VN Ren'Py Straight!? [Revamp v0.15.1] [Aaryn]

4.90 star(s) 55 Votes

youraccount69

I'm like a karate chop
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Dec 30, 2020
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Straight-0.15.1Revamp
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Aaryn

Active Member
Game Developer
May 4, 2017
596
1,494
Does anybody hang yet? Or is it still the mindless build up?
hi.
as much fun as it can be to take cringe bait like this, I'm going to take the high ground here and turn this into a teachable moment.

the primary focus of this project is a story that tackles deep, existential topics related to friendship, communication, and acceptance as they revolve around the topic of sexuality and coming-of-age. The adult genre let's me explore all of those without a filter and the boundaries there are almost limitless. that's powerful in a polarized world and the thousands of letters that i've received and continue to receive substantiate that. The genre also allows me to reach people who may be struggling with those ideologies but still remain in their personal closet by secretly exploring those instincts through games like this. giving those people a voice is important to me and it's been rewarding for thousands of readers

In short: there's limitless positive things I can do with this genre besides make people's wieners squirt 'cause that shit is basic.

no really. It's as basic as you can get.

anyone who's set foot in an introduction to psychology class knows there's quite a bit of complexity to the human condition that goes beyond "banging." Here's a pretty popular diagram to jog your memory:

View attachment maslow-hierachy-of-needs-min.webp

"Banging" is at the bottom and is physiological-- meaning it has zero mental component-- making it, quite literally, as "mindless" as you can get. Instead, you've somehow mistaken a physiological need as being intellectually stimulating. Your definition of "mindless" just sounds more like indifference to all emotional states and the elevation of your own basic animal instincts. It ignores everything that isn't chemical and I just really demand more of people than that-- I demand more from a reader than that. hell, most people do-- that's why there's a pyramid in the first place. The adult genre can be so much better than endless sequences of people stuffing each other's unprepped shitboxes. I want story. I want substance and I want something that makes me think. I want something that covers everything in the pyramid and not just "banging."

If you want basic porn tropes with no substance, then perhaps maybe order a pizza when you're broke or maybe climb into the washing machine and pretend your stuck. Me? I'd rather do something different with my project and not make something that's exactly like all the overused sexual, adult plot points. that shit just doesn't stimulate me at all and there's nothing unique about it.

If more detailed content isn't for you-- that's fine. if tons of dialogue, banter, or corny friendship moments that sometimes lead to more steamy moments isn't for you-- that's fine. you're allowed to have your preferences and i fully support you in that.

this story is long. it's detailed. it tackles some heavy shit-- especially for an adult game. if you're not looking for that then you just simply move on and look for something that's more cliche and basic. it's not necessary to label a story that tackles heavy issues related to the LGBT community as "mindless" because honestly, as the pyramid suggests: it's very much the exact opposite of that and maybe that's the problem. some people dont want to think about advanced shit when they're playing an adult game and the bulk of this story does exactly that.

But demanding that a story that covers the entirety of the human condition, reduce itself to just covering basic physiological instincts and be just another boring sex game is the very definition of mindless and I'm not gonna do that. the content in this game will continue to get even more deeper-- chapter 6 really started the serious beginning of that but 8, 9, and 10 take that to an entirely new level and i wouldn't dream of changing that because they were the most popular chapters in the game
 

Magiriano

Newbie
Jan 20, 2021
18
18
I support your artistic endeavors and only therefore point out that it is unwise to use as an argument only one of the psychological theories as some kind of irrefutable fact or ultimate truth, moreover, not your own theory and requiring its own evidence base and having a sufficient number of flaws, being very young in a scientific field that is itself young.

Apart from this, I have nothing to add, since I do not touch upon the discussion of this work, which is unique in its own way and has a certain influence on the community. :coffee:

PS. The latter meant that you don't have to answer me. I come to read, but I avoid participating. Even with the creator of this remarkable game.
 
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Aaryn

Active Member
Game Developer
May 4, 2017
596
1,494
I support your artistic endeavors and only therefore point out that it is unwise to use as an argument only one of the psychological theories as some kind of irrefutable fact or ultimate truth, moreover, not your own theory and requiring its own evidence base and having a sufficient number of flaws, being very young in a scientific field that is itself young.

Apart from this, I have nothing to add, since I do not touch upon the discussion of this work, which is unique in its own way and has a certain influence on the community. :coffee:

PS. The latter meant that you don't have to answer me. I come to read, but I avoid participating. Even with the creator of this remarkable game.
yep. for sure. i agree no one theory summarizes everyone or anything. the individuality of people will always be more complex than any one theory or even dozens of theories can explain-- in fact one of the main plot points of this story argues that in multiple contexts. i'm just using maslow here for simplicity and familiarity (i doubt anyone has the patience for me cite empirical evidence in APA format-- especially on this page). while anyone can argue points of his theory (in particular the order of the hierarchy) he makes a pretty good argument for there being more to life than people's buttholes and that's the audience that i'm interested in tapping into. I'm fine including adult content but i'm going to do it when the plot needs it just like any other plot device. it's for adults so i sorta just expect people to act like adults. i appreciate you stating the story is unique and i enjoy taking that approach and doing way more world-building than what people are used to in the genre because that's what i like to read. that's not for everyone and that's fine. it's not like i'm milking-- the story is free. someone calling that "mindless" is just embarrassing to read when the topics of the story explore things like friendship, communication, self-acceptance, mistakes, and drawing unfair conclusions about others. luckily the story content weeds most drama and hecklers out and i'm grateful for that.

thanks so much for reading
 

Raa va

Formerly 'Gooooneer'
Dec 4, 2024
67
38
Hey there are multiple choices right? Like shower, go to the bathroom, skip class or study, watch tv? Does picking one event skip the others? Do the other events pass up and we can't see what happens there unless we do a different playthrough? Is it a big deal or am I just worrying too much because it doesn't do anything to the story? Like watch tv or study brings different interactions and is it supposed to be that way? like you have to make a"choice" or is it just not that deep? also are there bugs in the game? Like I am only on chapter2 but there are times when i pick an event but scene ends with the other event ending. For example, when zack presents the onesie to braden i picked to study but the scene ends with them going to sleep watching tv?
 
