So are there any plans to include any mind control elements in this like the first one? And maybe expand/rework them to better integrate with the overall slave training system? In the first game, from what I can gather, there were only two relevant spells, and one of them did nothing more than set a slave's obedience to 100 like a cheat code (though I'm not sure exactly how it worked since I was never able to figure out how to get that one). The other one supposedly helped your slave acquire new traits, but I checked a wiki and it apparently just applied to two or three traits that have a higher chance of showing up, and I think one of them didn't even work. I was under the impression that those spells were a work in progress, but then development for that game was halted for this one. So does anyone know if there are any plans for that to be followed up on in this game?