I find Tlaero's recommendation more compelling and true to my own experience. However, the appropriateness of the advice, in this case, may depend on the idiosyncratic qualities and particular circumstances of the dev in question. Noping's guidance might be much more appropriate for some devs.I think Tlaero's advice is right on and matches what I've found to be true in life in general. Keep moving forward and learning as you go. Focus on gradual improvement over the long haul, not unachievable perfection.
Switching tacks, slightly, one of the other things that I dislike intensely about player interactions with devs on this site is the reflexive assumption, among some players, that a dev's decision to redo or repolish a section of their game is a scheme to 'milk' their patreons. Players who float that accusation usually offer zero support for their claims; I find it particularly nauseating when directed at devs like Nyx, who clearly care intensely about their creative vision and their supporters.
Lazy, ignorant assumptions of bad faith seem to be the way of the world, these days. One of the things that I love about this thread is that that's not the way people behave, here. We may disagree, but we always do so in good faith and in a friendly spirit.
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