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Aaryn

Active Member
Game Developer
May 4, 2017
596
1,494
Hey there are multiple choices right? Like shower, go to the bathroom, skip class or study, watch tv? Does picking one event skip the others? Do the other events pass up and we can't see what happens there unless we do a different playthrough? Is it a big deal or am I just worrying too much because it doesn't do anything to the story? Like watch tv or study brings different interactions and is it supposed to be that way? like you have to make a"choice" or is it just not that deep? also are there bugs in the game? Like I am only on chapter2 but there are times when i pick an event but scene ends with the other event ending. For example, when zack presents the onesie to braden i picked to study but the scene ends with them going to sleep watching tv?
heya (again). sorry if i was short before on the response. the friggen character limit had me struggling with trying to answer your question on that profile page so apologies if i appeared abbreviated or short with ya. wasn't my intention.

So I'll give ya 2 answers: a shorter one and then a detailed one and you can pick whichever one you prefer.

short answer: in most cases, whether you choose bathroom, shower, homework, or tv, it shouldn't impact the overall story. you won't miss large chunks or things like that. many of those choices simply just give you extra events or could stimulate a conversation, background, information, or maybe other conversation choices that pop up later in the story for continuity. but it won't affect the overall story. the only choice that affects the overall story majority is the pervy vs respect route choice at night when zack has a choice whether to peek while braden is sleeping or not.

long answer: so everything above still applies here obviously but this version of the game is also a "revamp" of the original. while i've never written a story or coded a game before, i tried out a few things during the original game and some of those worked and maybe some didn't as much. however, it was important to me and to many of the fans to not change things in the revamp from the original so i took that seriously. In the original game, when you had multiple choices, there were certain orders that could unlock a progression forward in the story. so you kinda had to figure out the right combination as the days scrolled through. when i was working on the revamp, i didn't like this mechanic at all so i eliminated it and made things more linear. however, all the conversation choices and stuff still remain to keep things original so if you were a fan of all the homework bonding stuff, you could still do that and not affect the story, or if you liked the goofy stuff that happened during tv events, you could still do that. the bathroom was kinda different. some people may find bathroom content uncomfortable so i wanted to make sure all of those events at the urinal were avoidable. there are other conversations that get unlocked as a result of those choices but many are background information, stories from their past, or just other insights into their personalities.

for example, in one scene, if you choose the bathroom, there's a conversation about pranks which unlocks a story about bullies from braden's past in the cafeteria later but those don't have an impact on the overall story.

imo, you would not have to play through all the choices because it's pretty minimal in how they affect the story. basically, i have pretty serious concentration issues so trying to juggle multiple storylines in my first project was pretty overwhelming, so i stuck to a more linear story with a few choices here and there to do what you want to provide opportunity for extra events.

hopefully, that's the answers you were looking for. if not, you can ask follow-ups. i tend to ramble :p
 
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Raa va

Formerly 'Gooooneer'
Dec 4, 2024
67
38
heya (again). sorry if i was short before on the response. the friggen character limit had me struggling with trying to answer your question on that profile page so apologies if i appeared abbreviated or short with ya. wasn't my intention.

So I'll give ya 2 answers: a shorter one and then a detailed one and you can pick whichever one you prefer.

short answer: in most cases, whether you choose bathroom, shower, homework, or tv, it shouldn't impact the overall story. you won't miss large chunks or things like that. many of those choices simply just give you extra events or could stimulate a conversation, background, information, or maybe other conversation choices that pop up later in the story for continuity. but it won't affect the overall story. the only choice that affects the overall story majority is the pervy vs respect route choice at night when zack has a choice whether to peek while braden is sleeping or not.

long answer: so everything above still applies here obviously but this version of the game is also a "revamp" of the original. while i've never written a story or coded a game before, i tried out a few things during the original game and some of those worked and maybe some didn't as much. however, it was important to me and to many of the fans to not change things in the revamp from the original so i took that seriously. In the original game, when you had multiple choices, there were certain orders that could unlock a progression forward in the story. so you kinda had to figure out the right combination as the days scrolled through. when i was working on the revamp, i didn't like this mechanic at all so i eliminated it and made things more linear. however, all the conversation choices and stuff still remain to keep things original so if you were a fan of all the homework bonding stuff, you could still do that and not affect the story, or if you liked the goofy stuff that happened during tv events, you could still do that. the bathroom was kinda different. some people may find bathroom content uncomfortable so i wanted to make sure all of those events at the urinal were avoidable. there are other conversations that get unlocked as a result of those choices but many are background information, stories from their past, or just other insights into their personalities.

for example, in one scene, if you choose the bathroom, there's a conversation about pranks which unlocks a story about bullies from braden's past in the cafeteria later but those don't have an impact on the overall story.

imo, you would not have to play through all the choices because it's pretty minimal in how they affect the story. basically, i have pretty serious concentration issues so trying to juggle multiple storylines in my first project was pretty overwhelming, so i stuck to a more linear story with a few choices here and there to do what you want to provide opportunity for extra events.

hopefully, that's the answers you were looking for. if not, you can ask follow-ups. i tend to ramble :p
It did. And thank you for the timely and elaborate response. much appreciated
 
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4.90 star(s) 55 Votes