Sadowdark
Conversation Conqueror
- Mar 4, 2020
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Did you apply the 1.8 update to the PATCHED version of 1.7?I think there is something wrong with the version of the update I downloaded. It immediately runs into missing images and errors whenever I start it up until it crashes.
No, I never had 1.7. The last version I played before 1.8 was 1.6.Did you apply the 1.8 update to the PATCHED version of 1.7?
When version 1.7 was first released Nemiegs released a patch shortly after. If you have updated your version 1.7 without the patch to version 1.8 you may get the errors you describe.
Did you use the full package or just the update package?No, I never had 1.7. The last version I played before 1.8 was 1.6.
Full.Did you use the full package or just the update package?
Strange. Haven't heard anyone with that problem before using the full packageFull.
I downloaded the compressed version and that ran just fine.Strange. Haven't heard anyone with that problem before using the full package![]()
Milking (maybe something to come?) … there’s a patron only wallpaper with her sprouting milk from her boobs.Right. It rather looks like milk (milky orgasm). If she had piercings with tiny chains attached to them they would hang down.
i Think that giving back the money to BB, with him friendly (so implies previous choices) had maybe the outcome to release her from the work in brothel… After all in some scenarios BB appointed her as new CEO on her former firm instead of JeanI'm intrigued by what the creator said that "Laura giving BB money will lead to different outcomes depending on your previous choices." What does it mean ? After all, Laura already works for Pam and earns money for the company? this is giving money.Can I still understand that she will want to pay off this fake debt that was at the beginning of the game? giving BB money ?
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View attachment 2860584
You must be registered to see the links
Greetings!
I hope this message finds you well and eager for the latest scoop on my creative journey. As always, I'm thrilled to share the latest updates from my work schedule and offer a glimpse into the exciting developments that lie ahead.
Work Schedule and Upcoming Previews
View attachment 2860591
Next week marks a pivotal moment in my creative process as I embark on the phase of rendering images. This means you're in for a treat, as I'll share exclusive previews and Behind-The-Scenes videos with you again.
A Missing Shade of Grey and Mr SpaceCakes's Marvelous Contribution
Now, let's talk about a beautiful synergy that has come to life recently. Last Wednesday wasn't shaded grey on my schedule. I'll be adding the missing dialogue on one of my spare days. The reason behind this deviation is exceptional. I'm incredibly grateful to share that Mr SpaceCakes, one of us in this small community, stepped in to lend a hand. He dedicated his time to transforming some of my animations from 30 fps to 60 fps. Though 60 fps were stunning, they came with a challenge: increased file sizes. Given my continuous struggle with managing overall game size, this posed a dilemma.
But this Wednesday, I revisited the 60 fps animations that SpaceCakes had bestowed me. I couldn't help but be captivated by their newfound smoothness and vibrancy. Determined to offer this experience to players without increasing the dreaded file sizes, I devoted hours to seeking a solution. And the result was a remarkable tool that seamlessly elevated animations to 50-60 fps and slashed the file sizes by a staggering 50%!
I'm not an all-knowing expert, and I invite those more knowledgeable than I am to chime in about potential risks. Yet, I couldn't contain my excitement as I integrated some modified animations into the game. It was a delightful success on my trusty PC.
A Glimpse into the Future
So, what does this mean for the game? All animations in the next update will be running at 60 fps! Of course, I want to ensure a seamless experience for all players, so I'll closely monitor the performance. If everything goes smoothly and players enjoy the enhanced animations, I plan to convert all animations accordingly. The fashion show animations, in particular, look absolutely fantastic!
Wrapping Up
That's a wrap for now, folks! I hope this update has brought as much excitement to you as it has to me. Wishing you all an incredible weekend ahead. Stay tuned for more exciting news in the coming days!
Until the next update, stay curious, stay creative, and keep those sparks of imagination alive.
Warmest regards,
Nemiegs
CRAZY X WIZARD & Pollux
You must be registered to see the links You must be registered to see the links
Weekly update 28/2023
You must be registered to see the links
Greetings!
I hope this message finds you well and eager for the latest scoop on my creative journey. As always, I'm thrilled to share the latest updates from my work schedule and offer a glimpse into the exciting developments that lie ahead.
Work Schedule and Upcoming Previews
![]()
Next week marks a pivotal moment in my creative process as I embark on the phase of rendering images. This means you're in for a treat, as I'll share exclusive previews and Behind-The-Scenes videos with you again.
A Missing Shade of Grey and Mr SpaceCakes's Marvelous Contribution
Now, let's talk about a beautiful synergy that has come to life recently. Last Wednesday wasn't shaded grey on my schedule. I'll be adding the missing dialogue on one of my spare days. The reason behind this deviation is exceptional. I'm incredibly grateful to share that Mr SpaceCakes, one of us in this small community, stepped in to lend a hand. He dedicated his time to transforming some of my animations from 30 fps to 60 fps. Though 60 fps were stunning, they came with a challenge: increased file sizes. Given my continuous struggle with managing overall game size, this posed a dilemma.
But this Wednesday, I revisited the 60 fps animations that SpaceCakes had bestowed me. I couldn't help but be captivated by their newfound smoothness and vibrancy. Determined to offer this experience to players without increasing the dreaded file sizes, I devoted hours to seeking a solution. And the result was a remarkable tool that seamlessly elevated animations to 50-60 fps and slashed the file sizes by a staggering 50%!
I'm not an all-knowing expert, and I invite those more knowledgeable than I am to chime in about potential risks. Yet, I couldn't contain my excitement as I integrated some modified animations into the game. It was a delightful success on my trusty PC.
A Glimpse into the Future
So, what does this mean for the game? All animations in the next update will be running at 60 fps! Of course, I want to ensure a seamless experience for all players, so I'll closely monitor the performance. If everything goes smoothly and players enjoy the enhanced animations, I plan to convert all animations accordingly. The fashion show animations, in particular, look absolutely fantastic!
Wrapping Up
That's a wrap for now, folks! I hope this update has brought as much excitement to you as it has to me. Wishing you all an incredible weekend ahead. Stay tuned for more exciting news in the coming days!
Until the next update, stay curious, stay creative, and keep those sparks of imagination alive.
Warmest regards,
Nemiegs
Yes, me tooeagerly anticipating the next update
I don't get what's wrong with this. Oliver is a disappointment to Laura because, in the following lines, he says that he will not spend the morning with Laura as Laura had hoped but will go straight to work."I am become death, destroyer of worlds..." quite fitting - in ancient English. Less so in modern times.
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Nemiegs, I guess he means "I am a disapointment" you probably missed the "a" but I'm not shure either, english is not my native language,I don't get what's wrong with this. Oliver is a disappointment to Laura because, in the following lines, he says that he will not spend the morning with Laura as Laura had hoped but will go straight to work.