AkaQ

Member
May 23, 2022
318
355
It seems to me that the last couple of updates just adds more bad endings :/
This month update were like 1 good ending to 6 bad.
I still really love this game and the whole idea of the different plot paths are really creative, but as a player seeing bad ending after bad ending kinda sucks... :cry:
 

Slamjax

Newbie
Game Developer
Mar 5, 2023
92
446
When xandra fucks the merc for intels, thats still sharing, maybe even Netorare, because the MC seemed like unaware that she was fucking him plus the her saying that he is just a cuck etc, if she was just acting and he was aware of it then its sharing, I stopped playing there because I'm not into cuck/sharing stuff, but still good Luck with the game.(y)
Oh yeah, there is that ending.

It seems to me that the last couple of updates just adds more bad endings :/
This month update were like 1 good ending to 6 bad.
I still really love this game and the whole idea of the different plot paths are really creative, but as a player seeing bad ending after bad ending kinda sucks... :cry:
The Stellar Incognita is a dangerous place and it's basically working against what Sagacious-6 wants ever since his birth. That's the universe of 3922 for you! I wouldn't worry too much about the bad endings - the whole point of Stellar Incognita is to find the ways that Sagacious-6 can succeed and live that life of power and pleasure he's always been after. Next month is version 0.5.0, which is the halfway mark of the game. Imagine the game's content now and roughly double it. How many more "good endings" would you say there could be?
 
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Pr0GamerJohnny

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Sep 7, 2022
5,142
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Tried this game, artwork is pretty cool and attractive. Strongly disagree with others that found art a low point, I vastly prefer this to almost any other 2d graphic scheme, and it looks unique.

Unfortunately storywise the entire game plays as a beta-boy-rapist fantasy. Like ALL the paths. Even the ones that don't seem like it early on. They all come back to basically drugging the girl because you suck too much for her to want you without you drugging her. It gets tiresome. The "Frame Xandra' path gets about as far away from this theme as you can, yet even then, eventually it comes back in force:
SS1.jpg
And from there till the end that path is filled with more of that crap.

While I realize many potential players may be younger, and the idea of groping a mentally unconscious girl gives them a boner, the pervasive nature of this theme threatens to turn off players outside that group. In other words, it's not a problem that it's there, it's that it exists on all paths, and all choices.
 

Slamjax

Newbie
Game Developer
Mar 5, 2023
92
446
Tried this game, artwork is pretty cool and attractive. Strongly disagree with others that found art a low point, I vastly prefer this to almost any other 2d graphic scheme, and it looks unique.

Unfortunately storywise the entire game plays as a beta-boy-rapist fantasy. Like ALL the paths. Even the ones that don't seem like it early on. They all come back to basically drugging the girl because you suck too much for her to want you without you drugging her. It gets tiresome. The "Frame Xandra' path gets about as far away from this theme as you can, yet even then, eventually it comes back in force:

And from there till the end that path is filled with more of that crap.

While I realize many potential players may be younger, and the idea of groping a mentally unconscious girl gives them a boner, the pervasive nature of this theme threatens to turn off players outside that group. In other words, it's not a problem that it's there, it's that it exists on all paths, and all choices.
It's a fair observation. Thanks for taking the time to provide a write-up. People think that creators don't want to hear things like this, but I'm really grateful for the fact you took the time to play the game and share your thoughts.

Sagacious-6 isn't a deeply complex character and I can't say that he goes through a character-arc in almost any of the branches. In fact, he's downright nasty, a deceiver and sees people simply as a means to an end. I play that consistently in every circumstance he finds himself in. Stellar Incognita is a story that goes wide (scenarios) instead of deep (story progression and character study). But there are future updates that deviate from this formula somewhat. The game was never meant to appeal to everybody (impossible) or even broadly. I do however, want to find a core audience for this kind of pulp-trash escapism with a heavy emphasis on particular fetishes.

On the other side, I am also acutely aware that Xandra is quite a passive character for the most part and serves as a support for whatever scenario Sagacious goes down. First and foremost, Stellar Incognita is a fap game that shouldn't be deconstructed too deeply (because if you did, I think it could become too grim). It would be reasonable to say all the characters are two-dimensional caricatures. Having said all that, Stellar Incognita and 8 Days with the Diva are teaching me a lot about Ren'Py and designing games. The third project I am going to make will add a lot more range as to the kind of protagonist you want to be, from nefarious to noble.

