- Mar 20, 2020
- 182
- 323
What are you guys using, Dial up modem? LOLhi is there a compressed version, 7 gb is too big...
What are you guys using, Dial up modem? LOLhi is there a compressed version, 7 gb is too big...
Nice for you having such inet speed, but not all have the chance for that. Took me almost three hours to get that thing. Also pixeldrain I used extremely reduced the speed after I think 5GBWhat are you guys using, Dial up modem? LOL
And why don't you download it? It's linked on the main page!hi
i need only update
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Why does he think Patreon would ban him? isn’t there already a birthday gangbang in this game with mom and her sons high school friends?
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Hey, hey!
It's time for the weekly update.
As promised, I will talk more about my challenges. So here it is - on Monday, the most difficult thing was to remember my name and surname. Tuesday was better, but I was still trying not to fall asleep all day. But by Wednesday, I was ready for heroic deeds and tackled TFA. I have to say I'm really excited, although yesterday I thought I shot myself in the foot. The revised plan called for an early access release for TFA 5 next week. But...! The new update has grown to be the biggest yet. It is at least twice as large as the previous one. That means it will be relatively impressive, but I will get to you later. I'm really having fun with it. New animation techniques, lots of people, and lots of action. I'm a little afraid that Patreon will ban me because of it. But the new update will be impressive compared to the previous one. I will post the preview pictures later tonight or tomorrow morning. For those who don't know - I live according to European time.
Have a great weekend!
Regards,
Nemiegs
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Thank you for the answer. Your precision about hair growing over time was nice to read. I know nothing about game development, but instead of creating a second model with hair (and thus doing, as you said, twice the number of randers/animations), wouldn't it be possible to create some code lines or something to integrate this variation ? Like in console games when you can personalize hair, beard, etc ? I don't think they create 10 different models for 10 hair styles but, again, I know nothing about game creation... Maybe it's dependant on your graphic engine, I don't know...I'm truly sorry to hear your concerns, but I'd like to share some insights with you:
1. The players themselves actually initiated the decision to have Laura's character undergo a haircut. Although I had reservations about the idea, I conducted a poll. Most of the Patreon and Subscribestar communities voted to favour shaving, so I followed the popular opinion.
2. Regarding the choice of content, let me illustrate with an example. Version 1.9 of the game features approximately 700 pictures and 60 animations. In all animations, Laura is depicted without clothing, and at least half of the pictures portray her likewise. If I were to offer a choice in this matter, it would essentially double the number of animations and increase the number of images by 50%. The game is already quite substantial in size, and I also have a regular job to attend to outside of game development, which limits the time I can allocate to this.
3. It's worth noting that Laura's hair will naturally grow back in the game. You should start noticing these changes after just one week of gameplay.
Additionally, I plan to release version 1.9, most likely in the evening (European time).
same i also need 1.8 update only file does any one have it?hello
i need Special_Request_Official_RenPy-v1.8-update
pls link
i don't think so,that anyone kept it. as an alternative I can suggest to download the C'mprs'd version which will have all previous versions, if it is a matter of Download Volumesame i also need 1.8 update only file does any one have it?
Nah, the men usually let her know what they're thinking.Please tell me this isn't another game with a female protagonist where you have to read all the shitty thoughts the men around her are having.
Of course it is the code that shows the correct image for your choice. But there must be an existing image to show. Code is not drawing hair and making the picture. I must make it just like any other image. It is not AI, but manual labour. I am talking about Renpy and RPGM games. Console games are completely different.Thank you for the answer. Your precision about hair growing over time was nice to read. I know nothing about game development, but instead of creating a second model with hair (and thus doing, as you said, twice the number of randers/animations), wouldn't it be possible to create some code lines or something to integrate this variation ? Like in console games when you can personalize hair, beard, etc ? I don't think they create 10 different models for 10 hair styles but, again, I know nothing about game creation... Maybe it's dependant on your graphic engine, I don't know...
Anyway, thanks for your game and keep up the great work !
Thanks. Cheers mateInfo: updated my Android port (with gallery unlock) for the new game version v1.9