Here's a quick and dirty walkthrough based off of my memories (so I might miss something small). Start in Village (name escapes me). Talk to mom. Leave Village, go south to Vetergrad. Go to castle/keep/manor, do mini-dungeon. Leave Vetergrad, go to Verdeton to the west. Go to castle/keep/manor, do mini-dungeon. Leave Verdeton, go to the north, through the tunnel to Pyre. Go to castle/keep/manor, do mini-dungeon. Leave Pyre, go east to Capital (name escapes me). Go to castle/keep/manor, do mini-dungeon. Take Tiffany back to Village (there's a gate in the tunnel now that has a switch concealed in columns on either side). Go to your house, spend the night, enter study, grab shit.
Leave Village, go back to Vetergrad. Talk to Lord, talk to squirrel in bar. Leave Vetergrad, clear Wind tower (gimmick is hidden switches on columns and hidden doorways marked by a shadow on the ground). Return to squirrel in Vetergrad. Head to Verdeton. Talk to lord and advisor, try to take tunnel north, go talk to lord and advisor again, clear Earth tower (gimmick is a pair of altars that let you either move brown or gray boulders, do brown, go as far as possible, then swap to gray and finish run). Return to Verdeton, talk to lord and advisor, go through tunnel, go to Pyre. Talk to lord. Go through tunnel to the west of Pyre, clear Fire tower (gimmick is pipes that unlock doors, the trick to the final door is getting all five switches on that floor into the same alignment, pay attention to the sounds they make when activated, you want them all to hiss). On the top floor of the Fire tower, talk to the scholar dude on the right hand side. Go back to Verdegrad, talk to blacksmith. Go to inn (might be automatic), go back to blacksmith. Leave Vedegrad, go all the way to Capital, go into castle. Leave Capital, go to Water tower to the north. Clear water tower (gimmick is columns that switch the alignment of the bridges between horizontal and vertical). Go back to Capital.
Go all the way back to Village, go into home, go to study, read the two bookshelves at the bottom of the room. Leave Village, go to Vetergrad, go into bar, talk to barkeep, go into backroom, examine torn poster, go back to barkeep, say something (this part where you have to choose right/wrong is a PITA and I'd just make a save and try different options, I think this first one is "right"). Go down into well outside bar, touch altar. Leave Vetergrad, go to Verdeton. Talk to lord (same deal as before, there's some dialogue, some options, big PITA). Once you've done the correct dialogue, a new location to the west (or north) of Verdeton appears. Go there, touch altar. Go to Pyre. Talk to lord in pyre, talk to ladies outside manor, talk to lord (same deal with the dialogue). Once you've done the correct dialogue, a new location to the west (or north) of Pyre appears. Go there, touch the altar. Return to Capital. Leave Capital, go all the way to the north of the world and enter Lich Keep. Clear Lich Keep (no real gimmick, just need to snag a key from the right or left wing to open the door). Dialogue with Lich, picking the right options lets you skip the fight. Leave Lich throne room. Game over.
As far as H-content, there are two scenes between Tiffany and Jack that can't be missed. There is a scene choice after clearing each tower, these can't be missed, squirrel gets it on with whoever he bunks with. That's it for scenes with CG's. The libraries in the Earth, Fire, and Water towers all have a sprite scene between squirrel and whoever he's sleeping with. If you stay in the inn at Verdeton, there's a sprite scene between squirrel and whoever he's with. In the bar at Vetergrad, after taking the scholar to the blacksmith, there's a scene between squirrel and whoever he's sleeping with. Depending on whether squirrel slept with same girl every tent choice or if you mixed, you'll enter mom, Tiffany, or harem route after clearing Water tower. You'll get periodic sprite scenes for that route as you collect the relics. There are no actual h-scenes post-relic hunt (for some reason any epilogue scenes happen in blacked out areas with no descriptive text).
I wanted to leave some final thoughts, as this game was very enjoyable, even with its shortcomings.
I'll quote some of the other posters to add my own thoughts to theirs.
I feel like you did not want to have more scenes in the game cus you might feel they would need art but honestly the scenes were already pretty hot even without art.
This was one of the things that I wanted to add.
