The stats that can be reduced by hypnosis are only bonuses for certain interactions. Having 0 in these stats will not result in a lock from certain content. For example: with 0 in lockpicking, you have a 40% chance of freeing yourself. With 100, your chances increase to 80%. My goal is not to prevent people from accessing certain content by lowering the stats.
In that case it doesn't sound so bad, I expected lockpicking involved locked doors or lootchests.
The game does seem to have a lot of stats which I can't seem to find an explanation of anywhere. Resistance and Willpower sounds useful if I want to avoid sexy stuff, but it's unclear what it does. Tiredness seems to reduce damage dealt, but it's unclear what causes it to increase. Phantasm seems to increase or decrease after climaxing, but it's unclear what it does. It's also unclear how ATK, SPE, AGI and Luck affects gameplay.
I have read your feedback. In future updates, I will add enemies that use Hypnosis. This will also include more skills for enemies that use Hypnosis. If you have any ideas for enemy designs for hypnosis, you can post them on the game's Discord server.
Sorry I know this isn't Discord, but here some basic suggestions:
Hypnosis and brainwashing isn't actually my kink, so these are just some ideas I think are interesting relative to game mechanics and other sexy stuff.
Let's reimagine the Harekin Tailor Mansion mission with a focus on hypnosis. Let's say the main objective is on the top floor, but we notice the building has a basement as well. When we try to enter the basement, Luna refuses, stating that
she has no interest in going there.
We encounter some hypnosis enemies, and their attacks end up filling up Luna's hypnosis meter to 100, causing her to enter a
trance state. While in the trance state, Luna's usual attack action options become unavailable, but she can use an action called
Attempt to regain focus (decreases hypnosis meter by 10 points). If the hypnosis meter goes below 50, the trance state will end. While in trance, enemies can use either
brainwashing attacks or continue applying hypnosis to extend the trance duration.
A brainwashing attack takes 3 turns to cast, and requires Luna to be in a trance when casting finishes. A successful cast will give Luna a
brainwashing debuff and decrease her hypnosis meter by 20 points. In this mission, enemies have access to the following attacks:
- Apply Hypnosis (same as hypnosis enemies currently use)
- Apply Hypnosis: Trance Extension (requires trance; +5 hypnosis points, can go above 100)
- Apply Brainwashing: Desire to undress (requires trance; prioritized if Luna is wearing clothes)
- Apply Brainwashing: Curious about places (requires trance; prioritized if Luna is naked)
- Apply Brainwashing: Curious about outfits (requires trance; prioritized if Luna is in the basement)
- Command: Undress (requires trance, and level 3 of Brainwashing: Desire to undress)
Brainwashing debuffs stack:
- Brainwashing: Desire to undress
- Luna gets an action option to take off her clothes, but when activated she refuses stating how silly it would be to do something like that.
- Luna no longer refuses the above action
- While Luna is in the trance state, enemies can command her to undress.
- Brainwashing: Curious about places
- Instead of saying she has no interest in entering places such as the basement, she now states that she would like to, but the mission takes priority!
- She can now willingly enter places such as the basement.
- If she hasn't been to the basement and is in the same room as its entrance, she refuses to take any other exits.
- Brainwashing: Curious about outfits
- Encountering very sus equipment makes Luna blush and wonder what it would be like to wear them, but she still refuses to.
- Luna has no inhibitions against putting on very sus equipment and experiencing their effects.
- Luna is compelled to put on any equipment she encounters that can be worn.
So the basic idea is: put stuff in the mission environment and action palette that Luna's common sense prevents her to engage with. Then hypnosis leads to a trance state, which enables brainwashing that cancels out Luna's common sense, and eventually inverts it into compulsion.
Some other brainwashing options:
- Tricking Luna into being unable to recognize enemies as hostile, or seeing illusionary enemies.
- Tricking Luna into thinking weak enemies are too strong to fight.
- Confusing Luna about what her real mission objectives are.
- Seeing imaginary treasure chests everywhere.
- Seeing enemies as naked girls.
- Instead of initiating a fight, encountered enemies might make Luna do some random side objective task instead.
- Luna is able to initiate passionate conversations with random furniture (just kidding).