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What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,261 10.1%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 2,055 16.4%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,286 10.3%
  • GAME 4 - Dairy Dynasty

    Votes: 1,210 9.6%
  • GAME 5 - Space Journey X Continued

    Votes: 4,428 35.3%
  • Any above OK with me

    Votes: 2,082 16.6%
  • Something else

    Votes: 219 1.7%

  • Total voters
    12,541

SilverFire

Member
Apr 28, 2017
187
51
As for Xenos junkyard, it's a matter of taste really. I'm always going for the combat option, I can get the cannon anyway.

Type-J - no, with the current code, she'll not recover her full memory. yv0751 usually adds one or two cubes per release, so who knows. If you chat with the bot, she'll tell you parts of her memories.
If i chose the combat option, how/where can i get the cannon from?
 

sillyrobot

Engaged Member
Apr 22, 2019
2,333
2,013
Can multiverse pod be open in 2.0 version when I created file in 1.50 version? If yes then how. I just created that file and it say that every time game will start I will have all my things but I don't have them in 2.0
You don't start with them. You need to travel to the spatial anomaly and collect them. Make sure you have enough cargo space to bring everything aboard.
 

Hermenegild

Active Member
Sep 18, 2017
581
344
The night before I took off some plating and the next morning I set her duties to "Ship Repairs".
Keep that for another day and she'll do it. Dock at the Krell station for the night.
You need to be in need of replating, Khelara to be working on ship repairs, and you have to be docked overnight at the same time. Replating happens during the night, you gave her the order in the morning.
 

initiated

Member
Apr 8, 2018
116
89
more scenes like that, of crew just interacting with someone else, wile in Krell space, would be most welcome.

Also, will we ever meet more of Nimhe's people?
 
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PaulKart

Newbie
Dec 27, 2023
44
54
For developer:
500_intercepts.rpy
elif nimhe.getActivity() == "sit" and "outfit_presented" not in nimhe.doneToday:

The gallery with the Hacker Outfit does not open, as Nimhe does not know how to execute the command to sit.
 

OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,299
31,626
OK, y'all, I'm sticking a fork in my mod and calling it 'done' for now.

I've released the 'official non-prerelease' version 2.0b of my mod for SJx 2.00.010c.

Full details here:
https://f95zone.to/threads/space-journey-gameplay-mod-for-sjx2-00-010c-version-2-0b.180608/

For those that may be unaware, this mod serves two purposes.

1) To reduce the number of clicks to do various things by consolidating screens, adding more information to existing screens, and otherwise finding places here and there to streamline the gameplay, to help avoid breaking 'immersion' a bit.

2) Some minor tweaks to the gameplay, mainly related the 'sexbot' economy, to make it a tiny bit less 'monty-haul-ish' if that makes sense, and also a bit less frustrating/less random r.e. Sexbot upgrades. There are also a handful of minor dialogue tweaks here and there related to specific activities.

In short, the main goal here is to let you focus more on 'playing' and less time jumping back and forth between screens trying to check on/do certain things, by making more things available for your fingertips where it makes sense.

This is a VERY extensive mod, and it should work fine with existing SJx 2.00 saves. Note that you should be able to use said saves in SJx 2.00 vanilla again if needed for whatever reason.

Here's a few screenshots showing the current changes:


















That's it for now. Carry on!
:cool:
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,756
5,214
For developer:
500_intercepts.rpy
elif nimhe.getActivity() == "sit" and "outfit_presented" not in nimhe.doneToday:

The gallery with the Hacker Outfit does not open, as Nimhe does not know how to execute the command to sit.
Thanks for the bug report.
The command you listed is actually not related to the pet activities. It is just a query to find out what the character sprite is 'doing' at the moment.
I assume the code is correct but I'll have a look at it again.
 
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PaulKart

Newbie
Dec 27, 2023
44
54
The command you listed is actually not related to the pet activities. It is just a query to find out what the character sprite is 'doing' at the moment.
Thanks for the clarification. So this is a mistake on my part. I'm translating your game into another language, and two identical "sit" statuses have misled me. Everything is working.
 
