CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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khumak

Engaged Member
Oct 2, 2017
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I haven't tested it that much in the current version, but in the previous version at about 80-90 wits picklocking was basically guaranteed to succeed. Maybe it has changed in the current version? As to the loot, the amounts generally aren't all that amazing. It can be a good way to equip your slaves at the start of the game, but later on it kinda stops being all that relevant. Although, that's more of a criticism of the current state of dungeons as a whole.



I've found that focusing on quests is the best way to beat the debt. Do the first 4 quests -> buy more quests upgrades from the quild -> do the 8 new quests -> have enough rep to get the guild election support quest -> finish the election support quest before the 14th day -> never pay a dime of debt. At least that's the theory. I've been too busy messing with the game files. It does require decent charm factor from the master, but I've gotten the election support quest on the 7th day so it should be doable. You'll need to buy some stuff from the store to complete quests and need to get a bit lucky with quest conditions, however.
That's typically the way I do it as well although I've found that to guarantee enough rep to get the support of all 4 guilds before day 14 you need to change from the easy quests to the medium ones. Maybe at high charm affinity you could get away with 2 easy quests per guild but at low charm affinity it's not enough.
 

sandsea_urchin

Active Member
May 7, 2019
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in the previous version at about 80-90 wits picklocking was basically guaranteed to succeed
You might have missed my previous post, but:
- w/o thief: open chest = 5-10 + Wits/5 % (23-28% at wits 90)
- w/ thief: open chest = wits*4/5 + 10-20 % (90-100% at wits 100)

Good luck 'messing' with the game files... Fix the char sheets bugs while you're at it.
 

AWolfe

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Jan 21, 2018
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Version 0.3.2a, which fixes a lot of bugs (especially in the UI), is available .

As for the quest to get elected mayor, you do not need the support of all 4 guilds. You only need 3 out of 4, which is considerably easier to do.
 

a1fox3

Loving Family Member's
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Aug 8, 2017
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Version 0.3.2a, which fixes a lot of bugs (especially in the UI), is available .

As for the quest to get elected mayor, you do not need the support of all 4 guilds. You only need 3 out of 4, which is considerably easier to do.
Yes but if you get all 4 you get a surprise.


maverikToday at 8:18 AM


Changelog:

0.3.2a

Added some additional clarity for upgrade material tooltip
Fixed repeatability of church quest
Fixed slave requrest descriptions to represent factor values as words when set so
Fixed seethrough underwear not being craftable
Fixed random fairy event showing wrong description
Fixed tribal elves not being breedable with other races
Fixed lamia race lacking short names causing some issues
Fixed bald hair having length description
Fixed oblivion potion
Fixed writ of exemption still relying on submision forcalculations
Fixed multiple GUI issues
 

X3h0n

Newbie
Jun 18, 2020
24
17
You might have missed my previous post, but:
- w/o thief: open chest = 5-10 + Wits/5 % (23-28% at wits 90)
- w/ thief: open chest = wits*4/5 + 10-20 % (90-100% at wits 100)

Good luck 'messing' with the game files... Fix the char sheets bugs while you're at it.
That's not entirely true. While the math you gave is right, it's just the first part of the equation which is tested against the lock difficulty. So at 100 wits a character without the thief class can open a chest with 25 difficulty without ever failing and with the thief class that character can open a 90 difficulty chest without ever failing. Chest lock difficulty is randomly chosen between a max difficulty value and a min difficulty value. Currently all boss chests have a min difficulty of 10 and max of 25, almost all other chests also have a max of 25. Only event chests in bandit forts have a min difficulty of 30 and max of 60(boss chest is still 10-25). So a character with 100 wits can actually open almost all chests without the thief class at the moment, the thief class is only needed for the rare armory chests in bandit forts.
 

AWolfe

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Jan 21, 2018
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However, the thief class is very useful in the first few days of the game to open those boss chests in the starter dungeons. The game is much, much harder if you have to pass on those contents. Each chest is guaranteed to have 1 Scroll of Knowledge (+100xp), a weapon or armor, and a costume item. From just one boss chest the weapons/armor and costume items, even if you might not be able to use them, will be worth several hundred gold when sold. And if you can use them then you're even further ahead.
 

X3h0n

Newbie
Jun 18, 2020
24
17
However, the thief class is very useful in the first few days of the game to open those boss chests in the starter dungeons. The game is much, much harder if you have to pass on those contents. Each chest is guaranteed to have 1 Scroll of Knowledge (+100xp), a weapon or armor, and a costume item. From just one boss chest the weapons/armor and costume items, even if you might not be able to use them, will be worth several hundred gold when sold. And if you can use them then you're even further ahead.
Only if you're using a disposable slave for it. Not as a master or starting slave class. I generally get enough wits in about 10 days, so it's not generally not a big deal even then IMO.
 

borrowed

Member
Feb 18, 2020
170
84
Anyone know why I tried using portraits and body image but instead it show up to my main character not my slaves and im using the old portraits and body from the old game? and how to change text size so it would be more readable for me feel like the text size around 9 or 8 for me
 

AWolfe

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Jan 21, 2018
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There is a UI bug in the details page (and on the class page too). When changing the selected character do so only on the main mansion page, not on the details or class pages. Otherwise alterations that you make will be applied to the wrong character. I made the developer aware of this issue in Discord about a half hour before your post here and it will be fixed in the next update.

