What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,122 10.0%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 1,831 16.3%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,162 10.4%
  • GAME 4 - Dairy Dynasty

    Votes: 1,081 9.6%
  • GAME 5 - Space Journey X Continued

    Votes: 4,004 35.7%
  • Any above OK with me

    Votes: 1,820 16.2%
  • Something else

    Votes: 191 1.7%

  • Total voters
    11,211

Evangelion-01

Devoted Member
Apr 12, 2018
11,134
7,575
That is indeed an inconsistent point in the dialogue with Seraphine.
I eliminated the castle program task step and it is now done / provided by Vee automatically when you follow the quest step and do as it is spelled out in the hint(s) of the quest log.
Should have cleaned that random dialogue too.

As to all other steps I aimed at spelling it out in the quest log and quest hints to the point of "in your face" for most parts. Might have forgotten some, as this is only my second game ever made.

Walkthrough is more of a reference than a walkthrough. I probably will remove it as I gather it is not well received and adds to confusion.

Anyway, i learned while making this game that between the "puzzle-god" and the "clicker on rails" player types I get heat from either end if its mind numbingly spelled out or too obtuse :)
No way around that I guess...
Most commonly it's well received to be obscure in the game only giving some hints, as long as you provide a well structured and detailed walkthrough by my observation.
Let the puzzle gods play the game and the rail clickers read some book telling them when to do what
 

gnadudu

Well-Known Member
Aug 31, 2018
1,914
2,857
Did that, gallery tells me there is more View attachment 4846161
She needs to wear her free uniform, then you must select the stage (you can cycle through them by choosing the "Less/More Lewd" dialogue options) and then do a uniform inspection at 7pm in her room (should be available in the favour menu). I think you need to do this twice for each stage to unlock the scenes in the gallery.
 

gnadudu

Well-Known Member
Aug 31, 2018
1,914
2,857
Anyone found the Chamber maid quest?
Once you finish the "The Drengarian Conspiracy" questline in Quthor Station and you leave your ship you should hear a mufflled sound when you enter the docking station. You just have to use the hyper scanner on your ship after that.
 
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Seanly

New Member
Jan 26, 2020
7
9
Okay, having some trouble with this one. Finally got Nimhe aboard, talked to her about visiting pirates, she says she needs me to make a bot, but Bot Lab not triggering.

EDIT: Forgot the order I had to do stuff. Got energyh to Vee & then she escapes so I am back on track. Have plenty of credits to buy pirate gear now...
 
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nn222

Newbie
Aug 11, 2017
49
115
So what's left on the roadmap? One last expansion? I last played in 2024 and I've been eagerly awaiting a Gold Edition of the game to enjoy a full playthrough.
 

hentaidez

Newbie
May 16, 2020
38
44
So what's left on the roadmap? One last expansion? I last played in 2024 and I've been eagerly awaiting a Gold Edition of the game to enjoy a full playthrough.
We're currently in 2.10 (despite the splash screen saying 2.20). A 2.20 has been mentioned (and apparently has a splash screen), but whether that includes more expansion or whether that's just the final touches and tying up loose ends patch the Dev mentioned hasn't been stated.
 
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Doormanfoc

New Member
Aug 31, 2020
6
2
At this point, what is the best method compensating developers for their work? I see y.v. provides a few options, which is actually most preferred?
 

MWolf55

Member
Jun 19, 2018
189
66
So how do you start new quest in Quthor? I got the scene with Gates, but don't understand what I need to do after it. Visited the sector, didn't found anything
If you go to the itchio link earlier about the new update and go to that link, there is also an updated walkthrough that gives you information on how to advance up to the end of the new content. I would explain it but it does get a little complicated as there are several steps to complete it and some of the other new events.
 

human deviant

Member
Mar 13, 2022
113
154
That is indeed an inconsistent point in the dialogue with Seraphine.
I eliminated the castle program task step and it is now done / provided by Vee automatically when you follow the quest step and do as it is spelled out in the hint(s) of the quest log.
Should have cleaned that random dialogue too.

