Nah, I think part of the issue is it would be nearly impossible to make "a walkthrough" because there are too many distinct ways to play the game. You can try to optimize unlocking lewd scenes, you can try to optimize earning victory points, you can try to optimize power gained from lewd actions, or you can wander from location to location and do your own thing. There is an incredibly detailed guide on steam that goes over a bunch of useful mechanics and demonstrates how much you can get done on the first day though. The wiki also has quite a bit of information.Is there a walkthrough yet?
From what I gather, the first bad ending seems to be the one with Arwin. Which is the first serious boss fight in the game outside of the prologue.Nah, I think part of the issue is it would be nearly impossible to make "a walkthrough" because there are too many distinct ways to play the game. You can try to optimize unlocking lewd scenes, you can try to optimize earning victory points, you can try to optimize power gained from lewd actions, or you can wander from location to location and do your own thing. There is an incredibly detailed guide on steam that goes over a bunch of useful mechanics and demonstrates how much you can get done on the first day though. The wiki also has quite a bit of information.
An issue with a lewd scene walkthrough would be that the ending has branching decision based outcomes, so routing out every possible variant of endings and getting every lewd scene might be best done over multiple playthroughs or involve multiple checkpoints, which could be a pain to route out. I don't envy anybody undertaking such a task. Especially since the 1.1 release is going to be the start of additional bad ending paths and extra mental changes that will complicate it further.
Then just bring back the old waltheough brother, even if it wasn't fully accurate. It was a great guide on the general direction you should go towards. Why is it deleted smh, they could've just slapped a obsolete label on it or something.Nah, I think part of the issue is it would be nearly impossible to make "a walkthrough" because there are too many distinct ways to play the game. You can try to optimize unlocking lewd scenes, you can try to optimize earning victory points, you can try to optimize power gained from lewd actions, or you can wander from location to location and do your own thing. There is an incredibly detailed guide on steam that goes over a bunch of useful mechanics and demonstrates how much you can get done on the first day though. The wiki also has quite a bit of information.
An issue with a lewd scene walkthrough would be that the ending has branching decision based outcomes, so routing out every possible variant of endings and getting every lewd scene might be best done over multiple playthroughs or involve multiple checkpoints, which could be a pain to route out. I don't envy anybody undertaking such a task. Especially since the 1.1 release is going to be the start of additional bad ending paths and extra mental changes that will complicate it further.
It went away because it was a fan-made walkthrough, and the fan who made it stopped updating it and then it got locked in google docs for inactivity.Then just bring back the old waltheough brother, even if it wasn't fully accurate. It was a great guide on the general direction you should go towards. Why is it deleted smh, they could've just slapped a obsolete label on it or something.
Uh ah what? So its not really finished? What do the additional bad endings entail ? are those like game overs with a bit of art and story ? Or bad endings as in Aura becoming evil and doing bad stuff - which means some considerable amount of story and art? Any date for 1.1 ?Nah, I think part of the issue is it would be nearly impossible to make "a walkthrough" because there are too many distinct ways to play the game. You can try to optimize unlocking lewd scenes, you can try to optimize earning victory points, you can try to optimize power gained from lewd actions, or you can wander from location to location and do your own thing. There is an incredibly detailed guide on steam that goes over a bunch of useful mechanics and demonstrates how much you can get done on the first day though. The wiki also has quite a bit of information.
An issue with a lewd scene walkthrough would be that the ending has branching decision based outcomes, so routing out every possible variant of endings and getting every lewd scene might be best done over multiple playthroughs or involve multiple checkpoints, which could be a pain to route out. I don't envy anybody undertaking such a task. Especially since the 1.1 release is going to be the start of additional bad ending paths and extra mental changes that will complicate it further.
The two major story threads, corrupted and defeat evil, are both finished. There are other ending planned for other storylines in the game. More scenes to be added. And I would imagine some balance changes as well. So yes, this is a complete game and the two "canonical", for lack of a better term, endings are are done. The dev is just filling out the game more.Uh ah what? So its not really finished? What do the additional bad endings entail ? are those like game overs with a bit of art and story ? Or bad endings as in Aura becoming evil and doing bad stuff - which means some considerable amount of story and art? Any date for 1.1 ?
Also while walkthrough idd is very hard to make for such game, some guide would be great. Like having rough order of places / quests / bosses you should tackle, what to do with various materials and requirements for scenes I guess.
Because there is really no indicator of how strong something is in the game, you save and run your face into it.
The game actually works without the porn parts. It needs a few more breadcrumbs leading you to different options. I'd never have known there was a vault in the lake if I didn't go exploring. I also wouldn't have known how to get there without the wiki, same with Mount Firestorm.Congrats on finishing the game. (I kinda always assumed this is one of those games that will never see finish)
And good job ? dev my gamer self was engaged. That means I will not see any smut and I will even save scum to achieve that! No seriously there have been a lot of effort put into gameplay/story/world building side to the point I think it can stand on its own legs without the porn aspect. With few changes I think it would have great success with normies.
Uh ah what? So its not really finished? What do the additional bad endings entail ? are those like game overs with a bit of art and story ? Or bad endings as in Aura becoming evil and doing bad stuff - which means some considerable amount of story and art? Any date for 1.1 ?
