BoomerangApple
Newbie
- Apr 3, 2022
- 69
- 9
- 18
There are 3 ways to approach the underwater region:
-increase air with books and the artifact. You will suffer from the stat debuff and the 3 times cost on mana and health for skills, but you could face tank your way through possibly. I don't recommend it as it will also cost tons of mana to open all the short cuts with fire II but it lets you have another enhance spell
-learn air bubble yourself, air bubble I is more than enough, not sure who would ever need the II variant
-level the slime to 7 and morph it to air, pretty good as it costs 2 days less in learning time than learning it yourself and lets you have another enhance spell. Also storm is good on some phys-resistant enemies.
Indeed I see no reason not to go for the slime route, in my NG+ normal run I basically have a level 7-10 slime with just air morph for this reason
-increase air with books and the artifact. You will suffer from the stat debuff and the 3 times cost on mana and health for skills, but you could face tank your way through possibly. I don't recommend it as it will also cost tons of mana to open all the short cuts with fire II but it lets you have another enhance spell
-learn air bubble yourself, air bubble I is more than enough, not sure who would ever need the II variant
-level the slime to 7 and morph it to air, pretty good as it costs 2 days less in learning time than learning it yourself and lets you have another enhance spell. Also storm is good on some phys-resistant enemies.
Indeed I see no reason not to go for the slime route, in my NG+ normal run I basically have a level 7-10 slime with just air morph for this reason