As to all other steps I aimed at spelling it out in the quest log and quest hints to the point of "in your face" for most parts. Might have forgotten some, as this is only my second game ever made.

Walkthrough is more of a reference than a walkthrough. I probably will remove it as I gather it is not well received and adds to confusion.

Anyway, i learned while making this game that between the "puzzle-god" and the "clicker on rails" player types I get heat from either end if its mind numbingly spelled out or too obtuse :)
No way around that I guess...
Okayy, now I feel stupid. My bad... I uh... went through half the game without knowing how to access the quest log... Only questions I got left (the quest log answered... a lot of questions), is how the hell do I find Boron and Morganium (I managed to scrounge up all the other elements, but I haven't seen Boron or Morganium in any station trading terminals)... and some others, but I'm not sure if those'll be answered after finishing out the bulk of the precursor system, mostly concerning access to the Quthor station (that's the only place I can think of for finding a chambermaid for Seraphine), and general questions around progression for Seraphine, every time I try to do anything, she asks me to do more favors for her, and I'm not entirely sure what she'd want (other than the chambermaid thing), pretty much all her dialogue is about her pops disintegrating dudes, so yeah... Also, suuuper sorry about, um, not realizing I should use the really obviously essential game mechanic....

Edit: today just isn't my day, damn... found the Boron, probably gonna find the Morganium too, so uh, please forgive the insipidity of my questions... still curious about the Quthor and Seraphine stuff, but t'would not surprise me if the answer were right around the corner at this point...
 

hentaidez

Newbie
May 16, 2020
38
44
Okay, I have a few questions about the latest version that, since I'm starting over from the beginning, it will be a bit before I can test and find out for myself.

I recall it being discussed that Galaxina episodes 14+ weren't available unless you turned the Galaxina shell in to get Episode 13, first. The Dev mentioned he was thinking of fixing that, but I wasn't sure if that fix was going to be in this version, or would be held off until the "odds and ends" concluding update, later. So, was it put into this version of the game or not? (This is perhaps the most time-crucial question I have, because I want to know if I have to turn a Galaxina shell into the Iltari station or if I can safely give it over to Nimhe).

At this point, which of the girls have progressive uniforms? I know T'Ris has had them for a while, and Nimhe started with them more recently. It was hinted that Moira would eventually get progressive uniforms, but I don't know if that's been implemented (I didn't get around to seeing if she'd modify her base "uniform" in 2.05). What about Khelara (Edit: Okay, I see her progressive uniform now mentioned in the walkthrough)? Seraphine? Vee? Heck, I could see them working with Ylyee, even, but I never tested it.

This was, at one point, supposed to be the final version outside of a "few odds and ends," so I was sort of expecting all of the extant quests to be completed, but the walkthrough still references a few things expected for "future versions." For example, the Vee/Moira thing is still listed as leading into a "quest in a future version." Are these things still unaddressed, like the Walkthrough says, or have they just not been fixed in the walkthrough, yet?
 
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Alescor

Newbie
Jan 9, 2019
30
17
Anyway, i learned while making this game that between the "puzzle-god" and the "clicker on rails" player types I get heat from either end if its mind numbingly spelled out or too obtuse :)
No way around that I guess...
Certainly both extremes are bad, if it is too difficult many people will feel overwhelmed and if it is just clicking it would not be a game, it would be a graphic novel, personally I see the current level well and the clues are well defined,
For example, I got everything without looking at the guide and I'm not exactly an "Einstein" XD
If I could find a fault, it would be the minigames, which might be missing some, and would make the existing ones a bit more complicated. I mean, not having them be random; from my point of view, it would be more fun to be able to interact. A pet contest minigame or something could also be included.
But that's just personal preference, since I prefer longer "sandboxes."
I hope I don't offend anyone, and I'm looking forward to seeing how the story continues to evolve now with the slavers.
Thank you so much for sharing the game.
 
4.20 star(s) 130 Votes