junior366
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- Jun 20, 2017
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I haven't seen that option, but I could be wrong.He's referring to the NPCs.
I haven't seen that option, but I could be wrong.He's referring to the NPCs.
I don't think he's refering to NPCs, I think he is talking about the MC, and yes, you can change the name of the MC, but not the name of the NPCs, because this game is based on Stardew Valley, so the NPCs names are like the ones of that game.He's referring to the NPCs.
"off-brand names". "Off-brand names" is clearly talking about the NPCs.I don't think he's refering to NPCs, I think he is talking about the MC, and yes, you can change the name of the MC, but not the name of the NPCs, because this game is based on Stardew Valley, so the NPCs names are like the ones of that game.
doesn't matter, I already answered both things"off-brand names". "Off-brand names" is clearly talking about the NPCs.
Yes, you can name your MC.
He's referring to the NPCs.
I haven't seen that option, but I could be wrong.
I don't think he's refering to NPCs, I think he is talking about the MC, and yes, you can change the name of the MC, but not the name of the NPCs, because this game is based on Stardew Valley, so the NPCs names are like the ones of that game.
"off-brand names". "Off-brand names" is clearly talking about the NPCs.
I was referring to the NPC, yesdoesn't matter, I already answered both things
2 of each would be easy to do, small, med, and large. But I mean, if big melons are what the Dev likes, so be it.Variety of body sizes is needed. Abby being the only one who isn't giga stacked is boring. Also maybe some more OC characters, or you add in ones based on the big expansion mods. Sophia always was the one I pick if I was playing modded.
thank you for your feedback! What you say is really usefull, I'll work on it. About the gallery, I'm already working on it.2 of each would be easy to do, small, med, and large. But I mean, if big melons are what the Dev likes, so be it.
As for what I would love to see in future updates.
1: The <3 tab showing you how many scenes you have seen, like 3/5 or something. A gallery best of all but something small before that would just be helpful.
2: The map showing ! marks on the location where an event is ready. This way we aren't flipping through every single map location to see if the girl is ready for an event or not.
Content and harem ending.List of actual events.
View attachment 5064258
I need some feedback, like ideas for scenes or things that must be changed, removed or added.
BTW, there is a post with more info on my Patreon:
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hehe that sounds more like your specific needs of a game, instead of feedback, if you played the game, you can choose between a more vanilla harem game, or a game with more fetishes, so you don't have to worry when content with fetishes like "lesbian" is added, because that will not exist on the Harem Mode. And about "move" or select the characters/locations with VN touches when talking, will remain, I will just try to make it better with future updates, for example, like the previous user feedback.Content and harem ending.
Nothing of content forced, by this I mean some fetishes or labels that sometimes appear in the game that aren't to everyone's liking, such as LESBIAN, NTR, femdom, etc.
And the most important thing is that it is a visual novel, not a sandbox, because they are tedious and desperate, or if you have the ability to implement both options, where at the beginning you can choose between one, it would be 11/10
like the original game, the stats for each girl is hidden, you only have the "level" stat, continue talking and giving them gifts until you see your friendship with them levels up. Of course, some gifts give you more hidden points than others, depending of what they like more.Don't understand a thing... How to level up relationship with girls? I've given 2 gifts and spoke to each and... Nothing... Until I realised that all the gifts given disappered... Meh.... Need some advice in-game to know what to do and when...Jodi's seems to be bugged (she's on the loop on her first dialogue when she cry on the lap of MC)
Y'know how they have the exclamation mark when they have an event available? Every time Jodi's in her house, after reaching enough friendship for her event, she has the exclamation mark and it keeps playing her event every time you talk to her in her house. As for the friendship values, you don't need to keep everything from actual Stardew. You can, and should, have the friendship values visible. Otherwise it's an un-fun sandbox grind.like the original game, the stats for each girl is hidden, you only have the "level" stat, continue talking and giving them gifts until you see your friendship with them levels up. Of course, some gifts give you more hidden points than others, depending of what they like more.
About the bug you say, may you give me more details? cuz I'm testing and it works fine.
Thanks for the answer, I couldn't have made better !Y'know how they have the exclamation mark when they have an event available? Every time Jodi's in her house, after reaching enough friendship for her event, she has the exclamation mark and it keeps playing her event every time you talk to her in her house. As for the friendship values, you don't need to keep everything from actual Stardew. You can, and should, have the friendship values visible. Otherwise it's an un-fun sandbox grind.
As for the friendship values, you don't need to keep everything from actual Stardew. You can, and should, have the friendship values visible. Otherwise it's an un-fun sandbox grind.
Thank you so much for your feedback guys, I will take note of that and make changes.I agree too on the hidden stats. Some hidden stats can be strategic for the gameplay (hidding useless informations that are only usefull for roadmap and to log choices the player do) but here, for a new player that isn't knowing anything about the game, there is no informations on what to do, where to go and how to continue storyline... You just have the feeling that the game is really at early developpement stage (just an intro, not even a demo with less or no content at all) and that there is "nothing much and nothing more to do"... Frustrating and don't give the desire to player to continue the game... So suggestion (and that's only one idea): If you want to keep stats hidden (and it's possible), explain first to the player with one NPC how to level up relationship through instrodution or unavoidable choice
While it doesn't bother me (except changing Haley to Harley, when there's a character in the real game called Harvey), I'm not sure why the creator doesn't want you to be able to change the names. I couldn't find a way to use a variable name on the map screen, and also, it seems the translation is just replacing specific lines, so if I put in a variable name, it'll work for the name, but the rest of the text will be in Spanish.I was referring to the NPC, yes
What does this mean? Middew valley sure as shit ain'tBased on the most valuable game on Steam