lolotech

Member
Oct 7, 2018
265
329
Just a question and some feedback.

Are you able to scale the menus a bit more or make them able to scale larger depending on resolution?
Got a 4k screen but running at 2560x1440 to comfortably click on menu's.

The diplomacy menu throws me off sometimes
1. Cause gift/declare war maybe misclicked, and
2. The consistency when trying to gift potential allies from
[Give Gift][Declare War][Demand Tribute][Leave] to
[Give Gift][Declare war][Demand Tribute][Leave][Close]

Oh and the girls who walk and prance around with broken ankles its hilariously awkward :)

That being said, easily one of the best games of its kind out there, Thank You for your hard work.
 

mazqaz

Well-Known Member
Feb 19, 2018
1,318
2,196
How does the Secrets of the Fae event work? You extract the information, and then what?
Then you just wait, I believe there's only a certain % for events to trigger and looking at the event files there doesn't seem to be any requirments besides getting the first event. So I say just wait and focus on doing something else until that event kicks in.
 

Q Who

Well-Known Member
Donor
May 16, 2017
1,718
1,790
I was wondering if anyone could answer this. I have made a couple of events, a slave and a bodys event. Like most events, there is some dialog, followed by a selection choice. Then more text depending on the choice made. Is there a way to add another set of options after the text from the first set of choices.

EG Party Girl allows you to have 2 options to have her drugged or enjoy the show? Is there a way to add another option after one of the selections? Say you take the option of enjoy the show, could a set of choices such as....give applause or you smell space herpes space her
 

big002fr

New Member
Jul 23, 2018
2
3
It's a great game I like it. But like the "Free cities" game it has the issues of too many slave. Micromanaging more than 20 slaves is really an assle.
You don't have to but some slaves deserves to gain special attention. Being that they pissied you off and deserve a cruel treatment or you have a particular attachment or goal for a slave. The desire to pay special attention to a slave exists but with the huge amount of slave you get it's easy to lose or forget the slave in the mass.

My suggestions is to make a way to follow or watermark the slave you desire in your UI. With a modification like a traking chip or collar that could be inserted into the slave to make it stand out in your eyes.

An other idea to differentiate the quality of the slaves more easely. Like grading their potential or overal quality. Like Low quality (common), normal (uncommon), high quality (rare) and unique (scenario like faction leader) slave. With modifications or training exclusive to each class
 

Sphere42

Active Member
Sep 9, 2018
926
978
It's a great game I like it. But like the "Free cities" game it has the issues of too many slave. Micromanaging more than 20 slaves is really an assle.
You don't have to but some slaves deserves to gain special attention. Being that they pissied you off and deserve a cruel treatment or you have a particular attachment or goal for a slave. The desire to pay special attention to a slave exists but with the huge amount of slave you get it's easy to lose or forget the slave in the mass.

My suggestions is to make a way to follow or watermark the slave you desire in your UI. With a modification like a traking chip or collar that could be inserted into the slave to make it stand out in your eyes.

An other idea to differentiate the quality of the slaves more easely. Like grading their potential or overal quality. Like Low quality (common), normal (uncommon), high quality (rare) and unique (scenario like faction leader) slave. With modifications or training exclusive to each class
Most of these already exist save for technical fixes. The "Your Suite" and "Suite Pet" jobs literally exist as your "personal selection" of slaves with both luxury and torture options.

For UI tags, while not exactly pretty, you can use repeated "a"s or "z"s globally and special symbols are respected by the slave list sort functions. Not sure whether it's intended or not but a prefix in square brackets doesn't show in the detailed slave view which is pretty close to a UI-only tag. What really ruins this is the incredible lag as the slave list grows larger.

Since you can chain sorting options most predefined "quality" estimators can already be implemented. Or could be if sorting by sell value actually worked. Leaders have unique acquisition entries and incredibly high sell values, exotics and "barely 18" princesses rank pretty high too. Sorting by skill proficiency is the main one we don't have currently.
 

Q Who

Well-Known Member
Donor
May 16, 2017
1,718
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@jcwiggens : Yes. I tried to put an example here, but F95 fucks up indentation. Look at Speaker's first date event under "EnslavementEvents" for an example.
Thanks!!! I had tried to figure it out myself, but I'm not too bright :) This really opens things up a lot for me, the game just got 10x better.
Just few suggestions
1) For people who don't want to alter the save file like I do, adding the option to change names might be a nice touch. It is a nice little extra to have a personality or character as one of your slaves.
2) I know that sometimes a slave will be under the desk, but not always. A desk assignment would be nice, that way there can always be one there if you like. Perhaps up to 3 can be servicing the MC at once by looking at the desk layout. the one under and one on each side of the chair. The ideal to me would have the rest standing or kneeling around the desk waiting. For Extreme they can be chained at the neck to the desk(that would require graphics which is hard)waiting their turn.
3) There is no stat for beauty. Intelligence and other skills have been included now, I was surprised that this was not, so many other games like this have it. This can go in the same area as "Brilliant"
1-20 Fugly
21-40 Unappealing
41-60 Attractive
61-80 Pretty
81-90 beautiful
91-100 Super model

4) I know there is a stat for sexual sensitivity but no indication of how much on the slave screen as there is for intelligence.
01-20 Frigid
21-40 Uninterested in sex
41-60
61-80 Horny
81-90 Nympho
91-100 Sex Freak

Thank you again for responding
 
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big002fr

New Member
Jul 23, 2018
2
3
What really ruins this is the incredible lag as the slave list grows larger.
That's why I made those suggestions.
A slave you have taken interest on you maybe don't want to just keep it as your personal pet but but have her whore herself or be a pornstrar. Keeping it in your suit is too restrictive. Reworking the slave list could bring an huge improvement. Like giving the tagged slave a color in their name like in orange and the slave you don't care in gray and in an other folder. I suggested the ingame grade of the slave to ease out the sorting either automatic or making it faster to decide for the player.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
I just uploaded 0.18a, which adds a lot of the stuff that's been suggested here.

@jcwiggens
Will make a note to add a sexual sensitivity to the slave information screen. That was an oversight.

There is actually already a way to rename slaves. Just click on the name in the slave list. That could be better-documented though.

As for attractiveness, I intentionally left it out because I don't have a good way of coordinating it with the face generator. I don't want that unfortunate-looking woman from a few pages back to have a "supermodel" stat.

I might revisit when the face generator is in better shape. Planning on upgrading that for 0.18 stable.

As for the desk, priority assignments aren't a bad idea. Added to the new "polish" list.
 

mazqaz

Well-Known Member
Feb 19, 2018
1,318
2,196
Have you considered an implant that "pauses" pregnancy at whatever stage is when implanted? It could be one of the fetishes clients pay more for.
I mean hey if we can rape a brain and brutally mutilate people in many events, I really don't see why this would be an issue.
 
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Sphere42

Active Member
Sep 9, 2018
926
978
Have you considered an implant that "pauses" pregnancy at whatever stage is when implanted? It could be one of the fetishes clients pay more for.
Personally I think this would be better served with the time chamber: give it a "Freeze Pregnancy" function that is "free" to apply (future costs of using the OP machine pending) but make this completely halt pregnancy progression until undone, potentially even against violent abortion if that ever becomes a thing.

Then make the reimpregnation implant an actual "Clone Breeder" which perfectly replicates a slave's appearance, stats, training, events/experience and everything else except maybe prestige/renown. Potentially increase its cost due to the vastly greater gameplay value of this new function.
 
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