It's just an error when I check which pics a player can fairly have. I don't allow for the instance that says, "Yeah, this pic can be in the album."curious why doesn't this photo make it in the photo album
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It's definitely my first game, just not my first attempt at making a VN. Much to the chagrin of about half of my applicable player base, once upon a time I had a fairly feature complete version of Stranded in Space in Unity that was open world. Moved to Ren'py around late October of last year.Wildman, are you suuurre this is your first game? I smell a ringer.
Any plans on changing how it works from just skipping the scene to actually declining the scene? Also, how about adjusting the skip range coz you can still see the beginning and end parts of the scene that I would rather skip.I don't know if this is exactly what you want, but you can skip any sex scene in the game in its entirety. It still "happens" though.
There are no plans, sorryAny plans on changing how it works from just skipping the scene to actually declining the scene? Also, how about adjusting the skip range coz you can still see the beginning and end parts of the scene that I would rather skip.
There's something to be said for Unity and especially for a guy attempting to use it for a first attempt. I'll say though, your ren'py version is pretty top-notch. The fully fleshed-out characters and impressive dialogue will be plenty enough to keep me around to see it through. Top five...no kidding.It's just an error when I check which pics a player can fairly have. I don't allow for the instance that says, "Yeah, this pic can be in the album."
It's definitely my first game, just not my first attempt at making a VN. Much to the chagrin of about half of my applicable player base, once upon a time I had a fairly feature complete version of Stranded in Space in Unity that was open world. Moved to Ren'py around late October of last year.
I'm curious as to how open world would have changed the game. Maybe once everything is more comfortable you might make a similar game with your original vision.It's just an error when I check which pics a player can fairly have. I don't allow for the instance that says, "Yeah, this pic can be in the album."
It's definitely my first game, just not my first attempt at making a VN. Much to the chagrin of about half of my applicable player base, once upon a time I had a fairly feature complete version of Stranded in Space in Unity that was open world. Moved to Ren'py around late October of last year.
Anybody else google translating salome's posts?salut pendant certaines scènes le texte et les images sont lentes.
I definitely plan to make another game at some point. It will be opposite in structure to Stranded in Space.I'm curious as to how open world would have changed the game. Maybe once everything is more comfortable you might make a similar game with your original vision.
I appreciate the kind words. Hope to see you for Days 12-13 soon.I freaking love this game ! Love the wit and humor, love the laptop system, even love the stowaway thats in my mind. Keep up the excellent work.
The Mac ones that aren't Mega aren't mine... I'll message the mod who uploaded it.Hello, why MAC links lead to Win\Linux arch?
Yeah, unfortunately you're right. I'm fixing it when the next update comes out, since it's so close to being released.Wildman Dev
Day 8 Laptop Photo Hunt has an exception Error.
The Error is not ignorable, in fact the game returns to Main Menu after clicking ignore.
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Yeah, no worries.Yeah, unfortunately you're right. I'm fixing it when the next update comes out, since it's so close to being released.
Sorry about that.
Unity is often a barren sand box with frustratin uncalled for cumbersome to use yet skimpy UIIt's just an error when I check which pics a player can fairly have. I don't allow for the instance that says, "Yeah, this pic can be in the album."
It's definitely my first game, just not my first attempt at making a VN. Much to the chagrin of about half of my applicable player base, once upon a time I had a fairly feature complete version of Stranded in Space in Unity that was open world. Moved to Ren'py around late October of last year.
Make the most of your scenes, integrate most to many in every edition, those scenes deserve to be gamed.There are no plans, sorry
It's just not very feasible, unfortunately. By allowing to decline a scene then I have to account for it somehow in the story... there's 16 girls (for now) in the game... that's far too much alternate dialogue, not to mention the extra renders to depict the "No".
if had_sex_with_marissa:
"Boy, that sex was great, right?"
else:
"I had to say no to Marissa, she's mean. And ugly."
x494.
And in the end it's all done to reduce the content in the game, because the scene was declined.
Deser towns, work in progress sections all over, small to next to nothing action wise in the game.I'm curious as to how open world would have changed the game. Maybe once everything is more comfortable you might make a similar game with your original vision.
Game be progressing nicely and all these honey bees full of pent up throbbing desire are worth it.Anybody else google translating salome's posts?
I don't know why it would be slow for you... sometimes I pace the text to better match the tempo of what's happening... I also use pauses a lot, maybe that's what it is? Other than that, if you've got other programs open or something, that might slow it down. I don't know.
I definitely plan to make another game at some point. It will be opposite in structure to Stranded in Space.
I appreciate the kind words. Hope to see you for Days 12-13 soon.
Yeah... Similar error on Day 5, too:This is an old bug that I keep forgetting to hard fix. There is no talk with Haylee on Day 4, so if you just ignore her it'll resolve itself on Day 5.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/laptoplabels.rpy", line 364, in <module>
File "renpy/common/00action_other.rpy", line 99, in __call__
return self.expression()
File "renpy/common/00action_control.rpy", line 126, in __call__
renpy.show_screen(self.screen, *self.args, **self.kwargs)
Exception: Screen Haylee_convo_d5 is not known.
So on Day 3 Haylee gets online only after you talk with Ariel. There's some delay to this because I like bugs... situations can arise where the game thinks she should be online when really she shouldn't be.Yeah... Similar error on Day 5, too:
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/laptoplabels.rpy", line 364, in <module> File "renpy/common/00action_other.rpy", line 99, in __call__ return self.expression() File "renpy/common/00action_control.rpy", line 126, in __call__ renpy.show_screen(self.screen, *self.args, **self.kwargs) Exception: Screen Haylee_convo_d5 is not known.
Absolutely.Any fan sigs planned,dev?
Thanks for the kind words, delacroix.Nice update!, I love Camila !!. The global chat is so fun
I only downloaded the current version a few days ago... Really loving the game, but I don't want to miss out on the laptop content and continue.So on Day 3 Haylee gets online only after you talk with Ariel. There's some delay to this because I like bugs... situations can arise where the game thinks she should be online when really she shouldn't be.
What's weird in this case is that it's supposed to resolve itself the next day. When you log off each day I "reset" everyone. The only thing I can think of is that you have an old version of the game. Is that possible?
Normally when someone who gets this bug ignores the Haylee D4 convo bug, it resolves itself the next laptop session and works again as intended. You've made it to the next level.I only downloaded the current version a few days ago... Really loving the game, but I don't want to miss out on the laptop content and continue.
I did cover the chat with Haylee on Day 3. Should I have skipped that?
Ah gotcha, I just went back to this thread to see if I'd overlooked a kinetic novel tag after sitting through three in-game days without any interaction beyond clicking through chats. I guess it's one of those borderline cases where it's not quite kinetic so maybe doesn't warrant the tag, but close enough that players who prefer more interactivity may be disappointed. Oh well, you can't please everyone.It's a kinetic novel with "Major Choices" along the way that result in impactful differences in your game. Right now there are three Major Choices, in the next update there will be another 3. Aside from that, there's a laptop chat element to the game that allows for Minor choices that can result in lewd pictures, different conversations, and various other random, minor differences.
Still, I don't want to misrepresent the game — Stranded in Space is mostly a kinetic novel.