Yeah idk why people are unhappy about the obedience changes. Granted, I too INITIALLY hated it because with how many characters I had I nearly lost all of them due to obedience drain, but I sat down and read how it worked when I first noticed how fast they were losing obedience, did my best to recover said obedience, and managed to recover before any of them ran away, and now going forward, due to this system, it makes luxury rooms kind of redundant. I do enjoy the luxury room mechanic, but sinking that many resources into something that only benefits ONE character at a time is abhorrent, and with the new obedience system even CLOTHES you give them or ACCESSORIES can make it so that they never lose obedience as long as you equip/upgrade enough of them. This solves my complaints about the limited luxury rooms.
As a side bar I have 2 questions:
1: Does anyone know what that text bubble is I see over the characters' portraits? I've clicked on it just to see what it does and I don't know to this day.
2: Does anyone know what the sword is meant to represent when disassembling? I see that if you drag the slider you get more resources for disassembly, but I noticed you're limited to 1 sword after repeated disassembly so I'm assuming it's a resource of some kind but I don't know what. It doesn't seem to be affecting any of my characters, it certainly hasn't changed my money, and it doesn't seem to use up faction points or anything. I just can't figure out what that sword icon/multiplier is meant to represent.