VoidPilgrim, what is the most time-consuming part of your game development? Graphics and rendering?
Is there a way to speed up development, such as having a better PC or software or adding another person to help with work?
Doing the visuals. Although I think that my workflow is fairly efficient at this point, so any prolongation of the usual ~3-month update cycle is either caused by something unexpected or by a sudden additional workload that is not related to it, like the new UI, for example.
Later this year, I will be switching software/engine, both of which should help with the development speed!
I'm not kidding when I say this might be the best porn game out there. I wish I could support this with money but I'd had to explain a lot to myself in the mirror while eating frozen pizza
Thank you! Please, no worries about the money. If you want to help out, you can leave a review here!
In the current game version? Or in the finals? Because I think I've covered all the material in 6.1 and there is no such thing as choosing between Futas
At one point, you'll have to pick one of the main characters as your love interest. It will give you extra scenes with them, and it will also dictate the endings. That said, it won't lock you out from others' scenes/content. As Tessa mentioned in the game, spacers share everything!
Void said he had to rewrite the whole game because of the new UI, so I think that's why the update is taking a bit longer than it should. Changes like this take time, so all we have to do is be patient and wait a little longer.
Next week is my plan, but don't take my word for it. There are a lot of moving parts in this update, and while the testing went right (thanks to SP's esteemed Patricians!), I'm still keeping some buffer if something goes wrong!