As for font size, that's on his to-do list ... but it won't be happening for a while. The current priority, after fixing bugs, is adding new content to the game.
 

khumak

Engaged Member
Oct 2, 2017
3,772
3,816
This latest version seemed to introduce quite a few UI bugs. They're not game breaking though, just kind of annoying.
 

sandsea_urchin

Active Member
May 7, 2019
867
996
That's not entirely true.
Ah, you're absolutely right, I forgot that part.

I still disagree with your 'no Thief' strategy: early on, is when you can't afford to miss on that sweet Dragonbone axe (or bone dagger :cry:). Thief even gives +5 wits and some evasion to your mage, which is not a waste of XP.
 

Dorvo

New Member
Nov 4, 2018
1
0
Does anyone know how one can check submission stat of his subordinates?
I vaguely remember having a bar similiar to loyalty display in previous versions and I see a variable for that in code files, but can't find the way to look it up in game itself currently.
 

X3h0n

Newbie
Jun 18, 2020
24
17
Does anyone know how one can check submission stat of his subordinates?
I vaguely remember having a bar similiar to loyalty display in previous versions and I see a variable for that in code files, but can't find the way to look it up in game itself currently.
Submission was removed in the latest major patch. If you found a reference to it, then that's either an un-updated description or an oversight from the dev.
 
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AWolfe

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Jan 21, 2018
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I set a new record for myself: became mayor (with all 4 guilds in support) on day 9. Wouldn't have been able to do so if I hadn't had Thief on my custom-built mage hireling.
 

erkper

Well-Known Member
May 16, 2018
1,710
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Hey - how to reveal Daisy's sex traits?
Same way you reveal anyone else's traits I think - date her (after sex is unlocked) and when her bar is full, ask intimate question. If you're lucky you'll get one of her traits revealed.

I usually do the following on the date (seems pretty effective to get a positive result for revealing a trait):
Praise
Flirt x4
if bar isn't full yet, Pat Head until it is
Propose if you haven't had sex already (raises consent to 25 or 30)
Intimate Question
Train whatever stat is best with whatever turns are left.
 

portrapoodle

Member
Jul 9, 2017
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Same way you reveal anyone else's traits I think - date her (after sex is unlocked) and when her bar is full, ask intimate question. If you're lucky you'll get one of her traits revealed.

I usually do the following on the date (seems pretty effective to get a positive result for revealing a trait):
Praise
Flirt x4
if bar isn't full yet, Pat Head until it is
Propose if you haven't had sex already (raises consent to 25 or 30)
Intimate Question
Train whatever stat is best with whatever turns are left.
Was just confused if I did something wrong re:
"Daisy is very sweet and if you are nice to her she will give you something no other will get.
You just did Daisy the wrong way is all and missed out on her real story so far."
 

erkper

Well-Known Member
May 16, 2018
1,710
2,272
Was just confused if I did something wrong re:
"Daisy is very sweet and if you are nice to her she will give you something no other will get.
You just did Daisy the wrong way is all and missed out on her real story so far."
Daisy has two events that, if you play her supportively instead of harshly, she'll unlock sex and become just about the best hooker you could have, if you want to use her for that. Honestly not sure how she turns out if you play her harsh. Never tried it.
 

khumak

Engaged Member
Oct 2, 2017
3,772
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The balance definitely feels a bit different in this latest version compared to the previous one. I can still complete the main quest before the end of week 2 but with a bunch of the skills blocked inside of the guild shops it slows progress down a bit with some key skills making the medium dungeons a lot more challenging than before. The bandit fort for example I can still clear out before week 2, but I'm almost guaranteed to have the assassins knock out one or two of my slaves in the process.

With this new version I find that a more reasonable progression is to burn through a bunch of bandit dens (not forts) first, then burn through some groves for the magic wood and iron wood. Doing that was enough to get me all of the level 1 buildings in my base completed before the end of week 2 except for the farms as well as a level 2 tailor shop to make magic cloth with.

Then in week 3 I can buy some of those guild skill upgrades and move on to the medium dungeons. The quests I ended up with in week 2 did require me to clear out 1 bandit fort which I was able to do but the assassins took out 1 of my slaves in the process.

I'm not clear on what you need to do with Daisy to fully unlock her abilities but I may just need to wait for additional events for her. In my game it's not possible to date or have sex with her yet but it's only day 13.
 

AWolfe

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Jan 21, 2018
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Daisy unlocks if you are kind to her on both of her events (the first when she drops something, the second when she professes her love for you). The first event happens around day 6-8, the second a week later.

As for the latest version slowing things down, that was very deliberate by the dev. The Knight class makes things too easy in the early game because it gives fighters a row AoE attack plus allows them to wear heavy armor. You shouldn't be able to wear heavy armor until day 14+ (unless you start with a dragonkin fighter, in which case it's possible to unlock Dragon Knight before you unlock the regular Knight). Those two factors make conquering medium dungeons a lot easier. It's still doable even now, without heavy armor, you're just going to take hits (and lots of them). Using 3 mages that have AoE attacks is a must. Better still if they also have the Druid class in addition to having Caster and Scholar. Overgrowth is a powerful AoE attack, and Mass Lesser Heal is a must. You can get Druid much earlier than when you can unlock Healer.

Gating some of the social skills in the guild shop slows down the many players who use social MC builds to accelerate their team XP gain.
 
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