Also while walkthrough idd is very hard to make for such game, some guide would be great. Like having rough order of places / quests / bosses you should tackle, what to do with various materials and requirements for scenes I guess.
Because there is really no indicator of how strong something is in the game, you save and run your face into it.
1.1.0 is still months away. Although there are weekly updates for patreon members, I'm not sure if they will be included in steam updates before 1.1.0 or not, aura-dev left that a bit vague.Uh ah what? So its not really finished? What do the additional bad endings entail ? are those like game overs with a bit of art and story ? Or bad endings as in Aura becoming evil and doing bad stuff - which means some considerable amount of story and art? Any date for 1.1 ?
Also while walkthrough idd is very hard to make for such game, some guide would be great. Like having rough order of places / quests / bosses you should tackle, what to do with various materials and requirements for scenes I guess.
Because there is really no indicator of how strong something is in the game, you save and run your face into it.
I just want to note here, story mode is very easy once you have familiarized yourself with the game on higher difficulties. Other options is getting the deluxe version on Patreon which has a built-in cheat mechanic (though it's not intended to be in the game), or farming some quick points by turboing corruption on normal or higher difficulty. You can already get all of the stat-related new game+ benefits with 50-60 points or so.Does anyone have a maxed NG+ score save that they can share? I'm interested in playing a "as powerful as you can legitimately be from the start" run.
I don't think there's many masochists that did a full purity run on the highest difficulty mode AND hunted all of the optional bosses and whatnot... In fact, there's only one that I'm aware of on the forum, and dunno if they have that save anymore, much less if they're willing to share it.Does anyone have a maxed NG+ score save that they can share? I'm interested in playing a "as powerful as you can legitimately be from the start" run.
I'd say that the most important bit of the NG+ bonuses isn't the stat bonuses (which are pathetic), but rather, the extra skills you can have learned from the start. Depending on what you get, you can completely change the early game in a number of ways, to say nothing of the huge amounts of money you can save up, which you can then use elsewhere. Bless Item and Radiance for example are both extremely powerful spells, and both of them are painfully expensive and take 2 days minimum to learn, on top of the fact that you only get access to them much later in the game. Just being able to have a few Blessed Bombs and later Blessed Bombs+ on hand can make all the difference in some boss fights.I just want to note here, story mode is very easy once you have familiarized yourself with the game on higher difficulties. Other options is getting the deluxe version on Patreon which has a built-in cheat mechanic (though it's not intended to be in the game), or farming some quick points by turboing corruption on normal or higher difficulty. You can already get all of the stat-related new game+ benefits with 50-60 points or so.
However it should be noted that the new game+ benefits are limited and are mostly there to make the start for higher difficulty a bit easier. It's only a +2/3 stat increase and it doesn't mean much in the long run.
(Another note, if I recall correctly you can't even buy every new game+ benefit even if you have max points)
If you really want an easy, overpowered run for SKA, story mode is your best bet. Or cheat with the deluxe version.
I don't think there's many masochists that did a full purity run on the highest difficulty mode AND hunted all of the optional bosses and whatnot... In fact, there's only one that I'm aware of on the forum, and dunno if they have that save anymore, much less if they're willing to share it.
I'd say that the most important bit of the NG+ bonuses isn't the stat bonuses (which are pathetic), but rather, the extra skills you can have learned from the start. Depending on what you get, you can completely change the early game in a number of ways, to say nothing of the huge amounts of money you can save up, which you can then use elsewhere. Bless Item and Radiance for example are both extremely powerful spells, and both of them are painfully expensive and take 2 days minimum to learn, on top of the fact that you only get access to them much later in the game. Just being able to have a few Blessed Bombs and later Blessed Bombs+ on hand can make all the difference in some boss fights.
The reading boost skill is another one that you get access too much later in the game, and makes a difference in picking up any of the special books (like the Fire boost book and the M.Atack boost books which have some notable boosts to them).
Storm, Air Bubble, Lightning Sword, Stone Mind... There's a long list of skills that can make a huge difference by having access to them from Day 1, and more importantly, before Festival of Greed, either because of the opportunities they create or the time and money that they help you save. (or Lewdness in some cases...)
The thing is, the best NG+ bonuses are clearly designed around the idea that it's genuinely NG+ and you know what you're doing, and thus aiming for specific builds and whatnot in the next playthrough, with the express goal of maximizing results with targeted skills and strategy.
Not that I specifically like SKA's NG+ system, since the bonus is based on the best playthrough, and the best bonus is for the hardest playthrough, at which point, you don't need it for anything anymore. So the system is extremely flawed tbh...
Good to know this. Was going to play this again, but if it's not finished-finished, I'll just wait till it is.1.1.0 is still months away. Although there are weekly updates for patreon members, I'm not sure if they will be included in steam updates before 1.1.0 or not, aura-dev left that a bit vague.
I would echo that the NG+ bonuses are both over- and under-whelming in some ways, but I suppose I can throw out a save that is at least "pretty close" to what you're looking for (204 points)? It's from an older version since I haven't had time to get into the final version, probably a couple missing skills here and there. Might be sufficient for what you're planning, unless someone has a fully padded save out there.Does anyone have a maxed NG+ score save that they can share? I'm interested in playing a "as powerful as you can legitimately be from the start" run.