Create and Fuck your AI Slut -70% OFF
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Apr 8, 2023
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hey so i was thinking among these 225 pages of this thread there are lots of futa art in between does anyone has link to any of them i like saving them for art purposes i actually started drawing futa art and the body type of the women in this game to satisfy myself so does anyone has ?please give the link
Unfortunately, there's not much of it there.
 
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Tatsugaya

Member
Apr 4, 2022
232
394
186
We've been talking a lot about animations recently. What about sounds? The sounds of sucking, body slapping etc. This is something that's much easier to incorporate into a game, and it affects the senses.
Man, I'm very much in favor of putting sounds like that in the game if possible, something that's in CwG and that would significantly increase the immersion for those who are playing, they're small details but I think it would help a lot.
 

Rhxthm

Newbie
Sep 22, 2017
86
106
134
Anyone know of any games of this quality/with models this good and varied but no Futa? The varied body types are very nice, just not into futa at all. Not asking to change anything just asking for recommendations.
 

PBS666

Engaged Member
Feb 19, 2019
3,577
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Anyone know of any games of this quality/with models this good and varied but no Futa? The varied body types are very nice, just not into futa at all. Not asking to change anything just asking for recommendations.
Have you tried here Forums > Discussion > General discusions > Recommendations & Identification ?
 
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VoidPilgrim

Star Periphery!
Game Developer
Apr 2, 2020
675
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We've been talking a lot about animations recently. What about sounds? The sounds of sucking, body slapping etc. This is something that's much easier to incorporate into a game, and it affects the senses.
Man, I'm very much in favor of putting sounds like that in the game if possible, something that's in CwG and that would significantly increase the immersion for those who are playing, they're small details but I think it would help a lot.
Sounds are very much planned! At some point, I will probably end up making a large soundscape update to remedy how silent the game currently is. Admittedly, it is not particularly high on my priority list; more content, UI rework, and finishing Part 1 are!

Similarly, regarding animations, I am learning how to animate, and I am making solid progress. Animations might be in the game at some point, but delivering more content with the current model is a lot more important to me now!

Finally, regarding outsourcing animations (or any other creative venture), I am not planning to do that. SP is my passion project, and I can't imagine handing it over (even only partially) to someone else. The only exception is more advanced coding since that is 1) something I don't really know much about, and 2) also something that has no effect on general style of the content itself. I already have a person who helps me with more advanced stuff, including the upcoming UI rework!
 

Buletti

Engaged Member
Nov 7, 2023
2,036
3,439
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Sounds are very much planned! At some point, I will probably end up making a large soundscape update to remedy how silent the game currently is. Admittedly, it is not particularly high on my priority list; more content, UI rework, and finishing Part 1 are!

Similarly, regarding animations, I am learning how to animate, and I am making solid progress. Animations might be in the game at some point, but delivering more content with the current model is a lot more important to me now!

Finally, regarding outsourcing animations (or any other creative venture), I am not planning to do that. SP is my passion project, and I can't imagine handing it over (even only partially) to someone else. The only exception is more advanced coding since that is 1) something I don't really know much about, and 2) also something that has no effect on general style of the content itself. I already have a person who helps me with more advanced stuff, including the upcoming UI rework!
Hear, hear!
 
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Tatsugaya

Member
Apr 4, 2022
232
394
186
Sounds are very much planned! At some point, I will probably end up making a large soundscape update to remedy how silent the game currently is. Admittedly, it is not particularly high on my priority list; more content, UI rework, and finishing Part 1 are!

Similarly, regarding animations, I am learning how to animate, and I am making solid progress. Animations might be in the game at some point, but delivering more content with the current model is a lot more important to me now!

Finally, regarding outsourcing animations (or any other creative venture), I am not planning to do that. SP is my passion project, and I can't imagine handing it over (even only partially) to someone else. The only exception is more advanced coding since that is 1) something I don't really know much about, and 2) also something that has no effect on general style of the content itself. I already have a person who helps me with more advanced stuff, including the upcoming UI rework!
I think that's why people on this forum like your work so much, man! Keep it up. The game will only get better and better.
 

lthasatan

Member
Apr 18, 2018
265
854
193
It was called to attention on the discord that reviews disappeared, so it might be a good idea to check if everyones own is still up.
Sorry for boomering, but how do I know (while still being lazy and not checking all reviews) ?
 

Sakyazel

Member
Apr 3, 2021
236
684
217
Sorry for boomering, but how do I know (while still being lazy and not checking all reviews) ?
yours is there on 3rd page. i guess you could click the stars in the corner and it does nothing if you already have a review, but its prob better to check
 

Buletti

Engaged Member
Nov 7, 2023
2,036
3,439
349
Sorry for boomering, but how do I know (while still being lazy and not checking all reviews) ?
You should get an automatic notification (I mean the bell but cannot describe it better ;)) if something you postet was deleted. So just check the history I guess.
 

_TRS_

Newbie
Apr 12, 2023
39
22
141
There are some missing minor renders, two music tracks, a content list for R5.5, and the named saves. All should be included in the hotfix, which will probably be out today!
If something else is missing, then it is an issue caused by the port/compression/etc.


Ava will have a short cameo in R6, yes!

It was my mistake. As I said, in my first impression was that things (such as the change to the world map as noted in the changelogs, since I last played) were not apparent immediately. However, a lot of content (plot-wise) has since been added, in various places, as well as the change which I realized was the "shortcut" to the Ship. I had to play through from the beginning both because I had not been able to port the old save, and I had changed devices on which I played.

Ideally I'd like a bit more player agency, without a sandbox type game but I think it is a good game overall, as it is.
 
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