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SilverFire

Member
Apr 28, 2017
187
51
OK, y'all, I'm sticking a fork in my mod and calling it 'done' for now.

I've released the 'official non-prerelease' version 2.0b of my mod for SJx 2.00.010c.

Full details here:
https://f95zone.to/threads/space-journey-gameplay-mod-for-sjx2-00-010c-version-2-0b.180608/

For those that may be unaware, this mod serves two purposes.

1) To reduce the number of clicks to do various things by consolidating screens, adding more information to existing screens, and otherwise finding places here and there to streamline the gameplay, to help avoid breaking 'immersion' a bit.

2) Some minor tweaks to the gameplay, mainly related the 'sexbot' economy, to make it a tiny bit less 'monty-haul-ish' if that makes sense, and also a bit less frustrating/less random r.e. Sexbot upgrades. There are also a handful of minor dialogue tweaks here and there related to specific activities.

In short, the main goal here is to let you focus more on 'playing' and less time jumping back and forth between screens trying to check on/do certain things, by making more things available for your fingertips where it makes sense.

This is a VERY extensive mod, and it should work fine with existing SJx 2.00 saves. Note that you should be able to use said saves in SJx 2.00 vanilla again if needed for whatever reason.

Here's a few screenshots showing the current changes:


















That's it for now. Carry on!
:cool:

Game crashes when i right click to go to the menu...

Full log:
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OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,299
31,626
Game crashes when i right click to go to the menu...

Full log:
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Mod related reports should be posted in the associated mod thread. I'll post up a fix there when I have a fix ready.

Edit: fix posted in my mod thread here:
 
Last edited:
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Oboe

Member
Nov 17, 2019
252
104
Please, where I can find a Exotic Shell ? and Galactica Shell ?
Two exotic shells are the V shell and the N shell. You can get them by harvesting bots in the Krell or QuThor systems. Not sure what the Galactica shell is. There is a Galaxina shell you can obtain through a quest.

O-
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
20,635
268,738
Space Journey X [v2.00_010d] [y.v.] - Compressed

Win/Linux [177 MB]
- - - -

Mac [173 MB]
- - - -

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nefelfine

Member
Nov 24, 2021
111
219
Game crashes on the quest screen Hotkey (P)

I was at the Iltari Station on the space dock after getting the multipass with Voronian Vortex, the quest was validated.
Only tryed to rewiew the pending quests (doubt that's related to that quest).

I'm not using any Mod.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,756
5,214
Game crashes on the quest screen Hotkey (P)

I was at the Iltari Station on the space dock after getting the multipass with Voronian Vortex, the quest was validated.
Only tryed to rewiew the pending quests (doubt that's related to that quest).

I'm not using any Mod.
Mouse overlay was not ready (screen timing issue).
Should be a rare incident, will only happen if the mouse cursor is over an incompatible tooltip activated section when switching screens with "P"
Will "harden" tooltip checking code in that instance.
Thanks for the report.
 

BioSSlon

Newbie
Jul 13, 2023
16
12
then first must go to iltari starbase to get your weapon license lvl1 (there are at least 3 levels of those), and to be able to get that need to have 10 reputation points or more, by doing some trading deliveries or helping ships in space, once you get license, those lvl1 weapon and shield susbsystems will be shown for buying at station, (can get other stuff even higher in rank from smugler random event or at pirate base)

once you have your first weapon and shield equiped and operational, can go to second mining zone where there is a warning sign, you have there a trial from vigo, your first combat (if you talk to him at pirate base cantina), after done return to him and will unlock both bounties and smuggling tasks for you to take daily

you can gain better equipment either by combat or shop of better tier weapons and shields, but beware not to get caught by a patrol as they will see those may be above your weapon license and lose some reputation, not a big deal but annoying anyway

if you ever get some slaves as loot, try to eject them for retrieval as that gives you reputation and some points for a later encounter, do ir asap as it doesnt count more if are more than 1, each eject counts 1 point regardless of amount
I'm already flying through the hyper gate. I have trade missions, bounty hunting missions. But there's still no contraband.
It turns out that the contraband mission is given by Verity at the station.
 
4.20 star(s) 149 Votes