not to put down that game at all. but just want to point things out for some peoples who didnt know.
graphism are from the original game ( everything is ripped off of original game, like any things in SFM ( yes, even the "so supposed" custom models made by some peoples (pretending) from scratch are ripped off models and slighty modified via blender or else . including nude model that are not nude at base. most model use original game head and textures, put on a mixed DAZ V4 body combined via blender or else.). and soo obviously fit perfectly with the original game style.
animations are great, cant make better ( or a bit more with training ), reason is the SFM itself , wich IS an engine created specifically for animations.
again, i dont say that to put down the game, its great stuff in here. but i just wanted to point things out. you cant compare this with a DAZ game for exempl, wich made things unfair where DAZ put on models details for static renders, and SFM put on animations fluidity and FX effects.
honestly, i m curious to see when another game created with SFM will pop out
they are some extremly talented peoples using SFM, i bet they can make great games if they wanted to put more into a game than static or gif webm animation loop.
main black point with SFM is the models themself. you can create your own models, but its a entire big log put in the ass to do them. and soo it limit the engine to pre-craeted models ripped from games and else. wich is a sad point compared to DAZ.
but again, both engine are complete opposite.
keep up yo ! i know the crazy shit that can be created with this engine