Hoping that they won't be weirdly slow and non-impactful like many 3d games. Call me crazy, but it's nice when a character is described as fucking hard in a scene and the animation actually looks and sounds like they are indeed fucking someone hard, instead of barely moving their hips.
Looking forward to animations.
Well that and something akin to:
- Here's 1 image.
- Here's some ero text.
- Here's another image.
- Here's some more ero text.
- Here's a "end" photo
Where the images + text completely fail to lock together into a single, continuous flow—so instead of actually feeling the intensity most likely occurring,
"aka immersing themselves experiencing Lise in all her Glory-" , the rhythm building panel by panel toward that final moment we've come to love from VP, you’re just jumping between random frozen shots in time and walls of text that refuse to share the same pulse. The story never actually moves linearly with the visuals; the ending gets shattered due to some weird disconnect, the immersion dies, and you're left there thinking to yourself:
"Fuck, I'm going to hit the spacebar/click a button/wait for autoplay to advance, and fml I'm 99% sure the text is going to read
- [Character 1]'s member throbbs... [Character 2] explodes... Character 2 splatter's deeply.
- [Insert a black screen]
- An instantaneously sudden burst of emotion when you proceed to read: 3 days later you...
Repeat this experience until you reach the end and you're final thoughts are:
"Fuck. I should have expected that."
Versus so far SP's scenes end with saying to yourself:
"Fuck. That was
hot. More.... Please"
+
Forum posts of "When's the next release? anyone?"
In ending, I'll say that I don't feel much worry about this as VP isn't someone that comes off as a dev that would invest time/money into something that would lesson the quality level of the Game/Story.