Well, be careful what you wish for. Because I did breeze through both
Waiting For You and
Because You Are Special, and after doing so a certain Abraham Lincoln quote came to mind...
"
Better to remain silent and be thought a fool than to speak and to remove all doubt."
Before there was the possibility to hope that perhaps your writing could offer something to salvage what is here, but that is no longer the case. I am not saying that you are a fool here. What I am saying is that before I played these games your writing skill was unknown to me, but not anymore; so you no longer have the benefit of the doubt here.
Your writing just isn't very good. It is mediocre at best, and often worse than that.
View attachment 2603665
View attachment 2603676
It's not even a 'lost in translation' thing. Some of these mistakes are just downright sloppy or lazy.
View attachment 2603716
I'm not going to get too hung-up on grammar and prose for a not-native speaker, but c'mon. The writing isn't great, and I doubt it's much better in its native tongue, but there are larger problems here that won't be fixed by just handing it over to be proof-read by a native English speaker. There are also other visual problems, like the size of Alice's hand changing between otherwise identical shots or her boobs being so fucking huge they break the model.
Both games are very short experiences, which you can complete in under 10 minutes. I wouldn't however call them 'short stories', since they both lack story. There is no plot, there are no characters, there is no real drama or conflict to resolve. There is the barebones of a premise being presented, then some not particularly well written dialogue, followed by a boring sex scene; and no reason to be invested or care about any of it.
On a metatextual level, the big problem her is that 'romance' doesn't work as just a kink, in the way that being attracted to certain physical attributes are (e.g. tan lines, petite figure, round ass, etc.) or the mere presence of certain sexual situations can (e.g. oral sex, being restrained, cheating, etc.). Romance takes work. It needs proper setup and context, you need characters the audience can care about, and you need a relationship the audience can get invested in. None of that was on display in either game.
Just having a person say 'I love you' during sex is not romance.
This is especially so in
Because You are Special, where all interactions with the MC (Len) shows him being a curmudgeonly asshole. He's apparently bitter, depressed, and is nothing by dismissive and mean to Shizuku. She keeps pushing towards Len, and he keeps pushing her away. When we finally get through enough painfully bad dialogue and she gets up to leave the apartment,
I was rooting for her to go. At this point, Len had done nothing to show himself worth the time, effort, and affection being wasted on him. Now if the author wanted Len to be a sympathetic character, then that is absolutely a failing on the part of the writer.
How could you have fixed that? More context. You could have wrote his inner thoughts and dialogue, let the audience see what is going on in his head (especially if his thoughts and actions conflict). Maybe Len is struggling with depression and self-worth, but we the audience don't know that; all we see is him being an asshole. We can't know if the attention Shizuku is lavishing him with is actually secretly appreciated. Maybe he's pushing her away because he doesn't think he's worthy of her? Maybe all he really actually wants is some love and appreciation (something he's not getting from his current work or social circles), but he can't accept it for some other reason? That would at least give the audience some sort of CONFLICT to start to be interested in.
Do you know what else could have helped things? Having that '7 years ago' flashback
before the sex scene, instead of having it at the end! If you're comfortable doing a massive time-jump to establish exposition and context, maybe do that sooner rather than later? You could have used flashbacks to see some of their past interactions, to build up the kind of meaningful context that would have potentially made their fucking a narratively fulfilling payoff. It's the sort of thing that would have been a cute scene in a more fleshed out story, but here it just further highlights how little narrative was spent on the setup beforehand.
The premise isn't the problem here. The problem is you didn't follow through. You didn't make characters worth caring about, you made props to yell dialogue with and then watch them fuck.
The point when Shizuku gets up to leave, and is stopped by Len (which we don't actually see) would be the
denouement of a full fledged story. Here you're cutting right to the end; and I just don't have a reason to care. The audience is just never given enough time to learn about these people, to learn about their situation, to learn about their relationship. There is no reason to get invested, there is no reason to care. So when they finally exchange their 'I love you' with each other and fuck, there is no payoff because there was no buildup. Without anticipation, there is no climax.
Both games have the trappings of romance, the window dressing of romance. The people say they are in love, and then they fuck. But it isn't romance. Again, romance isn't just a kink you can slap onto things with a simple 'I love you'. Both games very much suffer from a case of needing to 'Show, Don't Tell'. We are TOLD that these people love each other, but we aren't SHOWN that by the narrative. It's like Star Wars Episode 2: Attack of the Clones, where the audience constantly needs to be TOLD that Anakin and Obi-Wan are good friends, because otherwise every time they're on screen they are bickering and fighting with one another. If you went by only what the audience was SHOWN, you'd think Anakin and Obi-Wan hated each other. That film's screenplay and direction absolutely failed to show the audience their friendship, which is why the audience needs to otherwise be constantly reminded of it by those two characters declaring the state of their friendship out loud.
Both games are on par with poorly written erotic fan-fiction, but without the benefit of being able to draw upon all of the established characters and relationships present in the original work that the fan-fiction is playing around with. It's like reading an erotic Harry Potter fan-fic,
but when you have no idea who Harry Potter is or why he's fucking Hagrid.
Sadly both games are about as shallow as your average porno setup. No more story than you'd get watching a 10 minute long clip on PornHub titled 'Naughty Student Bangs Her Teacher'. You got a premise, and that's it. That might work for porn, but here? I'm left wondering why I'm reading this rather than just playing Koikatsu Party. I'm not getting anything with either of these two games that I couldn't spitball myself in less than a minute. Depressed dude and love-struck childhood friend reuniting? Done. Thirsty wife and husband returning early from a work trip? Done. Now there's nothing inherently wrong with either of those premises, but you just failed to have either game rise above being more than
just the premise.