What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,333 10.1%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 2,125 16.1%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,348 10.2%
  • GAME 4 - Dairy Dynasty

    Votes: 1,260 9.6%
  • GAME 5 - Space Journey X Continued

    Votes: 4,681 35.5%
  • Any above OK with me

    Votes: 2,194 16.7%
  • Something else

    Votes: 236 1.8%

  • Total voters
    13,177

CaptainBipto

Well-Known Member
Sep 20, 2018
1,440
1,437
326
You wouldn't have to... completing bounty hunting missions in Quotor in order to gather GS, P, F shells, aswell as defeating your avarage pirate will already ensure 50 mil is a pittance.
I mean encountering that auctioner already costs between 5 aand 50 mil credits in order to get the best equipment buyable for the ship (engine and Cargo Compressor MK III)
Heck I normally farm in Krell space until MCs Tech score is atleast Level 30 from defeating 3 Krell lashers per encounter (easy with 3 of those purple Torpedos and gun, even better after haveing the Voronian cloak shield).
The Pod is only good to reduce the grind in the first system to avoid hunting prirates for more controll cubes.
I was speaking about people that are brand new to the game. I am not sure what you are talking about, but good luck with it.
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,623
7,960
906
I was speaking about people that are brand new to the game. I am not sure what you are talking about, but good luck with it.
Just saying the Pod is meant to reduce the grind in the first system, not remove it, you'd still have to gain 30 fame and infamity in order to get the highest tier weapons, that alone should net you atleast 50 mil, going to Krell space than offers you the first farming ground for bot shells and quality controlls so MCs techskill can improve, considering several mission require you to fight groups of Krell Lashers it's easy to raise infamity to 100 before you can enter the last space area... around that time you should be able to unlock the Pharao achievement even if you didn't have a Pod.
Haveing high Level Bots in storage can reduce the ammount oof grind, but it's still easy enough to get it simply by attemtpting to have a single bot of every type for example... and since you can now bet on races in Krell space the ammount of grind to get the Pharao achievment can be nearly comepletly removed
 

klarissa2

Newbie
Oct 6, 2022
16
36
56
- after talking to her in the lab and getting to know she likes to drink, and then giving her an Astropolitan drink at 18:00 in C2, I get a message "I should find out whether Moira likes drinks".
It works after Moira joined the crew. Then the task is added to the quest list.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,855
5,453
703
Weighing in on the discussion about Galaxina Shells...
It was a bit a challenge to allow for a duplicate route. So compromise I took was the following
  • new players might be tempted to hand in the shell as 50 mil is a lot of money (e.g. for the base)
  • to eventually allow clearing of hand-in quest I implemented a late game replication possibility in waystation system
  • I added a second path (pre final system), once Nimhe skills are high enough to get the blueprints to craft the shell anyway

  • replay players most likely already have a shell in the pod, so the story continuity in that scenario was not a priority
 

LokkenJP

Member
Jan 22, 2018
338
849
173
It sounds like you have played through the game, probably multiple times, and from that point of view, you are absolutely correct. There is no reason to wait until the end game, gain that minor pittance of cash, and 'complete' a quest just for completion sake.

Think about it from the point of someone that has never played the game before and is coming into the game in a 'fresh, blind' play through.

At that point, they would have no magic Multiverse pod to use from a previous save, no super bots earning millions of credits, and are struggling to afford BFT torpedoes or MK II ship gear. 50 million credits can be a hell of a boon IF you are someone just starting out in the game for the first time.

----------------------------------------------------------------------------------------
That was how it was for me the very first time I played the game. Gaining 50 million credits NOW, was much more helpful than gaining 50-100 million credits over time from a sexy super bot in the arcade.
My second play through had a multiverse pod that was loaded with collapsar and voron torpedoes, highly skilled and well trained bots, MK II and MK III ship components, a Hell Hammer with 6 underverse effectors, a barbed carapace to sell for cash and a stack of cloak and engine action modules.
But for that very first play through, the 50 million credits was a much better boost (to me), mostly since I only had Gen 1 and 2 bot frames to put shells on.
Yes but, if you're already in the Waystation system, where the replicator is located, you MUST already have MKIII components, the Underverse gear, and probably a healthy income in the Arcade, because you need to have completed your base and passed through QuThor and the NX010 systems. At that point in the game, no matter if that's your first or your nth playthough, probably 50 millions won't do much of a difference.
50 Mills are a complete game-changer by the time you get the shell package indeed. But by the time you can replicate it, it has lost most of its value.
And for the record, even if I have played the game three times now, Ive never user the mulltiverse pod so far (I don't even know how to use it tbh, and the questlog entry always bugger me :p)

