No worries man that's fair, I understand it's a lot of work to consider changes on that sort of scale.
I suppose my line of thinking was that each category of clothing would have its own modesty factor so instead of a sum total of 13 steps (0-12) of modesty having to cover 11 outfit types it would be 11 categories of outfits (biz/cas/ss/uw etc) which already sorta have their own modesty level when you consider what each one is, and each category would have a random pool of images to pull from.
I mentioned this earlier but it was a wall of text. I would like to see rather than increasing the z01-12 just adding an additional number to the images so we can technically allow multiple outfits under the same definition and accurate reveal states. Being limited to 0-3 for very low revealing outfits and 9-12 for nude outfits restricts this when I learned we could have multiple outfits each with the same reveal state.
I hear you both (and others that have asked for more as well). I don't have a good solution (by good I mean one that's backward compatible). The best I have come up with is to allow using other letters than z, so you can say a1, b1, c1... z1. That would be a pain to implement in the code but it would work with the existing images so it's probably the way I'm going to go. Not sure when that will happen.
Was talking about the salery they have at the work previous to applying to my jobs. Thus their opnion to me should have no relevance. Might be that what you say affects the general level of pay seeing as I struggle to find workers with normal paylevel. Seeing waiters getting paid 20-26 at their current employ is not unnormal occurence...
Their salary for non-club jobs is based on their skill and amount of experience. If you are getting a lot of high salaries that way is probably bad luck with the RNG that's giving you a lot of really good workers. So they will be expensive.
How does one build fame cause no matter what price / positive events from bartender / score 30 k it's fixed at 50... Dunno maybe I'm missing something like my skills etc.
Which results in me getting 5 customers or so months in as I said I'm new so I may missing something will later try another playtrough but if my money situation gets dire again I may result in some money cheat.
To build fame, you need to get satisfaction as high as possible. The best way to do that early on is to have workers with high skill levels and high lewdness. Having high quality products and low prices also helps a lot, but that's hard to do early on.
Btw, about the archetypes in this last restart i tried to make everbody virgin by maxing the probability in the archetypes and worked in most of them, but not the slut one at least, not sure if more are the case. I'm curious why, not that it bothers me but maybe there's something at play that we didn't know about.
Many thanks again.
Some archetypes, like slut, have other traits like high lewdness that makes someone staying as a virgin very unlikely.
Do you think it would be possible to modify the game in such a way that it accepts multiple images for scenes like BJ, pussy eating, sex, and anal?
Also, would it be possible to make the software accept video files in 512x800 resolution as an alternative to images? I'm referring to very short clips of 5-10 seconds.
Its not currently possible to mod the game to do that. However, adding support for pregnant images has opened the door to allowing for that. I would need to work on some specifics, but it is possible that I may add that in the future.
The main issue with video is that it not usually possible to scale it without special software. Finding video clips in that size would be hard if not impossible. Even then, I'm not sure if video as alternatives to images would work right, however adding a hook to play a short video at specific points is a more interesting approach and one that would potentially allow for more flexibility in the video resolution. Not high on my list of priorities, but it's a thought.
I've been enjoying the game.
Apologies if this has been already asked, but if the profitability of the club goes way up after getting a Kitchen, Sitting Area, Dressing Room and Entrance. How come we don't get to start the game with those?
I kept my club closed until I could hire Singers, and that seemed to do better than trying to operate an unprofitable bar / kitchen.
It's more fun if you have to work for it
But seriously, is a way to create pacing in the game, allowing you to spend more time getting to know the people before you need to start hiring them. When you can hire a waitress you now have an idea of some of the better candidates that you can consider.
Nooo, my favourite exploit! Now the dev will fix it! Damn you and your big mouth!
That's there to prevent you from keep trying to change the same opinion multiple times in the same day until it works. I didn't realize it worked the other way too. Anyway good job finding that. Eventually I will fix it but so enjoy it while you can!
one more thing. sometimes yours gf will call you, that she want to get pregnant and that you should pay for it. problem is that, if you agree to pay for it, she will never ever call you back to have sex to get pregnant.
so basicaly you are paying for it to be basicaly cucolded and then pay money for rising cuckold "egg".
Maybe she's waiting for you to make the first move? Seems like she just gave you a big hint that she wants it. It's up to you to step up!
Without looking through the story files, I think there's now either some RNG involved or there's also a time component.
On my current playthrough in 1.05 there was also a few sexually related books I chose that didn't trigger the cult leader.
IIRC there's a 50% chance that checking out a sex book triggers it. So it won't happen every time. The chance gets lower if you meet her outside the library and then it's like 25% only.
Is there anything you can do to improve your chances of success, or is it just the unchanging traits you chose at the beginning? I don't mind a grind.
This is in the FAQ and it's answered here several times, but here it goes again. To convince someone of anything (whether is to change an opinion, go on a date with you, have sex while on a date, etc.) is your sociability (higher is better) and their will power (lower is better). Then after that is how much they like you and then whether they like following orders and how "loose" they are. You can't do anything about your sociability or their will power, but you can make them like you more.
At first, the girl informed me that she was taking birth control pills. The next day, she said she wasn't taking them, and the day after that, she started taking them again. This is completely absurd, since birth control pills don't work that way.
And one more strange fact. A girl can get pregnant even if you have never cum inside her. The chance of pregnancy in the game should be calculated only when you cum inside her, and not from the fact that you had vaginal sex with her.
So not everything is exactly like real life. In this universe the birth control effects are immediate. Second, she may lie about it if her honor is low enough. She can't keep her lies straight so next time she may have forgotten that she lied about it. In general they will only check their use of birth control once a month. So technically you can still get a NO answer one day and YES the next day if she changed in the in between. But the scenario you described either she lied in the middle one or it's bug.
Interesting that theres 30 days in February
There's 30 days in every month. Makes figuring out dates like 1000x easier and allows me to concentrate on parts of the game that actually matter.
Ive noticed that the percentage of taxes does not seem to be changing with the law changes. im Still paying around 26% at normal taxes which i was at high taxes
Are you sure? Figuring out the taxes is not simple and I don't think I have explained this before. Basically you pay taxes on your taxable revenue - cost of revenue. Taxable revenue includes products (drinks, food), services (lap dances, private rooms, massages, etc.) and other club stuff (cover charges, parking, game tokens, etc.). Cost of revenue is your inventory costs. Then you get the first $1000 for free, so you only pay taxes on the difference (this is so that you don't pay taxes early on when you are making too little).
Don't want to hear from accountants that this isn't right, it's freaking game!