not informing the players that they can do this will put them in a ''must grind'' mindset and once they get beaten and/or do the math they'll likely give up because there's no way they can repay it.Neither.
The in game Law states that the mayor of a town can't get his property seized dureing his time in power.
Your goal is to get enough influence with the guilds so they'll call you mayor and afterwards your loan is more or less considered payed (or atleast your installments are halted).
Well the story takes a turn for the worse in the last moment, but thankfully the same rule gets applied dureing times of war.
Thankfully the game does tell players this. When you get the letter from the servant's guild, visit said guild and the 1st thing Amelia will mention is they know of your situation with the bank and ask you if you know about the mayor's position, choose whichever reply you want and she'll reply with: "The city's Mayor is elected by the guilds majority every few years, but the catch is only a landowner can become one. Furthermore, the Mayor can't have his property overtaken even in case of loans, so that will let you get off the hook, as long as you manage to get elected."not informing the players that they can do this will put them in a ''must grind'' mindset and once they get beaten and/or do the math they'll likely give up because there's no way they can repay it.
There is definetly ten ways to pay the debt , if you really want to do it, it is must grind if you want to pay the debt.not informing the players that they can do this will put them in a ''must grind'' mindset and once they get beaten and/or do the math they'll likely give up because there's no way they can repay it.
When I read this my first thought was ''there's no way the deadbeat new guy who no one knows and is neck deep in debt is going to get elected'', this caused me to filter out this option immediately but I guess it's my fault for trying to think logically.Thankfully the game does tell players this. When you get the letter from the servant's guild, visit said guild and the 1st thing Amelia will mention is they know of your situation with the bank and ask you if you know about the mayor's position, choose whichever reply you want and she'll reply with: "The city's Mayor is elected by the guilds majority every few years, but the catch is only a landowner can become one. Furthermore, the Mayor can't have his property overtaken even in case of loans, so that will let you get off the hook, as long as you manage to get elected."
The reason it doesn't make much sense for you is because you forgot that the Guilds will only vouch for you once you have atleast 300 Guild reputation with each of them... and THAN complete a certain Quest for each of themWhen I read this my first thought was ''there's no way the deadbeat new guy who no one knows and is neck deep in debt is going to get elected'', this caused me to filter out this option immediately but I guess it's my fault for trying to think logically.
I'm not sure it helps much to keep explaining it. The game tells you, in plain language and no uncertain terms, exactly what you need to do to not have to keep paying the increasing debt payments. If some players blow through the text without reading it, or read it but disregard it, that's not on the dev and certainly not on other players to keep explaining it.The reason it doesn't make much sense for you is because you forgot that the Guilds will only vouch for you once you have atleast 300 Guild reputation with each of them... and THAN complete a certain Quest for each of them
You are not a Deadbeat new guy at that point... you have proven yourself capable by achieving things even without any bigger support or money
Yes, I would say the current level is well beyond "tech demo." It's definitely still in an alpha state, as it seems there are significant changes made to various game mechanics with every major update, but the story has proceeded through two complete arcs (Acts, as they are named by the dev) which already generate as much or more gameplay as his completed game (Strive for Power.) The keystone achievement mentioned is basically the end of the prologue and start of the first act. Keep in mind that most of the game mechanics are still subject to a great deal of tweaking if not complete overhauls, but I think it's worth testing out in the current state.Would those who have been playing this regularly say that the description is a bit out of date, even if it is a pre-alpha now? Ver 0.62 seems a bit far along for a "tech demo," and the barebones description is what caused me to shelve this for later previously. I saw mention of a keystone achievement (so to speak) in roughly 10 hours, so it seems like this game does have a bit of flesh to it now?
Cheers for that, exactly what I wanted to hear. I'm perfectly fine with unpolished and tweaking/overhauls still in progress so long as there is a few hours of gameplay and/or story.*snip*
Brothel King is the best one.Anyone knows more games like Strive? Already finished the first game and really liked it. Any games where I can use my portraits?
Whore MasterAnyone knows more games like Strive? Already finished the first game and really liked it. Any games where I can use my portraits? The only other games I know is Jack-o-nine-tails. It doesn´t need to be about slave management but similiar.
The problem is a game like Racettear or Bifrost uses the Debt to drive the Gameplay.There is definetly ten ways to pay the debt , if you really want to do it, it is must grind if you want to pay the debt.
The main difference between the games you mentioned and this one is that their ENTIRE Story focuses on the debt... here it's only a start for your strive to power and conquest.The problem is a game like Racettear or Bifrost uses the Debt to drive the Gameplay.
But Conquest as it currently is has no such mechanics that make it interesting gameplay.
There are no "Customers" that required tailored slaves to satisfy them.
And there are no Quest that pay off from selling high quality trained and rare slaves.
You also don't have much time to properly train them to a high degree.
The Upgrade System could be useful, but it's not yet balanced with the Pacing and Economy.
To pay off the debt you just need to Grind but that is not much Challange or Gameplay. The Game is already "Solved".
You all seem to misunderstand the purpose of the debt in this game. The debt in Conquest exists not to be paid, but to drive you to find a way to end it WITHOUT having to pay it off completely, which effectively advances the plot to the start of Act 1 - the Civil War. So in that slightly different sense, it is used exactly to drive the gameplay. In Conquest, paying the debt isn't the gameplay, the debt is motivation to advance the gameplay. Stopping the debt payments by completing quests for the guilds to increase your reputation is the intended path, as is explicitly stated by the game. Choosing to ignore that and just pay the debt by grinding is theoretically doable but both requires ignoring what the game tells you, and completely stalls the plot.The problem is a game like Racettear or Bifrost uses the Debt to drive the Gameplay.
But Conquest as it currently is has no such mechanics that make it interesting gameplay.
There are no "Customers" that required tailored slaves to satisfy them.
And there are no Quest that pay off from selling high quality trained and rare slaves.
You also don't have much time to properly train them to a high degree.
The Upgrade System could be useful, but it's not yet balanced with the Pacing and Economy.
To pay off the debt you just need to Grind but that is not much Challange or Gameplay. The Game is already "Solved".
They are not worth the time and money.There are Quests from the Servant guild that require highly trained slaves with certain gender and classes unlocked.
Even the Warrior Guild has Quests where you need to lend or sell specialized slaves
Story is not gameplay.So in that slightly different sense, it is used exactly to drive the gameplay.