Weighing in on the discussion about Galaxina Shells...
It was a bit a challenge to allow for a duplicate route. So compromise I took was the following
  • new players might be tempted to hand in the shell as 50 mil is a lot of money (e.g. for the base)
  • to eventually allow clearing of hand-in quest I implemented a late game replication possibility in waystation system
  • I added a second path (pre final system), once Nimhe skills are high enough to get the blueprints to craft the shell anyway
  • replay players most likely already have a shell in the pod, so the story continuity in that scenario was not a priority
Now, according this yv post, there is "another" path to get the Galaxina shell pre-Waystation if Nimhe skills are high enough. I believe I've not experienced that first hand, but that sounds like a much more promising path (where you can use the shell to relieve some early cash problems yourself, but also duplicate it and return it at a time when the 50 mills can still make a difference even if you're not a first time player).
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,440
1,437
326
<snip>
50 Mills are a complete game-changer by the time you get the shell package indeed. But by the time you can replicate it, it has lost most of its value.

<snip>
And that is the whole point of my messages. At the point where you get the shell (in a brand new save), 50 million credits is a god-tier amount of cash.


--------------------------------------------------------------------------------
----------------------------------------------------------------------------------
If you ever consider starting another new game, try using the multiverse pod once.
To use it, you need to select it in your inventory and then use it on your ship cargo terminal or your warehouse terminal. It opens up a screen with 20 or so spaces where you can move things from your inventory into the pod.
Be aware that it removes those items from your current game, permanently, so wait until you are ready to trigger the ending before using it.
It is absolutely bonkers how much easier you can make the game and let you focus on the girls or just smashing those pain in the ass pirates.
Imagine having a full set of AI cores for your ship components, 4 or 5 bots that can earn you 3-4million credits a day, and MK2 or MK3 ship modules ... on day 10.
 
Last edited:
Feb 5, 2018
343
248
212
For Vee you need to unlock all bridge interactions first
For Khelara use the Multipass on her to tip her
So once you maxed out obedience by punishing the respective girl twice with highest loyality outcome they will be able to wear the Krell uniform... just finish on perfect with that item on and you'll get it... might need 2 repetition... not sure about this actually, but there is one with plug and one without plug... which is ironically harder to get since the high effective combos require a plug
The plug issue is easily resolved. When inserted, A second use of it removes it. I found that by accident when trying to max results.
 
  • Like
Reactions: Steppenwolf
Feb 5, 2018
343
248
212
<sipeedd>
If you ever consider starting another new game, try using the multiverse pod once.
<snipped>

Imagine having a full set of AI cores for your ship components, 4 or 5 bots that can earn you 3-4million credits a day, and MK2 or MK3 ship modules ... on day 10.
I use several strategies I developed over many versions to get my 174t Multiverse pod and Vee on day 3 or 4. 174t is the maximum cap of a Cargo Compressor MkIII with only 1 AI-Core. I've been beta testing since about the third version. Until recently, my pod was from V0.7. My warehouse is from then, too. And it holds duplicate equipment.
 
Last edited:
  • Like
Reactions: yv0751

LokkenJP

Member
Jan 22, 2018
338
849
173
And that is the whole point of my messages. At the point where you get the shell (in a brand new save), 50 million credits is a god-tier amount of cash.
Yes, but if you return the galaxina shell as soon as you can, when the 50 million credits is a god tier amount of cash, you completely lose the possibility of replicating it afterwards. You need to have stashed the original part during all the game without returning it to be able to replicate it at the end. If you get the god-tier amount of money at the start of the game, then the shell is gone for good forever. The replication feature wont help you then in this case.
 