I personally enjoyed the sprite scenes the most as they felt like they embodied the NTR theme the best. The addition of the CGs took a lengthy time, as the artist can only work so fast. I may be biased as games like NTRPG 1 & 2 are my favorite NTR games, but just like with those games, I found the use of sprites most effective in this game as well. I think what I want to say is that you don't always need to have expensive CGs to make something work, as shown by how effective the library and tavern scenes were in this game. Sprite animations with good sound design and a little creativity can be incredibly impactful.
I would definitely have loved more H-scenes. Maybe if there had been more stops along the way. Like a second stop in the hidden campsite in the cave, except the second time around would have had a nice NTR side to it. That, and a few additional inn or tavern stops to let us enjoy Stewarts shenannigans.
5) Dont make the scenes so generic. Tent scenes were nice - but they boiled down to simple BJ/sex in the end. The library scenes for an example were perfect - if only they were actualy properly shown ! (I get the "artistic" apeal behind not really showing them fully, but since it is porn after all - it is nice if you can actualy see/read about the full scenes too)
This, I don't fully agree with. I found the fact that we didn't get the full scene in the case of the library and the tavern to be incredibly hot. It adds to that NTR mystery aspect. This is what I would have actually liked more of.
But honestly nitpicks aside I really enjoyed it, it mixes two fetishes that I have honestly never seen mixed. I have never seen a ntr story based around bestiality/anthropomorphic. Looking forward to the next game though, and glad you made this
This is what I really enjoyed as well. I didn't think of much of the bestiality/anthro aspect, but I got quite into it when Stewarts alien-ness was described in the sex scenes. I do enjoy bestiality sometimes, but its once in a blue moon that it crosses over with NTR and I find myself quite interested.
I know It is looking like we are being negative about your last update. But it is only because we liked your game in the first place, that people like I want to see it improved !
I was being pretty picky in my initial reaction to the ending, but I also want to say that I thoroughly enjoyed myself with the game as a whole, even if the last bit left me wanting. I really look forward to Obscures future games and hope he learns a lot from this first foray into the scene.
So I went to bar first instead of the king and I think I might have locked myself out of beating the tower. The player mentioned that crystal had magic when I touched it but he didn't take it. "Now the guy just keeps saying are you wasting my time?"
honestly this game is surprisingly good, i played it once when it was still in the 0.5 version and didnt have any CGs but they added alot to the game in my opinion.
The few negatives i have are firstly that the game is too short (i just wish there would be more content) and secondly the combat starts feeling tedious after a while.
Outside of that its great, reminds me abit of NTRPG but with CGs and a giant squirrel (which i liked since it gave the game abit more personality outside of "another RPGM game with abit of NTR")
Finished the game until the end for all 3 routes and I gotta say, this was pretty good!
The game itself was very straightforward, which I liked. Not as much bullshit in finding items and talking to people. The tent scenes and the hidden NTR parts with the sprite animations at the tavern and libraries were very nice.
As other people have been saying, the climax was kind of unexpected/disappointing. However, I personally found it funny because the game was never really serious from the start. In the flashbacks with the other heroes, the encounters were super straight forward and never meant to be taken seriously. In one of them, the girl is literally referred to as a penis-warmer. This kind of anticlimactic ending just adds to the humor throughout the game, in my opinion.
If you don't have the patience of playing through until the end, here's a short summary of the endings (and what happens after you leave because that's different too):
Overall, I liked the game. Obscure had an idea and he stuck with it to the end, without trying to deviate and add in more and more stuff. That's a sign of a reliable game developer.
Looking forward to Squirrel Legacy II!
since you played through to get all the endings, do you still have the saves for them(and would you mind uploading them)? i doubt i will be going through it all again.
since you played through to get all the endings, do you still have the saves for them(and would you mind uploading them)? i doubt i will be going through it all again.
Yeah. Here are the saves for the ending (After beating/talking down the lich)
12 is the Mother Ending
13 is the Harem Ending
14 is the Tiffany Ending
The other saves included are something regarding the scenes, but maybe not all of them.
1: Before you meet Tiffany
2: Another copy of an ending?
3: First Tent Scene
4: Second Tent Scene
5: Before you deliver the scholar back. Give the scholar to the weapons shop in town.This leads to a tavern scene with Tiffany x Stewart and the third tent scene.
6: Water Tower Library Scene
7: Final Tent Scene (Stewart slept with Tiffany first)
8: After you leave Stewart and the girls (Before reading the books)
9: Before you retrieve some relics ("Meanwhile" scenes)
10: Before Final Boss for some ending
11: Final Tent Scene (Stewart slept with mom first)