Oh, and thanks for the compliment on the artwork choice. I was going for something like this (probably didn't succeed):

pic.jpg
 
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Pr0GamerJohnny

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Sep 7, 2022
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It's a fair observation. Thanks for taking the time to provide a write-up. People think that creators don't want to hear things like this, but I'm really grateful for the fact you took the time to play the game and share your thoughts.

Sagacious-6 isn't a deeply complex character and I can't say that he goes through a character-arc in almost any of the branches. In fact, he's downright nasty, a deceiver and sees people simply as a means to an end. I play that consistently in every circumstance he finds himself in. Stellar Incognita is a story that goes wide (scenarios) instead of deep (story progression and character study). But there are future updates that deviate from this formula somewhat. The game was never meant to appeal to everybody (impossible) or even broadly. I do however, want to find a core audience for this kind of pulp-trash escapism with a heavy emphasis on particular fetishes.

On the other side, I am also acutely aware that Xandra is quite a passive character for the most part and serves as a support for whatever scenario Sagacious goes down. First and foremost, Stellar Incognita is a fap game that shouldn't be deconstructed too deeply (because if you did, I think it could become too grim). It would be reasonable to say all the characters are two-dimensional caricatures. Having said all that, Stellar Incognita and 8 Days with the Diva are teaching me a lot about Ren'Py and designing games. The third project I am going to make will add a lot more range as to the kind of protagonist you want to be, from nefarious to noble.

Oh, and thanks for the compliment on the artwork choice. I was going for something like this (probably didn't succeed):

View attachment 2984122
I appreciate the engagement and response - I should clarify that when I critique it as a "beta-boy-rapist fantasy", it's not that I'm expecting a lofty deep story, and this isn't just a depth criticism; I'm fine with shallow porn, but blunty, screwing girls while they're comatose doesn't make my dick hard. Girls who enthusiastically look in your eyes and claw your back during sex do.

On the artwork, I think it very much captures that retro-space-adventure look, almost too well, in that I mean I'm dubious many of the images aren't created through clever use of filters and transformations from existing images or game scenes ;)

I particularly like how the naked skin textures look, it's a sharp departure from the common japanese-game-style of plastic-looking pink nipples and porcelin flat skin; these textures look more like my only other reference point for nude skin in games:sex mods from skyrim and bethesda games (I mean that in the best way possible).
 

Slamjax

Newbie
Game Developer
Mar 5, 2023
92
446
screwing girls while they're comatose doesn't make my dick hard. Girls who enthusiastically look in your eyes and claw your back during sex do.
I think this is an important point - we can't always explain why certain fetishes appeal and others don't. They just do. Stellar Incognita is basically a vehicle for a range of those mental fetishes you either resonate with or you don't. It's also something about the villain claiming the heroine in a way that should never be possible in a conventional story narrative. Whether he's an all-conquering gigachad or a schemer in the shadows, that can be enticing.

About "girls that enthusiastically look you in the eyes and claw back" - there's also the idea of mentally turning them. They are dedicated to some vapid hero and you come along and "claim them" through some device, a magic spell or even just the overwhelming power of your dick to make them evil and dedicated to you. All the lively sex you want is there, but there's also some kind of turn-the-tables mental power play going on as well that corruption fans know and love. That appeals to me, but there may be some that like the mentally vacant aspect that for some reason wouldn't also be interested in that. Fetishes are hard!

But all this stuff is always just going to be an expression of a fantasy. There's no appeal to these themes and fetishes to me explored in a super-realistic manner in our real world. That would actually be disturbing and depressing. Which is why I make the context implausible, the environment fantastic and the characters shallow (they're essentially just physical props for the themes). In Stellar Incognita's case it's pulpy sci-fi, but it could just as easily be set in a city of superheroes or something like a Conan-esque fantasy land where women inexplicably get around in jeweled silk bikinis.
 
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Pr0GamerJohnny

Forum Fanatic
Sep 7, 2022
5,142
7,312
I think this is an important point - we can't always explain why certain fetishes appeal and others don't. They just do. Stellar Incognita is basically a vehicle for a range of those mental fetishes you either resonate with or you don't. It's also something about the villain claiming the heroine in a way that should never be possible in a conventional story narrative. Whether he's an all-conquering gigachad or a schemer in the shadows, that can be enticing.