Chrisdarock19

Well-Known Member
Oct 15, 2018
1,453
2,045
461
Yes, but if you return the galaxina shell as soon as you can, when the 50 million credits is a god tier amount of cash, you completely lose the possibility of replicating it afterwards. You need to have stashed the original part during all the game without returning it to be able to replicate it at the end. If you get the god-tier amount of money at the start of the game, then the shell is gone for good forever. The replication feature wont help you then in this case.
Weighing in on the discussion about Galaxina Shells...
Once Nimhe skills are high enough to get the blueprints to craft the shell anyway
Depending on how you manage Nimhe daily tasks, as her skills grow, it's possible to get her skills high enough during the 2nd/3rd systems to get the duplicate shell before the end. I just spend time making/repairing bots and fighting bounties to get other bot shells.
 

Anonymousym

Newbie
Nov 9, 2019
87
441
175
Is there any difference between advanced and military grade preference cube? Does it give higher multiplier, or something else if it's military grade? Same question for attitude cube.

Did anyone do deep dive into shells? Also what attitude and traits do y'all prefer?

yv0751 could you add toggle button for Hyper-Train? I hate forgetting to use Promethium ore and then realizing I ran out of energy pods.

Also Drengar Corsair is technically stronger, but Drengar Privateer is the one spamming homing mines, how does that make sense?
 

Cirdon

Well-Known Member
Nov 27, 2019
1,500
2,204
468
Is there any difference between advanced and military grade preference cube? Does it give higher multiplier, or something else if it's military grade? Same question for attitude cube.

Did anyone do deep dive into shells? Also what attitude and traits do y'all prefer?

yv0751 could you add toggle button for Hyper-Train? I hate forgetting to use Promethium ore and then realizing I ran out of energy pods.

Also Drengar Corsair is technically stronger, but Drengar Privateer is the one spamming homing mines, how does that make sense?
There's no sign that the grade of the cube makes any difference.
 

sweetit

Active Member
Aug 17, 2020
585
674
257
Is there any difference between advanced and military grade preference cube? Does it give higher multiplier, or something else if it's military grade? Same question for attitude cube.

Did anyone do deep dive into shells? Also what attitude and traits do y'all prefer?

yv0751 could you add toggle button for Hyper-Train? I hate forgetting to use Promethium ore and then realizing I ran out of energy pods.

Also Drengar Corsair is technically stronger, but Drengar Privateer is the one spamming homing mines, how does that make sense?
different enemies to different things? i just wish we had like a gun drone or something more "flak" styled to deal with bigger swarms

edit: i guess the torpedoes kinda do that
 
Last edited:

CaptainBipto

Well-Known Member
Sep 20, 2018
1,440
1,437
326
different enemies to different things? i just wish we had like a gun drone or something more "flak" styled to deal with bigger swarms

edit: i guess the torpedoes kinda do that
There is a Voron Nova Disruptor that has an AOE affect. Adding AOE modules to it, gives it a decent AOE range for those drones.
The first chance to get it is when you try to enter the Precursor site in Voron space. You will be met by zealots that will give you the map fragment and the nova disruptor, but you have to tell the voron library that the data they wanted was destroyed.
You second chance to get one is when you make contact with Belit in Quthor. She has a random chance to offer the disruptor for sell.
I can't think of any other ways you can get one without sending yourself one in a multiverse pod.

I don't know if you tried them or not, but the cluster mines can be used to defeat drones. The drones will run straight into them and blow up, so you can move your ship around and kite drones into a few of those cluster mines.
It isn't the greatest weapon for drones, but if you are looking for alternatives to using torpedoes, it is better than nothing.
 

Cirdon

Well-Known Member
Nov 27, 2019
1,500
2,204
468
yv0751 In 2.20, is the max bot earnings still maxed at < 1 million so that a bot value of over 100 million's fairly pointless?

(There isn't really much reason to do more because nothing requires money at the level of 8ish million a day.)
 

Cirdon

Well-Known Member
Nov 27, 2019
1,500
2,204
468
There is... the traits that the cubes can contain are more favorable the higher the grade.
There is no chance for compliance in a subpar cube but a VERY high chance in a military cube
True, I was talking about the preference cubes and didn't think about the attitude. I should have specified.
 
4.20 star(s) 159 Votes