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Strive: Conquest - Future plans
Hello everyone. It's a good time to give some more insights and thoughts on our current activity, so here you go.
Currently we are reformatting file structure in preparation for future mod system. I'm a bit sad we still can't offer enough to work with besides the base code.
Besides that, we have a plans for massive UI overhaul which will be happening in next few months. The GUI should become easier to work with and better to look at. I'll be sure to post some screenshots and details as more things become clear.
As a side note, we are also adding a system to store and load your character preset to make things less tedious for those, who like to start often.
That said, I plan to make a big break until next update and discuss some details about the overall direction. My next goal would most likely be a combat system which needs a serious balancing and variety updates. Enemies will be getting more tactical options, passive effects and so on. Exploration will have more events as well.
On other hand, eventually I plan to switch back to more sandbox-ish mechanics. Namely, I want to make settlements more interactive and resources more spreaded, probably also adding task options at the settlements which would include triggering events and gathering said resources. Perhaps, maybe add some sort of upgrade system to those (and removing some of the resource upgrades from mansion). The main thing holding me back is the limited amount of locations/areas in the current game, but maybe after the combat update we will focus on it. Dungeons might serve not just exp farming options but allow gathering of rare limited resources on their completion. The biggest question is if there should be personal inventories, but so far I try to avoid it as much as possible.
As for the story and new sidequests it's hard to say how soon there will be something new, but I hope the prologue has left a positive impression on you.
I'm still looking for writers btw (see discord announcements for details)
This is about all I wanted to say at this time. The next report will be focused on Displaced as I can finally take time to work on it while structure and gui are being redone. Feel free to leave your thoughts in the comments. Thank you for your support and see you next month!