About "girls that enthusiastically look you in the eyes and claw back" - there's also the idea of mentally turning them. They are dedicated to some vapid hero and you come along and "claim them" through some device, a magic spell or even just the overwhelming power of your dick to make them evil and dedicated to you. All the lively sex you want is there, but there's also some kind of turn-the-tables mental power play going on as well that corruption fans know and love. That appeals to me, but there may be some that like the mentally vacant aspect that for some reason wouldn't also be interested in that. Fetishes are hard!

But all this stuff is always just going to be an expression of a fantasy. There's no appeal to these themes and fetishes to me explored in a super-realistic manner in our real world. That would actually be disturbing and depressing. Which is why I make the context implausible, the environment fantastic and the characters shallow (they're essentially just physical props for the themes). In Stellar Incognita's case it's pulpy sci-fi, but it could just as easily be set in a city of superheroes or something like a Conan-esque fantasy land where women inexplicably get around in jeweled silk bikinis.
Ofc, it's all fantasy, all I'd ask for is a single path to deviate from that norm, think of it as smart business to capture a customer segment. A good path for it would be the not yet developed "Make Xandra the lead of your merc squad".
 

arnoldshmitt

Newbie
Nov 24, 2019
79
40
Story is great , plot and twists are great too , lack of quality art and animation makes my heart bleed but it is manageable enough , 4/5 , i wish black lilith studio releases game 3 of the brainwash battleship .
 

Slamjax

Newbie
Game Developer
Mar 5, 2023
92
446
Ofc, it's all fantasy, all I'd ask for is a single path to deviate from that norm, think of it as smart business to capture a customer segment. A good path for it would be the not yet developed "Make Xandra the lead of your merc squad".
Stellar Incognita is definitely designed to be modular, so there's room for that. In fact, I would say that the Athenium and Data Heist routes (when you return to Tenebra) are that merc squad theme you're looking for where Xandra has a lot more agency. Kiyomi is also a character a play around with quite a lot as a kind of henchwoman to Sagacious-6, since she already starts out as a criminal. Thanks for the feedback!

Story is great , plot and twists are great too , lack of quality art and animation makes my heart bleed but it is manageable enough , 4/5 , i wish black lilith studio releases game 3 of the brainwash battleship .
I've always been a big fan of Black Lilith. Their character designs are always top class.
 
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poczas

New Member
Sep 2, 2020
1
2
Glad I randomly stumbled on to this game, having a great time with it and looking forward to future updates. All of the story branches make me think of a porn version of the old 'Choose your own adventure' books I read as a child :LOL:
 

yilkin

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T4t0rt

Member
Feb 22, 2023
456
198
Guys, for what are you saying, seems an hell of game to go through. Is this really hard, the walkthrough?
 

flwqo

Member
Modder
Jun 6, 2021
124
154
Need somekind in-game path navigator. Choices, choices everywhere ))
Guys, for what are you saying, seems an hell of game to go through. Is this really hard, the walkthrough?
You absolutely, 100% need the walkthrough for a systematic way to play the game. There's too many dead ends otherwise.
On the other hand, the visual walkthrough is a much better way to... visualize the different choices compared to text.
TLDR: use the walkthrough.

Maybe when the game is v1.0, there could be an in-game visualization of all the branches.
 

Altmale

New Member
Jun 26, 2019
9
8
I don't know how hard RenPy makes it to code, but as much as I like this game's themes and art, I don't think I'll be jumping back in until there's some sort of integrated tracking to see where new content is.

Off the top of my head, you could label each choice numerically, so if you chose the first option three times and are on a screen with three more options, they would be 1111, 1112, and 1113. You'd have a master list of all these options and a list of ones the player has previously selected in any playthrough. You search both lists for items that start with, say, 1112, and if the master list has more results than the collected list, the second choice would get a *MORE TO EXPLORE* (or whatever) in its label. When it's selected, 1112 goes into the collected list if it's not already there.
 
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AkaQ

Member
May 23, 2022
318
355
Yeah it would be a cool qol addition to the game something like an achievement system registering every ending the player got.
 
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