- if you work in sw dev, then its sales by a wide long margin. they promis sh*t that doesn't exist, push deadlines and then side with the customer and hit you over the head if bugs occur

To stay on topic here, as to the supplement request this already sort of exists. If you drink a Stellar shake, then the main character gets recharged.
As to my next project, this is still not fully decided. As I extended space journey, X a bit I thought that at least part of the poll which asked for continuation has been delivered with these extensional episodes.
Probably, I will make a smaller SIM game to get used to the Godot engine. Maybe a sexbot arcade thing...
After that, I am leaning to a sandbox of the current style again, but this time using godot engine, which would allow me to add much better mini games. The character conversation layer I can easily do myself.
Disclaimer: if you think my spelling, capitalization and punctuation is horrible then this is the fault of Apple Intelligence voice to text, which, despite being on my mac in the greatest and latest version isn't more intelligent than a flatworm...