Paerun Cru'Av

Member
Nov 8, 2022
256
245
Can someone please actually POST the codes? I've tried several, but none have worked. And just repeating that "all the codes are there" isn't helping any of us.
It was posted many times before, but with so many posts to sift through, I get that it could be annoying to find. Search function is our friend. Don't hesitate to use it.
Here's all the Paige Codes for the laptop that I've found so far (as of DAY 19 Complete update)

*NEW*
4129

7382
5981
4873
8024
7626
1337
1108
3098 (need to locate all 4 numbers in escape room)
6969
0411
8625
2157

will probably update list with future updates when i get time to actually play
 
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Antherak

Member
Aug 20, 2020
263
466
Here fixed it for you.

Haylee >>>>> Ariel.
1000% Agree. Ariel is insufferable.

Skylar is #1 by far.
Skylar Tiffany is #1 by far.

Ishani is #2 by a little.
Ishani Camilla is #2 by a little.

Kasumi is weird af and makes me uncomfortable.
Agreed completely, and her huge forehead is ugly.

Tiffany is bae.
Tiffany Skylar is bae.

Lira is mid.
Agreed.
 
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anon9gg

Newbie
Feb 2, 2025
15
19
Skip Puzzles mod to skip all Paige's puzzles, a menu will show up right before opening the laptop:
_skip_puzzles_1.jpg _skip_puzzles_2.jpg
this virtually support any day even for future updates as long as things remain streamlined the same way
no game script is modified and its fine to add or remove this script mid-playthrough


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anon9gg

Newbie
Feb 2, 2025
15
19
@ Wildman Dev suggestions to improve the laptop's show_pic screen:
currently if the user hides the interface with H key (or middle mouse etc) the show_pic screen is hidden

you can block the related keys like this:
Python:
screen show_pic(pic2show):
    modal True
    add pic2show
    key config.keymap["hide_windows"] action None
    ...
you can also add left/right keys to set prev/next pic:
Python:
    key config.keymap["input_left"] action Function(next_pic, pic = pic2show, l = True)
    key config.keymap["input_right"] action Function(next_pic, pic = pic2show, l = False)
the default keymap values are defined in "renpy -> common -> 00keymap.rpy"
it's either one key or a list of keys (as keysym str)

for instance this also set prev/next pic with the mouse wheel as well (reusing input_left/right values first):
Python:
    key ("any_K_LEFT", "any_KP_LEFT", "mousedown_4") ...
    key ("any_K_RIGHT", "any_KP_RIGHT", "mousedown_5") ...
if you want to preset multiple keys into a var, you should probably use a modifiable list [] rather than a static tuple () as i do here, so you'll have the option to add/remove element on the fly

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ref:
 
Last edited:

ahtabom

Member
Nov 29, 2024
168
706
Day 20 Progress Report #2
5 days ago

Hello there.

I'm here to make the second progress report for Day 20; may the Camila preview render find you well.

As of this writing, Day 20 is roughly 70% complete.

With Elysium content included, there are around 25 scenes in total for Day 20. For comparison, Day 19 pt2 has around 21 scenes.

Day 20 also has the most animations of any update, and it's not particularly close. I posted an animation quality poll early after Day 19 pt2's release - I've been trying to improve the game's animation quality, and I think I've succeeded, hopefully you'll feel the same way.

The update itself is coming along nicely. The animations are done. The scene rendering is about 80-85% done—all that's left beyond finishing the rest of the renders is the laptop stuff, the day writing, and coding/playtesting for release.

For now, my window for release is July, and I'm confident that will be the month, though I'm not officially giving any specific release date.

This will have been the longest length between updates, and believe me, that's frustrating for me, too, but I promise the wait will be worth it.

As I said in my last progress report, Day 20 is the most integral day in the game. Up to this point, if there's one update above all the others you should be excited for, it's this one. Big things are going down!

My next (and likely final) Day 20 progress update will be in early June - I will have a better grasp on the official release window by that point.

For those that are supporting during the off months, I genuinely appreciate it. You guys keep me focused and motivated.



camilaprev.png
 
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