kumarin
Engaged Member
- Feb 19, 2022
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To get MD5 value of image, need read data(byes) of image. But most of texture file are can't read on run-time. 'cause "IsReadable" flag of texture is setted "false" most of all.yeah but why only that texture in particular.........was really strange finding it......what's special on it???
my potato pc come with 2 grafical card but on the control panel is setted to be NVIDIA......
View attachment 2081138
what md5 is this from ???? what video card ehh mhhh ?????
To read data, I used render texture. It's uses GPU. Blit original to render texture, It's result is according to GPU. colors are different. calc MD5, all are different.
To make the same values as possible, resize to small size and averaging colors the result image. But some files are still different MD5 is out.